Add documentation to PhysicsDirectBodyState2DExtension

(cherry picked from commit 9bbb2bc0f1)
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Micky 2024-01-10 09:52:40 +01:00 committed by Rémi Verschelde
parent 99033fcf44
commit fb9702de9e
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@ -14,6 +14,7 @@
<return type="void" /> <return type="void" />
<param index="0" name="force" type="Vector2" /> <param index="0" name="force" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.add_constant_central_force].
</description> </description>
</method> </method>
<method name="_add_constant_force" qualifiers="virtual"> <method name="_add_constant_force" qualifiers="virtual">
@ -21,24 +22,28 @@
<param index="0" name="force" type="Vector2" /> <param index="0" name="force" type="Vector2" />
<param index="1" name="position" type="Vector2" /> <param index="1" name="position" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.add_constant_force].
</description> </description>
</method> </method>
<method name="_add_constant_torque" qualifiers="virtual"> <method name="_add_constant_torque" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="torque" type="float" /> <param index="0" name="torque" type="float" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.add_constant_torque].
</description> </description>
</method> </method>
<method name="_apply_central_force" qualifiers="virtual"> <method name="_apply_central_force" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="force" type="Vector2" /> <param index="0" name="force" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.apply_central_force].
</description> </description>
</method> </method>
<method name="_apply_central_impulse" qualifiers="virtual"> <method name="_apply_central_impulse" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="impulse" type="Vector2" /> <param index="0" name="impulse" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.apply_central_impulse].
</description> </description>
</method> </method>
<method name="_apply_force" qualifiers="virtual"> <method name="_apply_force" qualifiers="virtual">
@ -46,6 +51,7 @@
<param index="0" name="force" type="Vector2" /> <param index="0" name="force" type="Vector2" />
<param index="1" name="position" type="Vector2" /> <param index="1" name="position" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.apply_force].
</description> </description>
</method> </method>
<method name="_apply_impulse" qualifiers="virtual"> <method name="_apply_impulse" qualifiers="virtual">
@ -53,211 +59,249 @@
<param index="0" name="impulse" type="Vector2" /> <param index="0" name="impulse" type="Vector2" />
<param index="1" name="position" type="Vector2" /> <param index="1" name="position" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.apply_impulse].
</description> </description>
</method> </method>
<method name="_apply_torque" qualifiers="virtual"> <method name="_apply_torque" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="torque" type="float" /> <param index="0" name="torque" type="float" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.apply_torque].
</description> </description>
</method> </method>
<method name="_apply_torque_impulse" qualifiers="virtual"> <method name="_apply_torque_impulse" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="impulse" type="float" /> <param index="0" name="impulse" type="float" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.apply_torque_impulse].
</description> </description>
</method> </method>
<method name="_get_angular_velocity" qualifiers="virtual const"> <method name="_get_angular_velocity" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.angular_velocity] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_center_of_mass" qualifiers="virtual const"> <method name="_get_center_of_mass" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.center_of_mass] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_center_of_mass_local" qualifiers="virtual const"> <method name="_get_center_of_mass_local" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.center_of_mass_local] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_constant_force" qualifiers="virtual const"> <method name="_get_constant_force" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_constant_force].
</description> </description>
</method> </method>
<method name="_get_constant_torque" qualifiers="virtual const"> <method name="_get_constant_torque" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_constant_torque].
</description> </description>
</method> </method>
<method name="_get_contact_collider" qualifiers="virtual const"> <method name="_get_contact_collider" qualifiers="virtual const">
<return type="RID" /> <return type="RID" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider].
</description> </description>
</method> </method>
<method name="_get_contact_collider_id" qualifiers="virtual const"> <method name="_get_contact_collider_id" qualifiers="virtual const">
<return type="int" /> <return type="int" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_id].
</description> </description>
</method> </method>
<method name="_get_contact_collider_object" qualifiers="virtual const"> <method name="_get_contact_collider_object" qualifiers="virtual const">
<return type="Object" /> <return type="Object" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_object].
</description> </description>
</method> </method>
<method name="_get_contact_collider_position" qualifiers="virtual const"> <method name="_get_contact_collider_position" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_position].
</description> </description>
</method> </method>
<method name="_get_contact_collider_shape" qualifiers="virtual const"> <method name="_get_contact_collider_shape" qualifiers="virtual const">
<return type="int" /> <return type="int" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_shape].
</description> </description>
</method> </method>
<method name="_get_contact_collider_velocity_at_position" qualifiers="virtual const"> <method name="_get_contact_collider_velocity_at_position" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_velocity_at_position].
</description> </description>
</method> </method>
<method name="_get_contact_count" qualifiers="virtual const"> <method name="_get_contact_count" qualifiers="virtual const">
<return type="int" /> <return type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_count].
</description> </description>
</method> </method>
<method name="_get_contact_impulse" qualifiers="virtual const"> <method name="_get_contact_impulse" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_impulse].
</description> </description>
</method> </method>
<method name="_get_contact_local_normal" qualifiers="virtual const"> <method name="_get_contact_local_normal" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_normal].
</description> </description>
</method> </method>
<method name="_get_contact_local_position" qualifiers="virtual const"> <method name="_get_contact_local_position" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_position].
</description> </description>
</method> </method>
<method name="_get_contact_local_shape" qualifiers="virtual const"> <method name="_get_contact_local_shape" qualifiers="virtual const">
<return type="int" /> <return type="int" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_shape].
</description> </description>
</method> </method>
<method name="_get_contact_local_velocity_at_position" qualifiers="virtual const"> <method name="_get_contact_local_velocity_at_position" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="contact_idx" type="int" /> <param index="0" name="contact_idx" type="int" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_velocity_at_position].
</description> </description>
</method> </method>
<method name="_get_inverse_inertia" qualifiers="virtual const"> <method name="_get_inverse_inertia" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.inverse_inertia] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_inverse_mass" qualifiers="virtual const"> <method name="_get_inverse_mass" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.inverse_mass] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_linear_velocity" qualifiers="virtual const"> <method name="_get_linear_velocity" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.linear_velocity] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_space_state" qualifiers="virtual"> <method name="_get_space_state" qualifiers="virtual">
<return type="PhysicsDirectSpaceState2D" /> <return type="PhysicsDirectSpaceState2D" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_space_state].
</description> </description>
</method> </method>
<method name="_get_step" qualifiers="virtual const"> <method name="_get_step" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.step] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_total_angular_damp" qualifiers="virtual const"> <method name="_get_total_angular_damp" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.total_angular_damp] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_total_gravity" qualifiers="virtual const"> <method name="_get_total_gravity" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.total_gravity] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_total_linear_damp" qualifiers="virtual const"> <method name="_get_total_linear_damp" qualifiers="virtual const">
<return type="float" /> <return type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.total_linear_damp] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_transform" qualifiers="virtual const"> <method name="_get_transform" qualifiers="virtual const">
<return type="Transform2D" /> <return type="Transform2D" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.transform] and its respective getter.
</description> </description>
</method> </method>
<method name="_get_velocity_at_local_position" qualifiers="virtual const"> <method name="_get_velocity_at_local_position" qualifiers="virtual const">
<return type="Vector2" /> <return type="Vector2" />
<param index="0" name="local_position" type="Vector2" /> <param index="0" name="local_position" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.get_velocity_at_local_position].
</description> </description>
</method> </method>
<method name="_integrate_forces" qualifiers="virtual"> <method name="_integrate_forces" qualifiers="virtual">
<return type="void" /> <return type="void" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.integrate_forces].
</description> </description>
</method> </method>
<method name="_is_sleeping" qualifiers="virtual const"> <method name="_is_sleeping" qualifiers="virtual const">
<return type="bool" /> <return type="bool" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.sleeping] and its respective getter.
</description> </description>
</method> </method>
<method name="_set_angular_velocity" qualifiers="virtual"> <method name="_set_angular_velocity" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="velocity" type="float" /> <param index="0" name="velocity" type="float" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.angular_velocity] and its respective setter.
</description> </description>
</method> </method>
<method name="_set_constant_force" qualifiers="virtual"> <method name="_set_constant_force" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="force" type="Vector2" /> <param index="0" name="force" type="Vector2" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.set_constant_force].
</description> </description>
</method> </method>
<method name="_set_constant_torque" qualifiers="virtual"> <method name="_set_constant_torque" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="torque" type="float" /> <param index="0" name="torque" type="float" />
<description> <description>
Overridable version of [method PhysicsDirectBodyState2D.set_constant_torque].
</description> </description>
</method> </method>
<method name="_set_linear_velocity" qualifiers="virtual"> <method name="_set_linear_velocity" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="velocity" type="Vector2" /> <param index="0" name="velocity" type="Vector2" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.linear_velocity] and its respective setter.
</description> </description>
</method> </method>
<method name="_set_sleep_state" qualifiers="virtual"> <method name="_set_sleep_state" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="enabled" type="bool" /> <param index="0" name="enabled" type="bool" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.sleeping] and its respective setter.
</description> </description>
</method> </method>
<method name="_set_transform" qualifiers="virtual"> <method name="_set_transform" qualifiers="virtual">
<return type="void" /> <return type="void" />
<param index="0" name="transform" type="Transform2D" /> <param index="0" name="transform" type="Transform2D" />
<description> <description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.transform] and its respective setter.
</description> </description>
</method> </method>
</methods> </methods>