diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 1fe2f5a756e..3c546f6481f 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -480,9 +480,6 @@
If [code]true[/code], the object draws behind its parent.
-
- If [code]true[/code], the object draws on top of its parent.
-
The texture filtering mode to use on this [CanvasItem].
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 15d36d8230f..f5fe87c8082 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -883,9 +883,6 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_draw_behind_parent", "enable"), &CanvasItem::set_draw_behind_parent);
ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"), &CanvasItem::is_draw_behind_parent_enabled);
- ClassDB::bind_method(D_METHOD("_set_on_top", "on_top"), &CanvasItem::_set_on_top);
- ClassDB::bind_method(D_METHOD("_is_on_top"), &CanvasItem::_is_on_top);
-
ClassDB::bind_method(D_METHOD("draw_line", "from", "to", "color", "width"), &CanvasItem::draw_line, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_dashed_line", "from", "to", "color", "width", "dash"), &CanvasItem::draw_dashed_line, DEFVAL(1.0), DEFVAL(2.0));
ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false));
@@ -959,7 +956,6 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "self_modulate"), "set_self_modulate", "get_self_modulate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_behind_parent"), "set_draw_behind_parent", "is_draw_behind_parent_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_on_top", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_on_top", "_is_on_top"); //compatibility
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_children"), "set_clip_children", "is_clipping_children");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index dbc833aa5b8..95fae0fda71 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -120,9 +120,6 @@ private:
void _notify_transform(CanvasItem *p_node);
- void _set_on_top(bool p_on_top) { set_draw_behind_parent(!p_on_top); }
- bool _is_on_top() const { return !is_draw_behind_parent_enabled(); }
-
static CanvasItem *current_item_drawn;
friend class Viewport;
void _update_texture_repeat_changed(bool p_propagate);