Commit Graph

53260 Commits

Author SHA1 Message Date
Rémi Verschelde 6c99b77a81
Fix GCC 14 -Wtemplate-id-cdtor warnings
Fixes #91206.

(cherry picked from commit a8ff47b6d6)
2024-04-26 12:07:19 +02:00
Rémi Verschelde a0bf366068
SCons: Fix Python 3.12 SyntaxError with regex escape sequences
(cherry picked from commit b362976504)
(cherry picked from commit df0ebc6dfc)
2024-04-26 12:07:19 +02:00
Gilles Roudière 3196113206
Fix compilation on gcc13
(cherry picked from commit 41890ff9c3)
2024-04-26 12:07:19 +02:00
Rémi Verschelde 3d94d7436a
CI: Pin Xcode version to 15.3, as default 15.0.1 is broken
Not needed in later Godot branches as we merged workarounds for the 15.0/15.0.1
broken linker, but there's too many commits to track down and backport with
care to avoid breaking Xcode 14 support too.
2024-04-25 16:40:38 +02:00
A Thousand Ships 1d979a9e95
[CI] [macOS] Build for both `arm64` and `x86_64`
Creates a universal build, to catch discrepancies on different
architectures

(cherry picked from commit 24ad73b13f)
2024-04-25 14:43:28 +02:00
Pedro J. Estébanez 7d966c9f5e
Fix warning in MSVC
(cherry picked from commit fe8c217b7c)
2024-03-10 21:02:10 +01:00
AlexOtsuka cd118f80c6
Fix audio crackling issues due to incorrect WASAPI buffer size
(cherry picked from commit 179b0786c6)
2024-03-10 00:20:27 +01:00
MrBBBaiXue 60867e63be Delete .lgtm.yml
LGTM has been acquired by Github, and all its features is replaced by Github Code Scanning.
So seems .lgtm.yml is no longer used.

(cherry picked from commit ee6cec1649)
2024-01-23 12:43:31 +01:00
bruvzg 7b55630c90
[macOS] Fix MoltenVK SDK detection after file location changes in 1.3.275.0.
(cherry picked from commit a2c1c01941)
2024-01-18 10:48:27 +01:00
Rémi Verschelde 1088dd5c33
Bump version to 4.0.5-rc
We don't necessarily plan a 4.0.5 release at this stage, but might still do
some cherrypicks for critical issues.
2023-10-25 14:27:02 +02:00
Rémi Verschelde dc0e9a7779
Merge pull request #81246 from AThousandShips/future_proof_4_0
[4.0] Future proof links in docs
2023-09-06 18:44:46 +02:00
A Thousand Ships 6a7e8fe367 Future proof links in docs 2023-09-02 10:53:16 +02:00
Rémi Verschelde 455aa77d6e
Merge pull request #80496 from sk757a/4.0
[4.0] Fix tween_cheatsheet 404 in Tween.xml
2023-08-18 09:27:02 +02:00
sk757a 59bd0ea48e Fix tween_cheatsheet 404 in Tween.xml
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-14 23:41:45 +05:00
Yuri Sizov fc0b241c9b Bump version to 4.0.4-stable 2023-08-02 14:51:12 +02:00
Yuri Sizov e6a21778de CI: Extract godot-cpp testing into its own job
This ensures that the godot-cpp job has plenty of resources
to run its build and avoid being affected by the main build.

Additionally:
- Extract test tasks into dedicated actions.
- Upload artifacts as early as possible.
- Ensure that we check master cache before random cache.

(cherry picked from commit deb6025781)
2023-08-02 14:51:12 +02:00
Rémi Verschelde 1fe01a7741 CI: Free disk space on Linux runners
Removing the Android toolchain saves 14 GiB, which gives us more room
for growth and to avoid running into out-of-space errors in the Linux
sanitizers + debug symbols builds.

Related to #79919, though the caches were just one part of the problem,
the real issue is that our Linux sanitizers builds take 12 GiB, and
adding godot-cpp on top with 2 GiB leaves only a few GiB left for the
cache itself.

(cherry picked from commit 611123f7fd)
2023-08-02 14:51:12 +02:00
Yuri Sizov a0a5cbad57 Revert "Fix get_bone_pose_global_no_override()"
This reverts commit 9307d851a9.
2023-08-02 14:25:50 +02:00
Yuri Sizov cfedb0a7a6
Merge pull request #79708 from YuriSizov/4.0-cherrypicks
Cherry-picks for the 4.0 branch (future 4.0.4) - 3rd batch
2023-07-20 17:46:13 +02:00
Yuri Sizov c945ec71d3 Add changelog for 4.0.4 2023-07-20 14:58:02 +02:00
Fabio Alessandrelli 2120fcee1c [ENet] Update to upstream master.
(cherry picked from commit 35b70681e7)
2023-07-20 14:56:44 +02:00
Fabio Alessandrelli 96a480feac [Net] Explicitly handle buffer errors in send/recv
(cherry picked from commit 28001b9ef6)
2023-07-20 14:56:44 +02:00
NiskashY 07ec20b8fa Fix disabled slider highlighting
(cherry picked from commit 4394936392)
2023-07-20 13:46:46 +02:00
Amir-Rasteg 82ea4b4718 Fix a typo in the `String.to_float` description
(cherry picked from commit 9744657bb8)
2023-07-20 13:46:46 +02:00
Haoyu Qiu b3c74b4874 Translate "No match" message in FindReplaceBar
(cherry picked from commit ac454ce2a7)
2023-07-20 13:46:46 +02:00
Ninni Pipping de57ac9227 Fix documentation for `Mutex.try_lock`
Documentation was not updated when return type was changed from `Error`
to `bool`

(cherry picked from commit 40e2168ac6)
2023-07-20 13:46:46 +02:00
Haoyu Qiu e862643007 Fix function signature in EditorImportPlugin example
(cherry picked from commit cea00ebf58)
2023-07-20 13:46:45 +02:00
kobewi 7a59ef60ee Fix crash with failed compatibility tiles
(cherry picked from commit 1a9739f591)
2023-07-20 13:46:45 +02:00
jpcerrone dd2907f9b7 Fix for Win+M crashing the editor
Fixes #77790
Adds missing 'break' statement to 'VulkanContext::prepare_buffers' function.
It was mistakenly removed in #72859

(cherry picked from commit bd786ce0d9)
2023-07-20 13:46:45 +02:00
MewPurPur 52f583fdee Document ShaderInclude
(cherry picked from commit da84efc96d)
2023-07-20 13:46:45 +02:00
Phil Hudson 23c1eae8b6 fix(android): set pending intent flag to stop insta-crash
fix(android): add conditional check for minimum sdk version

fix(android): formatting

fix(android): formatting

fix(android): formatting

fix(android): formatting again

(cherry picked from commit ce7f648694)
2023-07-20 13:46:45 +02:00
kobewi 627ddd412e Fix filesystem cache split error
(cherry picked from commit 7f18db9d9d)
2023-07-20 13:46:45 +02:00
Haoyu Qiu 22d3fa7292 Fix crash when opening a TileSet with invalid tiles
(cherry picked from commit 8b5d5dc2c4)
2023-07-20 13:44:15 +02:00
Yuri Sizov f9a0ac507c Avoid error spam when (un)pausing GPUParticles out of tree
(cherry picked from commit 991f4d5183)
2023-07-20 13:44:15 +02:00
kobewi 5a82eadd2d Make sure script cache is created after reimport
(cherry picked from commit 680ed7f612)
2023-07-20 13:44:15 +02:00
RedworkDE 31e582b970 Fix crash when selecting lines in text edit
(cherry picked from commit 6b7008b73b)
2023-07-20 13:44:15 +02:00
kobewi 39f9c8cd29 Preserve selection when focusing SpinBox
(cherry picked from commit 968c5f6247)
2023-07-20 13:44:14 +02:00
pattlebass fa8e3b200e Fix Range-derived nodes not redrawing
When using set_value_no_signal(), Range-derived nodes wouldn't redraw.

Also added a dedicated method to SpinBox to update its text.

(cherry picked from commit 9500f8e69a)
2023-07-20 13:44:14 +02:00
Devan OBoyle 0f23679699 Skip error messages for buttons that don't exist
(cherry picked from commit ed02d515e0)
2023-07-20 13:38:12 +02:00
Raffaele Picca 7f8de2df4c Correctly reset particle size and rotation in ParticlesProcessMaterial
Co-authored-by: clayjhn <claynjohn@gmail.com>
(cherry picked from commit 353a4e1e09)
2023-07-20 13:38:12 +02:00
Ninni Pipping 131ce4acf6 Fix type check in AnimationTrackKeyEdit for methods
(cherry picked from commit ad769903b0)
2023-07-20 13:38:12 +02:00
Ninni Pipping c683fa9971 Fix trim when importing WAV
(cherry picked from commit ff127ba57e)
2023-07-20 13:38:12 +02:00
bruvzg 33618f25fd Fix SVG font rendering after ThorVG update.
(cherry picked from commit 35b0354577)
2023-07-20 13:38:12 +02:00
kobewi 9acd4cfdfc Draw materials in tile atlas view
(cherry picked from commit 16ac217aa0)
2023-07-20 13:38:12 +02:00
Lyuma ca65d85d6e Fix for SkeletonIK3D interpolation and bone roll
Fix bug in internal Basis::rotate_to_align function (also used with identity Basis in scene/resources/curve.cpp)
Use ChainItem children rather than local bone rest to determine IK bone roll to match Godot 3.x behavior

(cherry picked from commit 9aa46bf3f5)
2023-07-20 13:38:12 +02:00
Lyuma 96eb16a365 Avoid doubly mutating the same Skin in rest fixer
Fixes a regression from #77123 that was caused by removal of ibm_diffs variable.
This replaced idempotent code with code that applied an offset each time.
If the same Skin was visited multiple times, this caused an incorrect result.

(cherry picked from commit 5ae311e577)
2023-07-20 13:09:57 +02:00
Lyuma a18fe83298 Adjust BoneAttachment3D children/meshes during rest fixer
Also simplifies equivalent matrix math which previously used ibm_diffs to calculate skinned mesh offsets.

(cherry picked from commit 7b71061b3e)
2023-07-20 13:09:57 +02:00
Aaron Franke 1fcf58d72e Make `Node::get_children()` public
(cherry picked from commit 8eb9986dc5)
2023-07-20 13:09:57 +02:00
Fredia Huya-Kouadio db7406e6a7 Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone
Fixes https://github.com/godotengine/godot/issues/73801

(cherry picked from commit 8ca14183f0)
2023-07-20 12:45:54 +02:00
Clement C 2dfb108a6a Fix crash when changing node type from PopMenu to ItemList
(cherry picked from commit 999a1fffec)
2023-07-20 12:45:54 +02:00