volzhs
8aeacd935c
Fix crash when null value through jni on android
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(cherry picked from commit b09dbaa78e
)
2016-07-08 19:01:36 +02:00
volzhs
584deb807e
Fix string array parameter check with jni
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(cherry picked from commit 456b7733fc
)
2016-07-08 18:07:11 +02:00
volzhs
6116174d49
Remove duplicated aidl for android
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Tested IAP function on device.
(cherry picked from commit a5a5bdef25
)
2016-07-08 18:06:59 +02:00
Juan Linietsky
10eedf62b8
Fixed bug using DirAccess in Android Marshmallow due to data dir being a symlink
2016-07-02 11:46:15 -03:00
volzhs
39cc2cbfb9
fix android resource locale
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(cherry picked from commit 591be5df25
)
2016-06-25 01:54:00 +02:00
volzhs
5582d37af9
correct current Intent for android
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(cherry picked from commit 780fa60072
)
2016-06-25 01:41:59 +02:00
volzhs
6a1368d24d
fix errors while exporting android
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(cherry picked from commit e6bbe91994
)
2016-06-25 01:41:57 +02:00
George Marques
6d45fc0717
Remove Make-related flags from Android build
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They were wrongly placed, creating a file named "-fpic" instead of
applying "-fpic" to the build. This file was in .gitignore, which made it
less noticiable.
This also adds build.gradle to .gitignore.
(cherry picked from commit 408c26ce0b
)
2016-06-04 22:20:02 +02:00
Rémi Verschelde
8b8a1a0cbb
Icon: Remove more grey capsules behind official logo
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(cherry picked from commit e6e878e139
)
2016-06-04 22:20:02 +02:00
volzhs
bbf08a48df
fix unexpected char: '\' error on windows
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error occurred when register additional directory for android module on windows.
### config.py ###
```
def can_build(plat):
return plat=="android"
def configure(env):
if (env['platform'] == 'android'):
env.android_add_res_dir("android/res")
```
(cherry picked from commit 5eb14d3af0
)
2016-06-04 22:20:02 +02:00
Rémi Verschelde
01bdfa4d22
Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
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It was a duplicate of NDK_TARGET, and not used for anything.
(cherry picked from commit 5e0f0a962a
)
2016-06-04 22:20:02 +02:00
Rémi Verschelde
d29087cc53
OSX: Fix lib suffix for Android lib ( #4499 )
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Fixes #1452 .
(cherry picked from commit 94274b9ab5
)
2016-05-01 12:28:20 +02:00
eska
91461b588d
Move export GUI debug toggle to export settings window
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(cherry picked from commit ab4caa7953
)
2016-04-29 07:43:23 +02:00
volzhs
9f5c6cf950
remove unused resources and add korean locale for android
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- remove unused resources in platform/android/java/res/values/strings.xml
- add korean language resource for apk expansion download screen
(cherry picked from commit e94e710893
)
2016-04-27 19:42:22 +02:00
blubee
aac3b9db5c
Add support for gnu-libstc++-4.9 needed by recent NDK versions
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The 4.9 version is the default one, people can still build using 4.8
with older NDK versions by setting the (optional) NDK_TARGET
and NDK_TARGET_X86 environment variables.
(cherry picked from commit a0fb5b5f95
)
2016-04-02 23:05:18 +02:00
Rémi Verschelde
bac8248316
Remove trailing spaces
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(cherry picked from commit 0a5472e697
)
2016-04-02 22:19:40 +02:00
Rémi Verschelde
5caf6ad8b9
Expose android/shutdown_adb_on_exit parameter and default to true
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It was added in 30d0ca9
for the Steam build but only enabled
when parsing a ._sc_ file that would define it.
It is now available for all users to toggle, in and outside of Steam.
Fixes #4073 .
(cherry picked from commit c584940387
)
2016-04-02 22:14:20 +02:00
sanikoyes
05c620b7ad
Add -r flag to adb install for keep app user data
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(cherry picked from commit 9e026fecef
)
2016-04-02 22:12:12 +02:00
Hubert Jarosz
424a104666
remove trailing whitespace
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(cherry picked from commit 4a4f247914
)
2016-04-02 22:03:48 +02:00
volzhs
95e46e6eac
fix gradle build on windows
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(cherry picked from commit d6cc887627
)
2016-03-05 12:56:19 +01:00
Ariel Manzur
f619b05751
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
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(cherry picked from commit 30d0ca9766
)
2016-02-29 09:00:35 +01:00
punto-
b6b33e8886
Merge pull request #3428 from Hinsbart/android-gamepad
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support gamepad remapping on android
2016-02-08 20:09:02 -03:00
Hondres
e7b6e3f20b
use fallback mapping from list
2016-01-27 12:18:34 +01:00
Juan Linietsky
16b8b97472
Combies driver split and spawn fix, closes #3265
2016-01-25 00:25:32 -03:00
hondres
285bcac224
can use fallback mapping on all platforms
2016-01-24 18:01:37 +01:00
hondres
e7c920fdba
support gamepad remapping on android
2016-01-24 05:29:09 +01:00
Juan Linietsky
e7eb332799
fix export bug
2016-01-20 07:43:05 -03:00
Juan Linietsky
c9580965ea
-Remote deploy now uses FS over USB on Android, super fast!
2016-01-20 00:29:34 -03:00
volzhs
fb2bf78591
Add ability to set "keep screen on" for android
2016-01-16 20:57:34 +09:00
mrezai
4cb14ae7d6
Fix crash on android 6.0.1, fixes #3321
2016-01-12 09:57:56 +03:30
Rémi Verschelde
1f1c3038c2
Update copyright in remaining files + prints in the UI
2016-01-11 21:34:22 +01:00
Juan Linietsky
c9852501a4
Fix bug related to EOF in Android FileAccess
2016-01-09 20:50:45 -03:00
mrezai
50cbe736de
Fix maven repositories bug
2016-01-09 16:51:22 +03:30
Juan Linietsky
6a29edf048
removed unnecesary comma in gradle template
2016-01-08 17:55:13 -03:00
Juan Linietsky
40ba22631b
Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot
2016-01-08 17:53:00 -03:00
Juan Linietsky
401622cc22
-Removed ANT build system for Android, as it was deprecated by Google
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-Added new Gradle build system, as it is the required build system
2016-01-08 13:36:44 -03:00
Juan Linietsky
e0eff65fc0
change android install location to automatic, closes #1997
2016-01-03 20:31:37 -03:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Juan Linietsky
eff81965af
Merge pull request #2956 from est31/add_system_wide_export_path
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Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
Juan Linietsky
4b1f0afb01
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
2015-12-02 11:15:48 -03:00
Rémi Verschelde
e4e7e8f396
Merge pull request #2963 from akien-mga/pr-opus-arm-opt
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Enable opus ARM optimisations only on ARM
2015-12-01 10:18:41 +01:00
Rémi Verschelde
99e7641f3d
Enable opus ARM optimisations only on ARM
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i.e. do not enable it for x86.
Fixes #2962 .
2015-12-01 09:34:51 +01:00
est31
15f6d3cebf
Add way to look for templates at system wide level too
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Useful for everybody wanting to package godot.
Fixes #1026 .
-> Retain the old behaviour: path in error msg only when exporting.
-> User templates override system templates
2015-11-30 01:36:08 +01:00
Juan Linietsky
b987d2113b
0theora compilation fixes
2015-11-25 00:28:03 -03:00
mikica1986vee
d6b317a2c1
tegra 3 fix
2015-11-21 23:21:36 +01:00
Juan Linietsky
0168947084
Merge pull request #2518 from masoudbh3/godot-icons
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Add icon to exe file in windows export
2015-11-19 00:08:47 -03:00
Juan Linietsky
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky
5fb95859e1
Merge pull request #2814 from masoudbh3/android-fa-locale
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Android add FA(persian) locale strings
2015-11-18 19:21:54 -03:00
masoud bh
f2704eb162
Android add FA(persian) locale strings
2015-11-19 01:40:29 +03:30
Juan Linietsky
34a558ee8d
Merge pull request #2691 from volzhs/android_payment
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improve android payments
2015-11-18 19:02:40 -03:00