Fix MIMPAMPS typos in constants throughout the engine

This commit is contained in:
Andrii Doroshenko (Xrayez) 2020-02-20 01:31:43 +02:00
parent 5ace0beeaa
commit fa766265a7
16 changed files with 38 additions and 38 deletions

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@ -428,11 +428,11 @@
</constant> </constant>
<constant name="TEXTURE_FILTER_LINEAR" value="1" enum="TextureFilter"> <constant name="TEXTURE_FILTER_LINEAR" value="1" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS" value="2" enum="TextureFilter"> <constant name="TEXTURE_FILTER_NEAREST_WITH_MIPMAPS" value="2" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="3" enum="TextureFilter"> <constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="3" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC" value="4" enum="TextureFilter"> <constant name="TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC" value="4" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="5" enum="TextureFilter"> <constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="5" enum="TextureFilter">
</constant> </constant>

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@ -661,11 +661,11 @@
</constant> </constant>
<constant name="TEXTURE_FILTER_LINEAR" value="2" enum="TextureFilter"> <constant name="TEXTURE_FILTER_LINEAR" value="2" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS" value="3" enum="TextureFilter"> <constant name="TEXTURE_FILTER_NEAREST_WITH_MIPMAPS" value="3" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="4" enum="TextureFilter"> <constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="4" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC" value="5" enum="TextureFilter"> <constant name="TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC" value="5" enum="TextureFilter">
</constant> </constant>
<constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="6" enum="TextureFilter"> <constant name="TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="6" enum="TextureFilter">
</constant> </constant>

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@ -425,7 +425,7 @@
</constant> </constant>
<constant name="DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="2" enum="DefaultCanvasItemTextureFilter"> <constant name="DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="2" enum="DefaultCanvasItemTextureFilter">
</constant> </constant>
<constant name="DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS" value="3" enum="DefaultCanvasItemTextureFilter"> <constant name="DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS" value="3" enum="DefaultCanvasItemTextureFilter">
</constant> </constant>
<constant name="DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX" value="4" enum="DefaultCanvasItemTextureFilter"> <constant name="DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX" value="4" enum="DefaultCanvasItemTextureFilter">
</constant> </constant>

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@ -3641,11 +3641,11 @@
</constant> </constant>
<constant name="CANVAS_ITEM_TEXTURE_FILTER_LINEAR" value="2" enum="CanvasItemTextureFilter"> <constant name="CANVAS_ITEM_TEXTURE_FILTER_LINEAR" value="2" enum="CanvasItemTextureFilter">
</constant> </constant>
<constant name="CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS" value="3" enum="CanvasItemTextureFilter"> <constant name="CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS" value="3" enum="CanvasItemTextureFilter">
</constant> </constant>
<constant name="CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="4" enum="CanvasItemTextureFilter"> <constant name="CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS" value="4" enum="CanvasItemTextureFilter">
</constant> </constant>
<constant name="CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC" value="5" enum="CanvasItemTextureFilter"> <constant name="CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC" value="5" enum="CanvasItemTextureFilter">
</constant> </constant>
<constant name="CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="6" enum="CanvasItemTextureFilter"> <constant name="CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC" value="6" enum="CanvasItemTextureFilter">
</constant> </constant>

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@ -1263,9 +1263,9 @@ void CanvasItem::_bind_methods() {
BIND_ENUM_CONSTANT(TEXTURE_FILTER_PARENT_NODE); BIND_ENUM_CONSTANT(TEXTURE_FILTER_PARENT_NODE);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR); BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS); BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC); BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC); BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_MAX); BIND_ENUM_CONSTANT(TEXTURE_FILTER_MAX);
@ -1353,7 +1353,7 @@ void CanvasItem::_update_texture_filter_changed(bool p_propagate) {
case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST; break; case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST; break;
case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; break; case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; break;
case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; break; case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; break;
case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS; break; case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: texture_filter_cache = VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; break;
default: { default: {
} }
} }

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@ -170,9 +170,9 @@ public:
TEXTURE_FILTER_PARENT_NODE, TEXTURE_FILTER_PARENT_NODE,
TEXTURE_FILTER_NEAREST, TEXTURE_FILTER_NEAREST,
TEXTURE_FILTER_LINEAR, TEXTURE_FILTER_LINEAR,
TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, TEXTURE_FILTER_NEAREST_WITH_MIPMAPS,
TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, TEXTURE_FILTER_LINEAR_WITH_MIPMAPS,
TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC,
TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC,
TEXTURE_FILTER_MAX TEXTURE_FILTER_MAX
}; };

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@ -3285,7 +3285,7 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);

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@ -153,7 +153,7 @@ public:
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX
}; };

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@ -419,9 +419,9 @@ void BaseMaterial3D::_update_shader() {
switch (texture_filter) { switch (texture_filter) {
case TEXTURE_FILTER_NEAREST: texfilter_str = "filter_nearest"; break; case TEXTURE_FILTER_NEAREST: texfilter_str = "filter_nearest"; break;
case TEXTURE_FILTER_LINEAR: texfilter_str = "filter_linear"; break; case TEXTURE_FILTER_LINEAR: texfilter_str = "filter_linear"; break;
case TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS: texfilter_str = "filter_nearest_mipmap"; break; case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: texfilter_str = "filter_nearest_mipmap"; break;
case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texfilter_str = "filter_linear_mipmap"; break; case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texfilter_str = "filter_linear_mipmap"; break;
case TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC: texfilter_str = "filter_nearest_mipmap_aniso"; break; case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_nearest_mipmap_aniso"; break;
case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_linear_mipmap_aniso"; break; case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_linear_mipmap_aniso"; break;
case TEXTURE_FILTER_MAX: break; // Internal value, skip. case TEXTURE_FILTER_MAX: break; // Internal value, skip.
} }
@ -2397,9 +2397,9 @@ void BaseMaterial3D::_bind_methods() {
BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR); BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS); BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC); BIND_ENUM_CONSTANT(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC); BIND_ENUM_CONSTANT(TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(TEXTURE_FILTER_MAX); BIND_ENUM_CONSTANT(TEXTURE_FILTER_MAX);

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@ -138,9 +138,9 @@ public:
enum TextureFilter { enum TextureFilter {
TEXTURE_FILTER_NEAREST, TEXTURE_FILTER_NEAREST,
TEXTURE_FILTER_LINEAR, TEXTURE_FILTER_LINEAR,
TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, TEXTURE_FILTER_NEAREST_WITH_MIPMAPS,
TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, TEXTURE_FILTER_LINEAR_WITH_MIPMAPS,
TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC,
TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC,
TEXTURE_FILTER_MAX TEXTURE_FILTER_MAX
}; };

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@ -2140,15 +2140,15 @@ void RasterizerCanvasRD::MaterialData::update_parameters(const Map<StringName, V
RID *ids_ptr = u.ids.ptrw(); RID *ids_ptr = u.ids.ptrw();
ids_ptr[0] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[0] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[1] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[1] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[2] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[2] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[3] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[3] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[4] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[4] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[5] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[5] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[6] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[6] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[7] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[7] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[8] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[8] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[9] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[9] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[10] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[10] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[11] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[11] = canvas_singleton->storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
uniforms.push_back(u); uniforms.push_back(u);
} }

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@ -2092,15 +2092,15 @@ void RasterizerSceneHighEndRD::_update_render_base_uniform_set() {
RID *ids_ptr = u.ids.ptrw(); RID *ids_ptr = u.ids.ptrw();
ids_ptr[0] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[0] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[1] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[1] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[2] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[2] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[3] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[3] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[4] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[4] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[5] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); ids_ptr[5] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
ids_ptr[6] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[6] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[7] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[7] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[8] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[8] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[9] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[9] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[10] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[10] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
ids_ptr[11] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); ids_ptr[11] = storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, VS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
uniforms.push_back(u); uniforms.push_back(u);
} }

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@ -4623,7 +4623,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
sampler_state.min_filter = RD::SAMPLER_FILTER_LINEAR; sampler_state.min_filter = RD::SAMPLER_FILTER_LINEAR;
sampler_state.max_lod = 0; sampler_state.max_lod = 0;
} break; } break;
case VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS: { case VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: {
sampler_state.mag_filter = RD::SAMPLER_FILTER_NEAREST; sampler_state.mag_filter = RD::SAMPLER_FILTER_NEAREST;
sampler_state.min_filter = RD::SAMPLER_FILTER_LINEAR; sampler_state.min_filter = RD::SAMPLER_FILTER_LINEAR;
sampler_state.mip_filter = RD::SAMPLER_FILTER_LINEAR; sampler_state.mip_filter = RD::SAMPLER_FILTER_LINEAR;
@ -4634,7 +4634,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
sampler_state.mip_filter = RD::SAMPLER_FILTER_LINEAR; sampler_state.mip_filter = RD::SAMPLER_FILTER_LINEAR;
} break; } break;
case VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC: { case VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: {
sampler_state.mag_filter = RD::SAMPLER_FILTER_NEAREST; sampler_state.mag_filter = RD::SAMPLER_FILTER_NEAREST;
sampler_state.min_filter = RD::SAMPLER_FILTER_LINEAR; sampler_state.min_filter = RD::SAMPLER_FILTER_LINEAR;
sampler_state.mip_filter = RD::SAMPLER_FILTER_LINEAR; sampler_state.mip_filter = RD::SAMPLER_FILTER_LINEAR;

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@ -11,15 +11,15 @@ draw_call;
#define SAMPLER_NEAREST_CLAMP 0 #define SAMPLER_NEAREST_CLAMP 0
#define SAMPLER_LINEAR_CLAMP 1 #define SAMPLER_LINEAR_CLAMP 1
#define SAMPLER_NEAREST_WITH_MIMPAMPS_CLAMP 2 #define SAMPLER_NEAREST_WITH_MIPMAPS_CLAMP 2
#define SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP 3 #define SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP 3
#define SAMPLER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC_CLAMP 4 #define SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_CLAMP 4
#define SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_CLAMP 5 #define SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_CLAMP 5
#define SAMPLER_NEAREST_REPEAT 6 #define SAMPLER_NEAREST_REPEAT 6
#define SAMPLER_LINEAR_REPEAT 7 #define SAMPLER_LINEAR_REPEAT 7
#define SAMPLER_NEAREST_WITH_MIMPAMPS_REPEAT 8 #define SAMPLER_NEAREST_WITH_MIPMAPS_REPEAT 8
#define SAMPLER_LINEAR_WITH_MIPMAPS_REPEAT 9 #define SAMPLER_LINEAR_WITH_MIPMAPS_REPEAT 9
#define SAMPLER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC_REPEAT 10 #define SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_REPEAT 10
#define SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_REPEAT 11 #define SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_REPEAT 11
layout(set = 0, binding = 1) uniform sampler material_samplers[12]; layout(set = 0, binding = 1) uniform sampler material_samplers[12];

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@ -2180,9 +2180,9 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_DEFAULT); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_DEFAULT);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_LINEAR); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_LINEAR);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_MAX); BIND_ENUM_CONSTANT(CANVAS_ITEM_TEXTURE_FILTER_MAX);

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@ -916,9 +916,9 @@ public:
CANVAS_ITEM_TEXTURE_FILTER_DEFAULT, //uses canvas item setting for draw command, uses global setting for canvas item CANVAS_ITEM_TEXTURE_FILTER_DEFAULT, //uses canvas item setting for draw command, uses global setting for canvas item
CANVAS_ITEM_TEXTURE_FILTER_NEAREST, CANVAS_ITEM_TEXTURE_FILTER_NEAREST,
CANVAS_ITEM_TEXTURE_FILTER_LINEAR, CANVAS_ITEM_TEXTURE_FILTER_LINEAR,
CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS, CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS,
CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS,
CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS_ANISOTROPIC, CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC,
CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC,
CANVAS_ITEM_TEXTURE_FILTER_MAX CANVAS_ITEM_TEXTURE_FILTER_MAX
}; };