From fd92e571ac4380b83ee1f1af5eef59f3aa8b8535 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 19 Feb 2018 10:42:47 +0100 Subject: [PATCH] Readd VS.sync and VS.draw to keep compatibility Those are deprecated as VS.force_sync and VS.force_draw do the same and more explicitly, but we cannot remove them without marking them as deprecated before that. Fixes issue introduced in #15892. --- servers/visual_server.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 0e33f3d109b..47577a3359f 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1518,6 +1518,12 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("force_sync"), &VisualServer::sync); ClassDB::bind_method(D_METHOD("force_draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true)); + // "draw" and "sync" are deprecated duplicates of "force_draw" and "force_sync" + // FIXME: Add deprecation messages using GH-4397 once available, and retire + // once the warnings have been enabled for a full release cycle + ClassDB::bind_method(D_METHOD("sync"), &VisualServer::sync); + ClassDB::bind_method(D_METHOD("draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create); ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT)); ClassDB::bind_method(D_METHOD("texture_allocate", "texture", "width", "height", "format", "flags"), &VisualServer::texture_allocate, DEFVAL(TEXTURE_FLAGS_DEFAULT));