Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash
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@ -378,7 +378,7 @@ private:
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Node3DEditor *spatial_editor;
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Camera3D *previewing;
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Camera3D *preview;
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Camera3D *preview = nullptr;
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bool previewing_cinema;
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bool _is_node_locked(const Node *p_node);
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