Fix missing NavigationLink property updates in constructor
Fixes missing NavigationLink property updates in constructor.
(cherry picked from commit 2f1668804c
)
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@ -29,6 +29,12 @@
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Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="get_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the [RID] of this link on the [NavigationServer2D].
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</description>
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</method>
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<method name="set_global_end_position">
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<return type="void" />
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<param index="0" name="position" type="Vector2" />
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@ -29,6 +29,12 @@
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Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="get_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the [RID] of this link on the [NavigationServer3D].
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</description>
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</method>
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<method name="set_global_end_position">
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<return type="void" />
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<param index="0" name="position" type="Vector3" />
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@ -36,6 +36,8 @@
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#include "servers/navigation_server_3d.h"
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void NavigationLink2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rid"), &NavigationLink2D::get_rid);
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ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationLink2D::set_enabled);
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ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationLink2D::is_enabled);
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@ -175,6 +177,10 @@ bool NavigationLink2D::_edit_is_selected_on_click(const Point2 &p_point, double
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}
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#endif // TOOLS_ENABLED
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RID NavigationLink2D::get_rid() const {
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return link;
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}
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void NavigationLink2D::set_enabled(bool p_enabled) {
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if (enabled == p_enabled) {
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return;
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@ -343,7 +349,13 @@ PackedStringArray NavigationLink2D::get_configuration_warnings() const {
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NavigationLink2D::NavigationLink2D() {
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link = NavigationServer2D::get_singleton()->link_create();
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NavigationServer2D::get_singleton()->link_set_owner_id(link, get_instance_id());
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NavigationServer2D::get_singleton()->link_set_enter_cost(link, enter_cost);
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NavigationServer2D::get_singleton()->link_set_travel_cost(link, travel_cost);
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NavigationServer2D::get_singleton()->link_set_navigation_layers(link, navigation_layers);
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NavigationServer2D::get_singleton()->link_set_bidirectional(link, bidirectional);
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NavigationServer2D::get_singleton()->link_set_enabled(link, enabled);
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set_notify_transform(true);
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set_hide_clip_children(true);
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@ -61,6 +61,7 @@ public:
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virtual Rect2 _edit_get_rect() const override;
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virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const override;
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#endif
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RID get_rid() const;
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void set_enabled(bool p_enabled);
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bool is_enabled() const { return enabled; }
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@ -147,6 +147,8 @@ void NavigationLink3D::_update_debug_mesh() {
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#endif // DEBUG_ENABLED
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void NavigationLink3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rid"), &NavigationLink3D::get_rid);
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ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationLink3D::set_enabled);
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ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationLink3D::is_enabled);
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@ -263,7 +265,13 @@ void NavigationLink3D::_notification(int p_what) {
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NavigationLink3D::NavigationLink3D() {
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link = NavigationServer3D::get_singleton()->link_create();
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NavigationServer3D::get_singleton()->link_set_owner_id(link, get_instance_id());
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NavigationServer3D::get_singleton()->link_set_enter_cost(link, enter_cost);
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NavigationServer3D::get_singleton()->link_set_travel_cost(link, travel_cost);
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NavigationServer3D::get_singleton()->link_set_navigation_layers(link, navigation_layers);
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NavigationServer3D::get_singleton()->link_set_bidirectional(link, bidirectional);
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NavigationServer3D::get_singleton()->link_set_enabled(link, enabled);
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set_notify_transform(true);
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}
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@ -284,6 +292,10 @@ NavigationLink3D::~NavigationLink3D() {
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#endif // DEBUG_ENABLED
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}
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RID NavigationLink3D::get_rid() const {
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return link;
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}
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void NavigationLink3D::set_enabled(bool p_enabled) {
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if (enabled == p_enabled) {
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return;
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@ -67,6 +67,8 @@ public:
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NavigationLink3D();
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~NavigationLink3D();
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RID get_rid() const;
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void set_enabled(bool p_enabled);
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bool is_enabled() const { return enabled; }
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