Tweak the editor splash screen color to better match the default theme
This helps achieve a visually "smoother" transition between the splash screen and the editor.
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888051889e
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@ -1662,7 +1662,13 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
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}
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}
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Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color);
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#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
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const Color boot_bg_color =
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GLOBAL_DEF("application/boot_splash/bg_color",
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(editor || project_manager) ? boot_splash_editor_bg_color : boot_splash_bg_color);
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#else
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const Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color);
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#endif
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if (boot_logo.is_valid()) {
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RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale,
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boot_logo_filter);
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@ -17,6 +17,7 @@ def make_splash(target, source, env):
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g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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g.write("#ifndef BOOT_SPLASH_H\n")
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g.write("#define BOOT_SPLASH_H\n")
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# Use a neutral gray color to better fit various kinds of projects.
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g.write("static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n")
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g.write("static const unsigned char boot_splash_png[] = {\n")
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for i in range(len(buf)):
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@ -36,7 +37,9 @@ def make_splash_editor(target, source, env):
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g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
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g.write("#define BOOT_SPLASH_EDITOR_H\n")
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g.write("static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n")
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# The editor splash background color is taken from the default editor theme's background color.
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# This helps achieve a visually "smoother" transition between the splash screen and the editor.
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g.write("static const Color boot_splash_editor_bg_color = Color(0.125, 0.145, 0.192);\n")
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g.write("static const unsigned char boot_splash_editor_png[] = {\n")
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for i in range(len(buf)):
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g.write(str(buf[i]) + ",\n")
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