Merge pull request #51890 from fabriceci/crash-animation-blend-tree
Fix 51889 that cause a crash when you click on an AnimationTree that contains an invalid node
This commit is contained in:
commit
fb8487e011
@ -126,6 +126,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
|
||||
graph->add_child(node);
|
||||
|
||||
Ref<AnimationNode> agnode = blend_tree->get_node(E);
|
||||
ERR_CONTINUE(!agnode.is_valid());
|
||||
|
||||
node->set_position_offset(blend_tree->get_node_position(E) * EDSCALE);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user