Expose FileSystemDock to the scripting API and fixed signals
Fixed FileSystemDock's `file_removed` and `folder_removed` signals not being emitted because the emitted was using the wrong signal name.
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@ -3612,6 +3612,7 @@ void EditorNode::register_editor_types() {
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ClassDB::register_class<ScriptCreateDialog>();
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ClassDB::register_class<EditorFeatureProfile>();
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ClassDB::register_class<EditorSpinSlider>();
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ClassDB::register_virtual_class<FileSystemDock>();
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// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
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ClassDB::register_class<EditorScenePostImport>();
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@ -226,6 +226,10 @@ EditorFileSystem *EditorInterface::get_resource_file_system() {
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return EditorFileSystem::get_singleton();
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}
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FileSystemDock *EditorInterface::get_file_system_dock() {
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return EditorNode::get_singleton()->get_filesystem_dock();
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}
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EditorSelection *EditorInterface::get_selection() {
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return EditorNode::get_singleton()->get_editor_selection();
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}
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@ -295,6 +299,7 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file);
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ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path);
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ClassDB::bind_method(D_METHOD("get_current_path"), &EditorInterface::get_current_path);
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ClassDB::bind_method(D_METHOD("get_file_system_dock"), &EditorInterface::get_file_system_dock);
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ClassDB::bind_method(D_METHOD("set_plugin_enabled", "plugin", "enabled"), &EditorInterface::set_plugin_enabled);
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ClassDB::bind_method(D_METHOD("is_plugin_enabled", "plugin"), &EditorInterface::is_plugin_enabled);
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@ -53,6 +53,7 @@ class EditorSpatialGizmoPlugin;
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class EditorResourcePreview;
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class EditorFileSystem;
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class EditorToolAddons;
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class FileSystemDock;
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class ScriptEditor;
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class EditorInterface : public Node {
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@ -88,6 +89,8 @@ public:
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EditorResourcePreview *get_resource_previewer();
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EditorFileSystem *get_resource_file_system();
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FileSystemDock *get_file_system_dock();
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Control *get_base_control();
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void set_plugin_enabled(const String &p_plugin, bool p_enabled);
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@ -1287,12 +1287,12 @@ void FileSystemDock::_make_scene_confirm() {
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editor->get_editor_data().set_scene_path(idx, scene_name);
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}
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void FileSystemDock::_file_deleted(String p_file) {
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emit_signal("file_deleted", p_file);
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void FileSystemDock::_file_removed(String p_file) {
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emit_signal("file_removed", p_file);
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}
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void FileSystemDock::_folder_deleted(String p_folder) {
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emit_signal("folder_deleted", p_folder);
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void FileSystemDock::_folder_removed(String p_folder) {
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emit_signal("folder_removed", p_folder);
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}
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void FileSystemDock::_rename_operation_confirm() {
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@ -2613,8 +2613,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
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add_child(owners_editor);
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remove_dialog = memnew(DependencyRemoveDialog);
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remove_dialog->connect("file_removed", callable_mp(this, &FileSystemDock::_file_deleted));
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remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_deleted));
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remove_dialog->connect("file_removed", callable_mp(this, &FileSystemDock::_file_removed));
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remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_removed));
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add_child(remove_dialog);
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move_dialog = memnew(EditorDirDialog);
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@ -210,8 +210,8 @@ private:
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void _update_favorites_list_after_move(const Map<String, String> &p_files_renames, const Map<String, String> &p_folders_renames) const;
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void _update_project_settings_after_move(const Map<String, String> &p_renames) const;
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void _file_deleted(String p_file);
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void _folder_deleted(String p_folder);
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void _file_removed(String p_file);
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void _folder_removed(String p_folder);
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void _files_moved(String p_old_file, String p_new_file);
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void _folder_moved(String p_old_folder, String p_new_folder);
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