Improve slang, especially in user-visible parts
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03c1b6be23
commit
fd1b94e307
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@ -87,8 +87,6 @@ enum Error {
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ERR_HELP, ///< user requested help!!
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ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.
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ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames
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ERR_OMFG_THIS_IS_VERY_VERY_BAD, ///< shit happens, has never been used, though
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ERR_WTF = ERR_OMFG_THIS_IS_VERY_VERY_BAD ///< short version of the above
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};
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#endif
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@ -491,7 +491,6 @@ void register_global_constants() {
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BIND_GLOBAL_ENUM_CONSTANT(ERR_BUSY);
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BIND_GLOBAL_ENUM_CONSTANT(ERR_HELP); ///< user requested help!!
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BIND_GLOBAL_ENUM_CONSTANT(ERR_BUG); ///< a bug in the software certainly happened ), due to a double check failing or unexpected behavior.
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BIND_GLOBAL_ENUM_CONSTANT(ERR_WTF);
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BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_NONE);
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BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_RANGE);
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@ -3380,8 +3380,6 @@ bool String::is_valid_float() const {
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from++;
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}
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//this was pulled out of my ass, i wonder if it's correct...
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bool exponent_found = false;
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bool period_found = false;
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bool sign_found = false;
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@ -1190,9 +1190,6 @@
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<constant name="ERR_BUG" value="47" enum="Error">
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Bug error
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</constant>
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<constant name="ERR_WTF" value="49" enum="Error">
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WTF error (something probably went really wrong)
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</constant>
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<constant name="PROPERTY_HINT_NONE" value="0" enum="PropertyHint">
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No hint for edited property.
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</constant>
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@ -343,7 +343,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
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glDeleteProgram(v.id);
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v.id = 0;
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ERR_PRINT("NO LOG, WTF");
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ERR_PRINT("Vertex shader compilation failed with empty log");
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} else {
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if (iloglen == 0) {
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@ -451,7 +451,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
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glDeleteShader(v.vert_id);
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glDeleteProgram(v.id);
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v.id = 0;
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ERR_PRINT("NO LOG, WTF");
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ERR_PRINT("Fragment shader compilation failed with empty log");
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} else {
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if (iloglen == 0) {
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@ -624,7 +624,7 @@ void ShaderGLES3::setup(const char **p_conditional_defines, int p_conditional_co
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feedbacks = p_feedback;
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feedback_count = p_feedback_count;
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//split vertex and shader code (thank you, retarded shader compiler programmers from you know what company).
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//split vertex and shader code (thank you, shader compiler programmers from you know what company).
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{
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String globals_tag = "\nVERTEX_SHADER_GLOBALS";
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String material_tag = "\nMATERIAL_UNIFORMS";
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@ -39,7 +39,7 @@ void RWLockPosix::read_lock() {
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int err = pthread_rwlock_rdlock(&rwlock);
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if (err != 0) {
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perror("wtf: ");
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perror("Acquiring lock failed");
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}
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ERR_FAIL_COND(err != 0);
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}
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@ -213,7 +213,7 @@ Error StreamPeerTCPPosix::write(const uint8_t *p_data, int p_bytes, int &r_sent,
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if (errno != EAGAIN) {
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perror("shit?");
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perror("Nothing sent");
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disconnect_from_host();
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ERR_PRINT("Server disconnected!\n");
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return FAILED;
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@ -270,7 +270,7 @@ Error StreamPeerTCPPosix::read(uint8_t *p_buffer, int p_bytes, int &r_received,
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if (errno != EAGAIN) {
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perror("shit?");
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perror("Nothing read");
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disconnect_from_host();
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ERR_PRINT("Server disconnected!\n");
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return FAILED;
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@ -115,8 +115,6 @@ typedef enum {
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GODOT_ERR_HELP, ///< user requested help!!
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GODOT_ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.
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GODOT_ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames
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GODOT_ERR_OMFG_THIS_IS_VERY_VERY_BAD, ///< shit happens, has never been used, though
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GODOT_ERR_WTF = GODOT_ERR_OMFG_THIS_IS_VERY_VERY_BAD ///< short version of the above
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} godot_error;
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////// bool
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@ -42,7 +42,6 @@ namespace Godot
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ERR_CYCLIC_LINK = 40,
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ERR_BUSY = 44,
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ERR_HELP = 46,
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ERR_BUG = 47,
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ERR_WTF = 49
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ERR_BUG = 47
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}
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}
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@ -62,7 +62,7 @@ int AudioStreamPlaybackOpus::_op_seek_func(void *_stream, opus_int64 _offset, in
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fa->seek_end(_offset);
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} break;
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default: {
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ERR_PRINT("BUG, wtf was whence set to?\n");
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ERR_PRINT("Opus seek function failure: Unexpected value in _whence\n");
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}
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}
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int ret = fa->eof_reached() ? -1 : 0;
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@ -64,7 +64,7 @@ void image_decompress_squish(Image *p_image) {
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} else if (p_image->get_format() == Image::FORMAT_RGTC_RG) {
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squish_flags = squish::kBc5;
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} else {
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print_line("wtf askd to decompress.. " + itos(p_image->get_format()));
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print_line("Can't decompress unknown format: " + itos(p_image->get_format()));
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ERR_FAIL_COND(true);
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return;
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}
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@ -64,7 +64,7 @@ int AudioStreamPlaybackOGGVorbis::_ov_seek_func(void *_f, ogg_int64_t offs, int
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fa->seek_end(offs);
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} else {
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ERR_PRINT("BUG, wtf was whence set to?\n");
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ERR_PRINT("Vorbis seek function failure: Unexpected value in _whence\n");
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}
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int ret = fa->eof_reached() ? -1 : 0;
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//printf("returning %i\n",ret);
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@ -970,7 +970,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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boolean indeterminate;
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switch (newState) {
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case IDownloaderClient.STATE_IDLE:
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Log.d("GODOT", "STATE IDLE");
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Log.d("GODOT", "DOWNLOAD STATE IDLE");
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// STATE_IDLE means the service is listening, so it's
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// safe to start making calls via mRemoteService.
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paused = false;
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@ -978,13 +978,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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break;
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case IDownloaderClient.STATE_CONNECTING:
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case IDownloaderClient.STATE_FETCHING_URL:
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Log.d("GODOT", "STATE CONNECTION / FETCHING URL");
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Log.d("GODOT", "DOWNLOAD STATE CONNECTION / FETCHING URL");
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showDashboard = true;
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paused = false;
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indeterminate = true;
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break;
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case IDownloaderClient.STATE_DOWNLOADING:
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Log.d("GODOT", "STATE DOWNLOADING");
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Log.d("GODOT", "DOWNLOAD STATE DOWNLOADING");
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paused = false;
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showDashboard = true;
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indeterminate = false;
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@ -994,14 +994,14 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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case IDownloaderClient.STATE_FAILED:
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case IDownloaderClient.STATE_FAILED_FETCHING_URL:
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case IDownloaderClient.STATE_FAILED_UNLICENSED:
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Log.d("GODOT", "MANY TYPES OF FAILING");
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Log.d("GODOT", "DOWNLOAD STATE: FAILED, CANCELLED, UNLICENSED OR FAILED TO FETCH URL");
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paused = true;
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showDashboard = false;
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indeterminate = false;
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break;
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case IDownloaderClient.STATE_PAUSED_NEED_CELLULAR_PERMISSION:
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case IDownloaderClient.STATE_PAUSED_WIFI_DISABLED_NEED_CELLULAR_PERMISSION:
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Log.d("GODOT", "PAUSED FOR SOME STUPID REASON");
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Log.d("GODOT", "DOWNLOAD STATE: PAUSED BY MISSING CELLULAR PERMISSION");
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showDashboard = false;
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paused = true;
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indeterminate = false;
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@ -1009,18 +1009,18 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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break;
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case IDownloaderClient.STATE_PAUSED_BY_REQUEST:
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Log.d("GODOT", "PAUSED BY STUPID USER");
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Log.d("GODOT", "DOWNLOAD STATE: PAUSED BY USER");
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paused = true;
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indeterminate = false;
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break;
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case IDownloaderClient.STATE_PAUSED_ROAMING:
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case IDownloaderClient.STATE_PAUSED_SDCARD_UNAVAILABLE:
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Log.d("GODOT", "PAUSED BY ROAMING WTF!?");
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Log.d("GODOT", "DOWNLOAD STATE: PAUSED BY ROAMING OR SDCARD UNAVAILABLE");
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paused = true;
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indeterminate = false;
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break;
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case IDownloaderClient.STATE_COMPLETED:
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Log.d("GODOT", "COMPLETED");
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Log.d("GODOT", "DOWNLOAD STATE: COMPLETED");
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showDashboard = false;
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paused = false;
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indeterminate = false;
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@ -1028,7 +1028,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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initializeGodot();
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return;
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default:
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Log.d("GODOT", "DEFAULT ????");
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Log.d("GODOT", "DOWNLOAD STATE: DEFAULT");
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paused = true;
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indeterminate = true;
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showDashboard = true;
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@ -43,7 +43,6 @@
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#include "servers/visual_server.h"
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#include <ApplicationServices/ApplicationServices.h>
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//bitch
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#undef CursorShape
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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@ -38,7 +38,6 @@
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#include "servers/visual/rasterizer.h"
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#include "servers/visual_server.h"
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//bitch
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#undef CursorShape
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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@ -141,7 +141,7 @@ Error StreamPeerWinsock::write(const uint8_t *p_data, int p_bytes, int &r_sent,
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if (WSAGetLastError() != WSAEWOULDBLOCK) {
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perror("shit?");
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perror("Nothing sent");
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disconnect_from_host();
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ERR_PRINT("Server disconnected!\n");
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return FAILED;
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@ -197,7 +197,7 @@ Error StreamPeerWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received, b
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if (WSAGetLastError() != WSAEWOULDBLOCK) {
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perror("shit?");
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perror("Nothing read");
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disconnect_from_host();
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ERR_PRINT("Server disconnected!\n");
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return FAILED;
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@ -177,7 +177,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
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node = Object::cast_to<Node>(obj);
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} else {
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print_line("wtf class is disabled for: " + itos(n.type));
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print_line("Class is disabled for: " + itos(n.type));
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print_line("name: " + String(snames[n.type]));
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}
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