Commit Graph

16 Commits

Author SHA1 Message Date
clayjohn 57e27683ba Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
clayjohn 6b66957b85 Finish documenting CSG* and *probes 2020-01-23 13:54:17 +01:00
Remi Rampin ddfd67401f DOC: Fix spelling
See also https://github.com/godotengine/godot-docs/pull/2595
2019-07-06 16:54:01 -04:00
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Juan Linietsky 325f6c6581 Added inspector plugin documentation.
Fixed plugin bindings.
2019-04-23 16:39:09 -03:00
Rémi Verschelde ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
Rémi Verschelde 6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Tomasz Chabora b0846f60c9 Consistently wrap booleans in [code] 2019-04-17 17:13:00 +02:00
Rémi Verschelde 39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Rémi Verschelde 74932b905e doc: Sync classref with current source 2019-02-10 13:01:03 +01:00
Rémi Verschelde 4629152d68 doc: Sync classref with current source 2018-12-15 01:39:02 +01:00
meditator 0059930644 Add support for collision layers and masks in CSG shapes 2018-12-15 00:36:47 +01:00
Bastiaan Olij caf14e77db Adding mikkt tangent support to CSG objects 2018-11-17 00:07:18 +11:00
Bastiaan Olij 6843f39875 Added some documentation for the CSG nodes 2018-07-19 22:24:46 +10:00
Rémi Verschelde 3d9deda8b3 Sync classref with current source 2018-05-12 09:38:00 +02:00