small improvement to y_sort: make clear which item has to be drawn first when two have the same y-coordinate
(cherry picked from commit 4118b21e43
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@ -407,7 +407,10 @@ class VisualServerRaster : public VisualServer {
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_FORCE_INLINE_ bool operator()(const CanvasItem* p_left,const CanvasItem* p_right) const {
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return p_left->xform.elements[2].y < p_right->xform.elements[2].y;
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if(Math::abs(p_left->xform.elements[2].y - p_right->xform.elements[2].y) < CMP_EPSILON )
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return p_left->xform.elements[2].x < p_right->xform.elements[2].x;
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else
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return p_left->xform.elements[2].y < p_right->xform.elements[2].y;
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}
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};
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