[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.

Add __has_include check for AVFAudio include.
Add some explicit casts to avoid conflicts.
Change all `include`s to `import`s for consistency.
This commit is contained in:
bruvzg 2022-05-10 21:02:26 +03:00
parent cc3ed63af6
commit ffe61e0895
No known key found for this signature in database
GPG Key ID: 7960FCF39844EC38
13 changed files with 56 additions and 46 deletions

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@ -35,9 +35,9 @@
#include "servers/audio_server.h"
#include <AudioUnit/AudioUnit.h>
#import <AudioUnit/AudioUnit.h>
#ifdef OSX_ENABLED
#include <CoreAudio/AudioHardware.h>
#import <CoreAudio/AudioHardware.h>
#endif
class AudioDriverCoreAudio : public AudioDriver {

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@ -34,8 +34,8 @@
#include "core/string/print_string.h"
#include <CoreAudio/HostTime.h>
#include <CoreServices/CoreServices.h>
#import <CoreAudio/HostTime.h>
#import <CoreServices/CoreServices.h>
void MIDIDriverCoreMidi::read(const MIDIPacketList *packet_list, void *read_proc_ref_con, void *src_conn_ref_con) {
MIDIPacket *packet = const_cast<MIDIPacket *>(packet_list->packet);

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@ -36,7 +36,7 @@
#include "core/os/midi_driver.h"
#include "core/templates/vector.h"
#include <CoreMIDI/CoreMIDI.h>
#import <CoreMIDI/CoreMIDI.h>
#include <stdio.h>
class MIDIDriverCoreMidi : public MIDIDriver {

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@ -34,8 +34,8 @@
#include "core/string/print_string.h"
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
#import <CoreFoundation/CoreFoundation.h>
#import <CoreServices/CoreServices.h>
bool osx_is_app_bundle_installed(const String &p_bundle_id) {
CFStringRef bundle_id = CFStringCreateWithCString(nullptr, p_bundle_id.utf8(), kCFStringEncodingUTF8);

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@ -31,7 +31,11 @@
#ifndef TTS_IOS_H
#define TTS_IOS_H
#include <AVFAudio/AVSpeechSynthesis.h>
#if __has_include(<AVFAudio/AVSpeechSynthesis.h>)
#import <AVFAudio/AVSpeechSynthesis.h>
#else
#import <AVFoundation/AVFoundation.h>
#endif
#include "core/string/ustring.h"
#include "core/templates/list.h"

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@ -34,8 +34,8 @@
#include <errno.h>
#include <AppKit/NSWorkspace.h>
#include <Foundation/Foundation.h>
#import <AppKit/NSWorkspace.h>
#import <Foundation/Foundation.h>
String DirAccessOSX::fix_unicode_name(const char *p_name) const {
String fname;

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@ -45,10 +45,11 @@
#include "platform/osx/vulkan_context_osx.h"
#endif // VULKAN_ENABLED
#include <AppKit/AppKit.h>
#include <AppKit/NSCursor.h>
#include <ApplicationServices/ApplicationServices.h>
#include <CoreVideo/CoreVideo.h>
#import <AppKit/AppKit.h>
#import <AppKit/NSCursor.h>
#import <ApplicationServices/ApplicationServices.h>
#import <CoreVideo/CoreVideo.h>
#import <Foundation/Foundation.h>
#undef BitMap
#undef CursorShape

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@ -45,12 +45,12 @@
#include "main/main.h"
#include "scene/resources/texture.h"
#include <Carbon/Carbon.h>
#include <Cocoa/Cocoa.h>
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#include <IOKit/hid/IOHIDLib.h>
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
#import <IOKit/IOCFPlugIn.h>
#import <IOKit/IOKitLib.h>
#import <IOKit/hid/IOHIDKeys.h>
#import <IOKit/hid/IOHIDLib.h>
#if defined(GLES3_ENABLED)
#include "drivers/gles3/rasterizer_gles3.h"
@ -146,7 +146,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V
[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
}
CALayer *layer = [wd.window_view layer];
CALayer *layer = [(NSView *)wd.window_view layer];
if (layer) {
layer.contentsScale = scale;
}
@ -174,7 +174,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V
wd.size.width = contentRect.size.width * scale;
wd.size.height = contentRect.size.height * scale;
CALayer *layer = [wd.window_view layer];
CALayer *layer = [(NSView *)wd.window_view layer];
if (layer) {
layer.contentsScale = scale;
}
@ -209,16 +209,16 @@ void DisplayServerOSX::_update_window_style(WindowData p_wd) {
if (borderless_full) {
// If the window covers up the screen set the level to above the main menu and hide on deactivate.
[p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
[p_wd.window_object setHidesOnDeactivate:YES];
[(NSWindow *)p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
[(NSWindow *)p_wd.window_object setHidesOnDeactivate:YES];
} else {
// Reset these when our window is not a borderless window that covers up the screen.
if (p_wd.on_top && !p_wd.fullscreen) {
[p_wd.window_object setLevel:NSFloatingWindowLevel];
[(NSWindow *)p_wd.window_object setLevel:NSFloatingWindowLevel];
} else {
[p_wd.window_object setLevel:NSNormalWindowLevel];
[(NSWindow *)p_wd.window_object setLevel:NSNormalWindowLevel];
}
[p_wd.window_object setHidesOnDeactivate:NO];
[(NSWindow *)p_wd.window_object setHidesOnDeactivate:NO];
}
}
@ -234,7 +234,7 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
[wd.window_object setBackgroundColor:[NSColor clearColor]];
[wd.window_object setOpaque:NO];
[wd.window_object setHasShadow:NO];
CALayer *layer = [wd.window_view layer];
CALayer *layer = [(NSView *)wd.window_view layer];
if (layer) {
[layer setBackgroundColor:[NSColor clearColor].CGColor];
[layer setOpaque:NO];
@ -249,7 +249,7 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
[wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
[wd.window_object setOpaque:YES];
[wd.window_object setHasShadow:YES];
CALayer *layer = [wd.window_view layer];
CALayer *layer = [(NSView *)wd.window_view layer];
if (layer) {
[layer setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1].CGColor];
[layer setOpaque:YES];
@ -2256,7 +2256,7 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
} break;
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
[wd.window_object setLevel:NSNormalWindowLevel];
[(NSWindow *)wd.window_object setLevel:NSNormalWindowLevel];
_set_window_per_pixel_transparency_enabled(true, p_window);
if (wd.resize_disabled) { // Restore resize disabled.
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
@ -2380,9 +2380,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
return;
}
if (p_enabled) {
[wd.window_object setLevel:NSFloatingWindowLevel];
[(NSWindow *)wd.window_object setLevel:NSFloatingWindowLevel];
} else {
[wd.window_object setLevel:NSNormalWindowLevel];
[(NSWindow *)wd.window_object setLevel:NSNormalWindowLevel];
}
} break;
case WINDOW_FLAG_TRANSPARENT: {
@ -2423,7 +2423,7 @@ bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) co
if (wd.fullscreen) {
return wd.on_top;
} else {
return [wd.window_object level] == NSFloatingWindowLevel;
return [(NSWindow *)wd.window_object level] == NSFloatingWindowLevel;
}
} break;
case WINDOW_FLAG_TRANSPARENT: {

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@ -38,9 +38,9 @@
#include "core/templates/local_vector.h"
#include "servers/display_server.h"
#include <AppKit/AppKit.h>
#include <ApplicationServices/ApplicationServices.h>
#include <CoreVideo/CoreVideo.h>
#import <AppKit/AppKit.h>
#import <ApplicationServices/ApplicationServices.h>
#import <CoreVideo/CoreVideo.h>
class GLManager_OSX {
public:

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@ -32,13 +32,13 @@
#define JOYPADOSX_H
#ifdef MACOS_10_0_4
#include <IOKit/hidsystem/IOHIDUsageTables.h>
#import <IOKit/hidsystem/IOHIDUsageTables.h>
#else
#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
#import <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
#endif
#include <ForceFeedback/ForceFeedback.h>
#include <ForceFeedback/ForceFeedbackConstants.h>
#include <IOKit/hid/IOHIDLib.h>
#import <ForceFeedback/ForceFeedback.h>
#import <ForceFeedback/ForceFeedbackConstants.h>
#import <IOKit/hid/IOHIDLib.h>
#include "core/input/input.h"

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@ -30,8 +30,8 @@
#include "key_mapping_osx.h"
#include <Carbon/Carbon.h>
#include <Cocoa/Cocoa.h>
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
bool KeyMappingOSX::is_numpad_key(unsigned int key) {
static const unsigned int table[] = {

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@ -37,8 +37,13 @@
#include "core/variant/array.h"
#include "servers/display_server.h"
#include <AVFAudio/AVSpeechSynthesis.h>
#include <AppKit/AppKit.h>
#import <AppKit/AppKit.h>
#if __has_include(<AVFAudio/AVSpeechSynthesis.h>)
#import <AVFAudio/AVSpeechSynthesis.h>
#else
#import <AVFoundation/AVFoundation.h>
#endif
@interface TTS_OSX : NSObject <AVSpeechSynthesizerDelegate> {
// AVSpeechSynthesizer

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@ -32,7 +32,7 @@
#define VULKAN_DEVICE_OSX_H
#include "drivers/vulkan/vulkan_context.h"
#include <AppKit/AppKit.h>
#import <AppKit/AppKit.h>
class VulkanContextOSX : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;