Merge pull request #79945 from hvarga/fix-current-scene-update
Fix out of bounds access when updating current scene
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fbe7602bd3
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@ -4990,10 +4990,7 @@ void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout) {
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p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes", scenes);
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String currently_edited_scene_path = editor_data.get_scene_path(editor_data.get_edited_scene());
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// Don't save a bad path to the config.
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if (!currently_edited_scene_path.is_empty()) {
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p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "current_scene", currently_edited_scene_path);
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}
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p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "current_scene", currently_edited_scene_path);
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}
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void EditorNode::save_editor_layout_delayed() {
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@ -5402,7 +5399,9 @@ void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout) {
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if (p_layout->has_section_key(EDITOR_NODE_CONFIG_SECTION, "current_scene")) {
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String current_scene = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "current_scene");
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int current_scene_idx = scenes.find(current_scene);
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set_current_scene(current_scene_idx);
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if (current_scene_idx >= 0) {
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set_current_scene(current_scene_idx);
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}
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}
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save_editor_layout_delayed();
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