diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index d6995df8146..666a4bcf404 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -9,7 +9,7 @@
[b]Kinematic characters:[/b] KinematicBody2D also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
- https://docs.godotengine.org/en/latest/tutorials/physics/kinematic_character_2d.html
+ https://docs.godotengine.org/en/latest/tutorials/physics/kinematic_character_2d.html
https://docs.godotengine.org/en/latest/tutorials/physics/using_kinematic_body_2d.html
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index 4c7cd435a82..fe3eba593e9 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -873,10 +873,15 @@ Error DocData::_load(Ref parser) {
String name3 = parser->get_node_name();
if (name3 == "link") {
-
+ TutorialDoc tutorial;
+ if (parser->has_attribute("title")) {
+ tutorial.title = parser->get_attribute_value("title");
+ }
parser->read();
- if (parser->get_node_type() == XMLParser::NODE_TEXT)
- c.tutorials.push_back(parser->get_node_data().strip_edges());
+ if (parser->get_node_type() == XMLParser::NODE_TEXT) {
+ tutorial.link = parser->get_node_data().strip_edges();
+ c.tutorials.push_back(tutorial);
+ }
} else {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + name3 + ".");
}
@@ -1051,7 +1056,9 @@ Error DocData::save_classes(const String &p_default_path, const Map");
for (int i = 0; i < c.tutorials.size(); i++) {
- _write_string(f, 2, "" + c.tutorials.get(i).xml_escape() + "");
+ TutorialDoc tutorial = c.tutorials.get(i);
+ String title_attribute = (!tutorial.title.empty()) ? " title=\"" + tutorial.title.xml_escape() + "\"" : "";
+ _write_string(f, 2, "" + tutorial.link.xml_escape() + "");
}
_write_string(f, 1, "");
diff --git a/editor/doc/doc_data.h b/editor/doc/doc_data.h
index 073705f0b1c..133c7ee232d 100644
--- a/editor/doc/doc_data.h
+++ b/editor/doc/doc_data.h
@@ -83,6 +83,11 @@ public:
}
};
+ struct TutorialDoc {
+ String link;
+ String title;
+ };
+
struct ClassDoc {
String name;
@@ -90,7 +95,7 @@ public:
String category;
String brief_description;
String description;
- Vector tutorials;
+ Vector tutorials;
Vector methods;
Vector signals;
Vector constants;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 1d9a2f9f875..b34105e7a64 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -478,8 +478,8 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
for (int i = 0; i < cd.tutorials.size(); i++) {
- const String link = cd.tutorials[i];
- String linktxt = link;
+ const String link = cd.tutorials[i].link;
+ String linktxt = (cd.tutorials[i].title.empty()) ? link : cd.tutorials[i].title;
const int seppos = linktxt.find("//");
if (seppos != -1) {
linktxt = link.right(seppos + 2);