GDScript: Invalidate cached parser chain when reloading
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505da68b26
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@ -42,6 +42,10 @@ GDScriptParserRef::Status GDScriptParserRef::get_status() const {
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return status;
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}
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String GDScriptParserRef::get_path() const {
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return path;
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}
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uint32_t GDScriptParserRef::get_source_hash() const {
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return source_hash;
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}
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@ -135,9 +139,7 @@ void GDScriptParserRef::clear() {
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GDScriptParserRef::~GDScriptParserRef() {
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clear();
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MutexLock lock(GDScriptCache::singleton->mutex);
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GDScriptCache::singleton->parser_map.erase(path);
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GDScriptCache::remove_parser(path);
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}
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GDScriptCache *GDScriptCache::singleton = nullptr;
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@ -158,6 +160,11 @@ void GDScriptCache::move_script(const String &p_from, const String &p_to) {
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}
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singleton->parser_map.erase(p_from);
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if (singleton->parser_inverse_dependencies.has(p_from) && !p_from.is_empty()) {
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singleton->parser_inverse_dependencies[p_to] = singleton->parser_inverse_dependencies[p_from];
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}
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singleton->parser_inverse_dependencies.erase(p_from);
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if (singleton->shallow_gdscript_cache.has(p_from) && !p_from.is_empty()) {
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singleton->shallow_gdscript_cache[p_to] = singleton->shallow_gdscript_cache[p_from];
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}
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@ -181,13 +188,11 @@ void GDScriptCache::remove_script(const String &p_path) {
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}
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if (singleton->parser_map.has(p_path)) {
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// Keep a local reference until it goes out of scope.
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// Clearing it can trigger a reference to itself to go out of scope, destructing it before clear finishes.
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Ref<GDScriptParserRef> parser_ref = singleton->parser_map[p_path];
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singleton->parser_map.erase(p_path);
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parser_ref->clear();
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singleton->parser_map[p_path]->clear();
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}
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remove_parser(p_path);
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singleton->dependencies.erase(p_path);
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singleton->shallow_gdscript_cache.erase(p_path);
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singleton->full_gdscript_cache.erase(p_path);
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@ -198,6 +203,7 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
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Ref<GDScriptParserRef> ref;
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if (!p_owner.is_empty()) {
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singleton->dependencies[p_owner].insert(p_path);
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singleton->parser_inverse_dependencies[p_path].insert(p_owner);
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}
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if (singleton->parser_map.has(p_path)) {
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ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]);
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@ -229,6 +235,13 @@ void GDScriptCache::remove_parser(const String &p_path) {
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MutexLock lock(singleton->mutex);
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// Can't clear the parser because some other parser might be currently using it in the chain of calls.
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singleton->parser_map.erase(p_path);
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// Have to copy while iterating, because parser_inverse_dependencies is modified.
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HashSet<String> ideps = singleton->parser_inverse_dependencies[p_path];
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singleton->parser_inverse_dependencies.erase(p_path);
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for (String idep_path : ideps) {
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remove_parser(idep_path);
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}
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}
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String GDScriptCache::get_source_code(const String &p_path) {
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@ -417,6 +430,8 @@ void GDScriptCache::clear() {
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}
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singleton->cleared = true;
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singleton->parser_inverse_dependencies.clear();
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RBSet<Ref<GDScriptParserRef>> parser_map_refs;
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for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) {
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parser_map_refs.insert(E.value);
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@ -66,6 +66,7 @@ private:
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public:
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Status get_status() const;
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String get_path() const;
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uint32_t get_source_hash() const;
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GDScriptParser *get_parser();
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GDScriptAnalyzer *get_analyzer();
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@ -83,6 +84,7 @@ class GDScriptCache {
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HashMap<String, Ref<GDScript>> full_gdscript_cache;
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HashMap<String, Ref<GDScript>> static_gdscript_cache;
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HashMap<String, HashSet<String>> dependencies;
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HashMap<String, HashSet<String>> parser_inverse_dependencies;
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friend class GDScript;
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friend class GDScriptParserRef;
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