bruvzg
b3c64675cc
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
Rémi Verschelde
e10ab0c8c3
Merge pull request #73610 from timothyqiu/classref-typos
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Various classref typo fixes
2023-02-20 11:29:01 +01:00
Rémi Verschelde
dcad6fbf9c
Merge pull request #73408 from nightblade9/patch-1
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Elaborate text-to-speech requirements on Linux
2023-02-20 11:28:29 +01:00
Haoyu Qiu
0c92c92891
Various classref typo fixes
2023-02-20 14:47:37 +08:00
nightblade9
8e9b923425
Elaborate on text-to-speech requirements on Linux
2023-02-19 17:07:07 -05:00
nobbele
d6c4e40feb
Clarify return value for InputEvent.is_echo()
2023-02-19 00:28:46 +01:00
Yuri Sizov
b0200c1c46
Merge pull request #73535 from clayjohn/docs-keep-scale
2023-02-18 12:33:24 +03:00
clayjohn
8314cf125a
Correct docs for keep_scale in BaseMaterial3D
2023-02-17 15:27:29 -08:00
Yuri Sizov
b2f63bbb43
Remove deprecated methods from Bone2D
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- also add them to the project convertor
2023-02-17 18:05:52 +01:00
Yuri Sizov
e57aeb49e9
Merge pull request #73507 from YuriSizov/docs-are-neat
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Remove extra spaces and correct crosslinks in some documentation
2023-02-17 20:04:58 +03:00
Yuri Sizov
dd5acde285
Remove extra spaces and correct crosslinks in some documentation
2023-02-17 17:31:19 +01:00
randompast
d2b5da16f9
Improve BoxMesh documentation about UV scaling for vertex shader
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Added comment that translates the UV scaling from the standard shader properties
to how that's being done in the godot vertex shader.
2023-02-17 17:10:57 +01:00
Rémi Verschelde
7c7ba88d19
Merge pull request #66121 from Zylann/plugin_handles_edit_object_argument
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Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17 15:19:12 +01:00
Yuri Sizov
a93d7af90f
Merge pull request #73456 from Calinou/doc-popupmenu-displayserver-accelerators
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Improve documentation on PopupMenu and DisplayServer accelerators
2023-02-17 16:15:11 +03:00
Marc Gilleron
d2b4e30058
Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17 14:10:38 +01:00
Rémi Verschelde
1075931c64
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated
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According to reduz:
> [AnimatedTexture] should be removed together with ProxyTexture, its just
> not efficient at all in Vulkan and causes invalidation of all descriptor
> sets depending on it
> it was needed mostly for animated tilemaps, but nowadays there is not a lot
> of reason for it
Marking AnimatedTexture as deprecated accordingly, until we reach consensus
for removing it completely.
2023-02-17 12:32:26 +01:00
Rémi Verschelde
db9007aef4
Merge pull request #73428 from smix8/navigation_tweak_agent3d_4.x
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Tweak NavigationAgent3D defaults
2023-02-17 09:56:49 +01:00
Rémi Verschelde
b2584629c8
Merge pull request #73195 from timothyqiu/weblate-comments
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Improvements and fixes based on Weblate comments
2023-02-17 09:55:39 +01:00
bruvzg
174e0837e0
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
2023-02-17 09:55:56 +02:00
Tecelli Akıntuğ
1ba05b4b3a
Fix AnimatedTexture inconsistency when setting frame
2023-02-16 22:34:10 +01:00
Yuri Sizov
15a97a2e84
Merge pull request #56490 from Calinou/light-3d-high-attenuation-warning
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Document caveats of high attenuation in OmniLight3D and SpotLight3D
2023-02-16 23:41:08 +03:00
Hugo Locurcio
c3365ace4f
Improve documentation on PopupMenu and DisplayServer accelerators
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The name "accelerator" is actually misleading (at least in PopupMenu),
as these are really keyboard shortcuts and not a key you press after
pressing Alt (with the corresponding letter in the option's name
being underlined after pressing Alt).
2023-02-16 20:26:07 +01:00
Rémi Verschelde
ec2f9a78f7
Merge pull request #73435 from bruvzg/file_close
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Restore FileAccess.close method.
2023-02-16 18:34:48 +01:00
Rémi Verschelde
2d845ee3d1
Merge pull request #73437 from bruvzg/docs_ignore_import_v
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Exclude platform dependent `rendering/textures/vram_compression/import_*` default values from documentation.
2023-02-16 18:34:44 +01:00
Rémi Verschelde
25da47edd6
Merge pull request #73396 from KoBeWi/sorry
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Fix crash with AspectRatioContainer and TextureRect
2023-02-16 18:34:41 +01:00
Rémi Verschelde
6b7c0a1f2a
Merge pull request #73250 from smix8/fix_navigation_debug_script_toggle_4.x
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Fix navigation debug not toggleable in scripts
2023-02-16 18:32:39 +01:00
bruvzg
041f559da1
Exclude platform dependent `rendering/textures/vram_compression/import_*` default values from documentation.
2023-02-16 15:48:09 +02:00
kobewi
a12921ca2c
Fix crash with AspectRatioContainer and TextureRect
2023-02-16 14:35:09 +01:00
bruvzg
bc95b0b171
Restore FileAccess.close method.
2023-02-16 15:34:20 +02:00
smix8
8be4af38e4
Tweak NavigationAgent3D defaults
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Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16 14:26:39 +01:00
smix8
aecad7bb25
Fix navigation debug not toggleable in scripts
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Fixes that navigation debug was not toggleable in script while even the docs mentioned it.
2023-02-16 11:12:48 +01:00
Rémi Verschelde
953383328a
Merge pull request #73229 from smix8/navlink_global_positions_4.x
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Add NavigationLink helper functions for global positions
2023-02-16 11:02:17 +01:00
Rémi Verschelde
d844fbba3b
Merge pull request #73409 from voidedWarranties/scriptextension_add_bind
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Add missing virtual bind for `ScriptExtension::_get_global_name`
2023-02-16 11:02:09 +01:00
Rémi Verschelde
ddb1876cf7
Merge pull request #73412 from timothyqiu/doc-fixes
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Fix a few typos in the class reference
2023-02-16 11:02:04 +01:00
Rémi Verschelde
43c9ac82bb
Merge pull request #69201 from tbveralrud/ios-touch-leak-fix-master
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iOS: Fix memory leak on touch input
2023-02-16 11:01:58 +01:00
Haoyu Qiu
431a0f20a4
Fix a few typos in the class reference
2023-02-16 13:26:17 +08:00
voidedWarranties
0a58025e40
Add missing virtual bind for `ScriptExtension::_get_global_name`
2023-02-15 19:48:01 -08:00
Yuri Sizov
d2b1474da7
Merge pull request #73293 from RedMser/rich-text-label-fixes
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RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15 12:58:23 +03:00
Travis Veralrud
10be2c343f
iOS: Fix memory leak on touch input
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Replace incomplete iOS gesture with touch implementation.
Fixes #66422 .
2023-02-15 09:45:38 +01:00
smix8
d87f124768
Add NavigationLink helper functions for global positions
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Adds helper functions to set the links start and end position with global positions or get them as global positions.
Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14 21:56:58 +01:00
smix8
f1026450bf
Unbind NavigationServer3D.process()
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Unbinds NavigationServer3D.process().
2023-02-14 21:21:36 +01:00
RedMser
22dd621cf9
RichTextLabel fixes
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- Unexpose ItemType enum, since it is not used in public API.
- Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14 17:20:05 +01:00
Rémi Verschelde
93d1cfe525
Merge pull request #73253 from Mickeon/doc-stringname-oops
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Add missing documentation for String & StringName
2023-02-14 15:57:47 +01:00
Rémi Verschelde
f9b043aad7
Merge pull request #73281 from Mickeon/doc-misc-oops
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Slightly tweak `@GlobalScope` & `GDScript`'s documentation
2023-02-14 13:37:43 +01:00
Micky
436bbfebe2
Tweak `@GlobalScope` & `GDScript`'s documentation
2023-02-14 13:26:18 +01:00
Micky
8d0078873a
Fix incorrect format in Color documentation
2023-02-14 10:27:43 +01:00
Micky
edb78840c0
Add missing documentation for String & StringName
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Also fixes typos brought up in #69821's replies.
2023-02-14 10:15:44 +01:00
Chris Hutchinson
cb8e919243
Replaced operating system alert dialog with a warning log message,
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toggled by a project setting.
Fixes #73141
2023-02-13 18:42:43 -05:00
Rémi Verschelde
4848877b80
Merge pull request #72659 from Calinou/doc-rendering-method-support
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Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13 23:45:12 +01:00
Rémi Verschelde
9721d557d0
Merge pull request #73248 from constantitus/characterbody2d-csharp-doc
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fixed c# example in CharacterBody2D doc
2023-02-13 23:44:48 +01:00
Hugo Locurcio
42b7739321
Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13 22:17:02 +01:00
constantitus
6951574265
fixed c# example in CharacterBody2D doc
2023-02-13 23:14:48 +02:00
Hugo Locurcio
8b1de103a8
Clamp Decal size to positive values
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This prevents using negative size, while also preventing
error messages from being spammed if one of the decal's dimensions
is set to exactly 0.
2023-02-13 22:01:49 +01:00
Rémi Verschelde
c2e1be66c8
Merge pull request #72870 from Calinou/doc-directionallight2d-no-cull-mask
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Document DirectionalLight2D not supporting cull masks
2023-02-13 21:06:33 +01:00
Rémi Verschelde
848c910227
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
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Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
Rémi Verschelde
95183c2808
Merge pull request #73198 from TokageItLab/anim-docs-state
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Add document about animation read-only props and state length
2023-02-13 09:12:32 +01:00
Rémi Verschelde
3cc78567d7
Merge pull request #73103 from Calinou/doc-font-get-string-size
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Clarify `Font.get_string_size()` taking kerning into account
2023-02-13 09:11:21 +01:00
Haoyu Qiu
84aee17901
Improvements and fixes based on Weblate comments
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* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
* "Inclusive" and "Self" in the profiler.
* Places where it needs the context about being an editor progress label.
* "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
* Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
* Fix duplicated "if" in the description of `signf()`.
* Fix mismatched example output in `String.operator %()`.
* Fix typo in the description of `Decal.texture_emission`.
* Unify description of `String.match()` and `StringName.match()`.
2023-02-13 15:22:18 +08:00
Silc Renew
045c8845c7
Add document about animation read-only props and state length
2023-02-13 14:16:40 +09:00
Anthony Cossins
ae282e9b7d
Fix return type for collide_shape to use PackedVector3Array
2023-02-12 23:32:13 +00:00
Haoyu Qiu
cc384a8228
Add missing period for sentences in classref
2023-02-12 11:39:14 +08:00
Silc Renew
6bc4d1cb73
Completion of parameters not described in some animation resources
2023-02-12 04:40:49 +09:00
Hugo Locurcio
11f6dc295d
Clarify `Font.get_string_size()` taking kerning into account
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This makes a difference when using a single call per character/word
as opposed to using a single call for an entire string.
2023-02-11 16:24:52 +01:00
Hugo Locurcio
db5e178aed
Document DirectionalLight2D not supporting cull masks
2023-02-11 16:13:31 +01:00
Rémi Verschelde
0e81e2a30f
Merge pull request #73091 from TokageItLab/fix-bezier-edit-button-update
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Fix weird bezier edit button update timing in AnimationTrackEditor
2023-02-11 14:38:18 +01:00
Rémi Verschelde
ab2952580c
Merge pull request #73040 from Rindbee/popup_centered_consider_current_size
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Calling popup_center* with the default size will use the current size
2023-02-11 14:37:54 +01:00
Rémi Verschelde
5c5f1452db
Merge pull request #73075 from timothyqiu/ttrn-single
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Don't warn when using `TTRN()` in a language without plurals
2023-02-11 14:35:03 +01:00
Rémi Verschelde
f2a87f8df6
Merge pull request #70723 from rburing/fill_physicsserver2d_docs
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Fill and fix `PhysicsServer2D` documentation
2023-02-11 14:32:36 +01:00
Rémi Verschelde
126025d2dd
Merge pull request #67155 from touilleMan/Engine-exposes-ScriptServer-unregister_language
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Expose unregister language & improve usability with GDExtension
2023-02-11 14:31:47 +01:00
Rémi Verschelde
3706355385
Merge pull request #73014 from TokageItLab/animation-tree-docs
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Add document for AnimationNodes which have setter as request property
2023-02-11 14:31:08 +01:00
Rindbee
593598c592
Calling popup_center* with the default size will use the current size
2023-02-11 18:53:53 +08:00
Yuri Sizov
c1f556c85d
Merge pull request #72723 from ErrorInCode27/rb2d-inertia-docs
2023-02-11 13:24:20 +03:00
Matthew
9f6bb7dd50
Merge pull request #68905 from jaymehta-g/area-node-description-typo
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Fix Area node description mistake
2023-02-10 22:06:32 -05:00
[Error_27]
417bd5b27f
Add how to retrieve RigidBody2D and RigidBody3D autocomputed inertia
2023-02-10 20:43:25 -05:00
Emmanuel Leblond
58f4139164
Add Engine::unregister_script_language and make Engine::register_script_language returns a Error
2023-02-10 19:50:24 +01:00
Ricardo Buring
fda9e16806
Fill and fix PhysicsServer2D documentation
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Fixes incorrect descriptions, adds more detail, and fills in missing
descriptions. Also adds a physics object glossary at the beginning.
Default values of body/area/joint parameters are now documented (based
on the values in Godot Physics), to aid GDExtension developers.
2023-02-10 19:14:49 +01:00
Silc 'Tokage' Renew
7016768f4c
Add document for AnimationNodes which have setter as request property
2023-02-11 02:58:58 +09:00
Rémi Verschelde
ed85a2c8ce
Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
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Add optional size parameter to the RenderDevice buffer_get_data method.
2023-02-10 18:49:28 +01:00
Yuri Sizov
5ca1123021
Merge pull request #71572 from RedMser/docs-binary-variant
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Document internal usage of `encode`/`decode_variant`
2023-02-10 20:04:16 +03:00
smix8
f2c31965c0
Fix navigation support for multilayered TileMaps
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Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-10 17:13:40 +01:00
Yuri Sizov
8d55b4d3b3
Merge pull request #69728 from Calinou/doc-font-oversampling-exceptions
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Document exceptions to font oversampling in Camera2D, CanvasItem and Control
2023-02-10 18:55:22 +03:00
Yuri Sizov
91763afc2a
Merge pull request #69731 from hackenshaw/improve-CanvasLayer.layer-tootltip
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Improve tooltip for CanvasLayer.layer
2023-02-10 18:51:40 +03:00
Rémi Verschelde
7a68530bf3
Merge pull request #73002 from KoBeWi/VisibleOnScreenConfusion
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Clarify visibility in VisibleOnScreenNotifier
2023-02-10 15:07:02 +01:00
Danil Alexeev
220898a69f
GDScript: Remove `treat_warnings_as_errors` project setting
2023-02-10 10:16:33 +03:00
kobewi
1fcd124ea8
Clarify visibility in VisibleOnScreenNotifier
2023-02-09 23:58:20 +01:00
Rémi Verschelde
929ee61170
Merge pull request #72931 from TokageItLab/improve-root-motion-for-rot-and-pos
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Add root motion accumulator to fix broken RootMotionView
2023-02-09 23:43:08 +01:00
Silc Renew
7b18ad7d98
Add root motion accumulator to fix broken RootMotionView
2023-02-10 01:22:00 +09:00
Rémi Verschelde
edae21f3aa
Merge pull request #72897 from Geometror/graphedit-set-deprecated
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Update configuration warning for `GraphEdit` and mark it as experimental
2023-02-09 09:29:27 +01:00
Hendrik Brucker
4601acbaf4
Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
2023-02-09 02:39:55 +01:00
Rémi Verschelde
1bdc85b917
doc: Fix Image 'set_pixel' doc for use of 'create'
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Fixes #72904 .
2023-02-08 19:02:19 +01:00
Rémi Verschelde
0e97806c1d
Merge pull request #72860 from RedworkDE/editor-export-plugin-bind
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Bind `EditorExportPlugin::_get_export_features`
2023-02-08 09:37:40 +01:00
Rémi Verschelde
5c0f07b76a
Merge pull request #68016 from quinnyo/damp-docs
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dampen -> damp, attenuate in audio and physics class docs
2023-02-08 09:37:13 +01:00
RedworkDE
2e167ca943
Bind `EditorExportPlugin::_get_export_features`
2023-02-07 23:14:20 +01:00
Jay Mehta
3bafb97e89
Second revision of area node desc
2023-02-07 16:13:28 -06:00
quinnyo
edf7f5cf3e
Replace "dampen" with "damp", "attenuate" in class docs
2023-02-08 08:01:32 +10:00
Rémi Verschelde
bd267c911b
Merge pull request #72493 from dalexeev/gds-export-flags
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GDScript: Improve validation and documentation of `@export_flags`
2023-02-07 19:38:21 +01:00
Danil Alexeev
c8e3d8b5d5
GDScript: Improve validation and documentation of `@export_flags`
2023-02-07 19:32:08 +03:00
Andrés Botero
f39aa8ae04
Fix docs on RPC_MODE_ANY_PEER analogous.
2023-02-07 10:20:38 -05:00
Rémi Verschelde
3f02cf7ced
Merge pull request #72722 from TokageItLab/animtree-map
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Fix AnimationNodeTransition initialization and AnimationNode remapping method
2023-02-07 08:36:00 +01:00
Kabiir
17ee6fcf03
Fix description and argument name in Control._has_point
2023-02-07 02:29:28 +05:30
Yuri Sizov
5eb2011423
Merge pull request #71523 from YeldhamDev/dserver_doc_recoms
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Make `DisplayServer` docs tell users to change some window values in the `Window` node
2023-02-06 21:07:37 +03:00
Rémi Verschelde
6736b00354
Merge pull request #72791 from CorentinBrule/patch-1
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Complete FontFile ref and update example
2023-02-06 17:48:44 +01:00
CorentinBrulé
57d495f43b
Complete FontFile ref and update example
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I complete the ref items according to [TextServer ref](https://docs.godotengine.org/en/latest/classes/class_textserver.html ) and update example with new properties path
2023-02-06 16:22:50 +01:00
Lyuma
5fbcb80170
Use reimport_append api for importing embedded gltf images
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2023-02-06 07:11:45 -08:00
Rémi Verschelde
074113b97d
Merge pull request #72455 from reduz/allow-reimport-appending
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Support reimport appending
2023-02-06 15:39:51 +01:00
Rémi Verschelde
9ad098f653
Merge pull request #72276 from dalexeev/gds-rpc-annot
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GDScript: Better handling of `@rpc` annotation and autocompletion
2023-02-06 15:39:25 +01:00
Rémi Verschelde
82ff7b4bce
Merge pull request #68492 from Sauermann/fix-picking-sort
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Fix propagation order for 2D physics picking events
2023-02-06 15:38:38 +01:00
Danil Alexeev
31749de128
GDScript: Better handling of `@rpc` annotation and autocompletion
2023-02-05 21:21:37 +03:00
Yuri Sizov
13f0158e49
Merge pull request #72608 from vnen/gdscript-warning-default-error
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GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
Yuri Sizov
e13e4b7b6d
Merge pull request #71665 from bitsawer/expose_global_classes
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Expose and document ProjectSettings.get_global_class_list()
2023-02-05 15:55:15 +03:00
Markus Sauermann
6e855e3820
Fix propagation order for 2D physics picking events
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This patch adds a viewport-configuration-option for sorting
physics-picking events by the Z-Index and the scene tree position
of the collision objects.
2023-02-04 22:44:36 +01:00
Silc Renew
fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
2023-02-05 06:24:14 +09:00
bitsawer
d1521933bb
Expose and document ProjectSettings.get_global_class_list()
2023-02-04 23:22:27 +02:00
Yuri Sizov
0030286054
Merge pull request #72721 from raulsntos/dotnet/variant-docs
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Update Variant documentation for C#
2023-02-04 23:11:01 +03:00
Raul Santos
d856d5eb82
Update Variant documentation for C#
2023-02-04 20:29:42 +01:00
Yuri Sizov
2bd5302704
Merge pull request #72695 from clayjohn/CanvasGroup-shading
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Avoid shading CanvasGroup nodes twice
2023-02-04 21:38:25 +03:00
Yuri Sizov
373295fa15
Merge pull request #72656 from Calinou/doc-decal-visibility-aabb
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Document visibility AABB caveats with decals, reflection probes and lights
2023-02-04 21:36:25 +03:00
Yuri Sizov
8753b07b05
Merge pull request #71860 from GeroVeni/master
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Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
GeroVeni
54f2226ce5
Improve docs for rpc annotations
2023-02-04 13:28:41 +00:00
Hugo Locurcio
eb52b95997
Document visibility AABB caveats with decals, reflection probes and lights
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This is required in rendering methods that don't use clustering
to check which meshes should be affected by decals, reflection probes
and lights.
2023-02-04 00:59:40 +01:00
clayjohn
dfbf439081
Avoid shading CanvasGroup nodes twice
2023-02-03 15:40:42 -08:00
Rémi Verschelde
bbff9fd7a4
Merge pull request #71786 from raulsntos/dotnet/array
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Sync C# Array with Core
2023-02-04 00:24:06 +01:00
Yuri Sizov
03ae8caea8
Fix incorrect description for `Signal::get_connections`
2023-02-03 17:28:17 +01:00
Danil Alexeev
fb107e04d3
Fix `RichTextLabel` context menu not customizable
2023-02-03 12:07:36 +03:00
Rémi Verschelde
4aec884b96
Merge pull request #72643 from clayjohn/CL-blend-mode
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Expose RenderingServer.canvas_light_blend_mode
2023-02-03 06:26:20 +01:00
Rémi Verschelde
8ef01ee5df
Merge pull request #72604 from rbessems/rbessems/env_blend_mode
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Add XR Environment Blend Mode Support
2023-02-03 06:24:30 +01:00
clayjohn
13488b4260
Expose RenderingServer.canvas_light_blend_mode
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This appears to have been missed in the refactor
2023-02-02 19:12:27 -08:00
Rémi Verschelde
d1589a9492
Merge pull request #72601 from Calinou/primitivemesh-uv2-padding-add-property-hint
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Add a property hint for PrimitiveMesh's `uv2_padding`
2023-02-02 21:05:02 +01:00
Ron Bessems
d7d171c45c
Add XR Environment Blend Mode Support
2023-02-02 12:18:42 -05:00
Rémi Verschelde
00cb20e708
Merge pull request #72600 from Calinou/string-match-glob
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Mention `String.match()` is also called "glob"/"globbing"
2023-02-02 16:26:55 +01:00
George Marques
273bf7210f
GDScript: Add warnings that are set to error by default
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- Adds a list of default levels for all warning so they can be set
individually.
- Add warnings set by default to error for:
- Using `get_node()` without `@onready`.
- Using `@onready` together with `@export`.
- Inferring a static type with a Variant value.
- Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
the direct super class of the script. This ensures they are always
equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
default argument as having a default. Now it shows for all.
2023-02-02 12:07:25 -03:00
Hugo Locurcio
dc06575475
Add a property hint for PrimitiveMesh's `uv2_padding`
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Negative values are not valid and will always cause lightmap bleeding
to occur.
This also improves the documentation for the `uv2_padding` property
in the class reference.
2023-02-02 14:55:51 +01:00
Hugo Locurcio
64906bd1f7
Mention `String.match()` is also called "glob"/"globbing"
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This is mostly for Ctrl + F purposes, in case someone is looking
how to perform globbing on a string.
2023-02-02 14:51:02 +01:00
Rahul Gandharva
8f6cbf1724
Added missing words relating to TileSetAtlasSource
2023-02-02 23:57:13 +11:00
Rémi Verschelde
8c211e64ec
Merge pull request #72562 from 0xafbf/patch-1
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Fix bad variable name in TileMap documentation
2023-02-02 09:37:38 +01:00
Andrés Botero
ff5aecbc38
Fix bad variable name in TileMap documentation
2023-02-01 22:07:16 -05:00
Silc Renew
2a39b5bcde
Remove meaningless `rename_parameter` in AnimationTree
2023-02-01 23:14:36 +09:00
Juan Linietsky
91c3066c89
Support reimport appending
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* Add API: `EditorFileSystem::reimport_append(path)`, thread safe, what can be used from importers when they generate new files within the import process.
* Added a `remap.gen_param` custom value to .import files, which can be used by importers to store data needed to generate this file again or not.
This API is added to allow the GLTF2 importer to properly extract png files as textures.
2023-02-01 12:27:50 +01:00
Rémi Verschelde
e52213e2fa
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
Rémi Verschelde
afe3b94ab2
Revert "GDScript: Add warnings that are set to error by default"
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This reverts commit a166833bfa
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This caused multiple regressions.
Needs to be redone with more testing before merge.
Fixes #72501 .
2023-02-01 10:54:22 +01:00
Rémi Verschelde
394bb0ee2b
Fix various typos with codespell
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Finally do the childs -> children rename too.
2023-02-01 08:45:41 +01:00
Rémi Verschelde
e101305950
Merge pull request #72487 from vnen/gdscript-warning-default-error
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GDScript: Add warnings that are set to error by default
2023-02-01 08:23:42 +01:00
Rémi Verschelde
d9ade633b3
Merge pull request #71936 from akien-mga/remove-some-unused-signals
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Remove some unused signals
2023-02-01 07:53:52 +01:00
Rémi Verschelde
e8240031e7
Merge pull request #71479 from raulsntos/virtual-return-type
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Use enum instead of int in virtual methods return type
2023-02-01 07:45:28 +01:00
Rémi Verschelde
0c540210bd
Merge pull request #71991 from clayjohn/RS-docs
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Fill out more sections in RenderingServer and RenderingDevice
2023-02-01 07:33:43 +01:00
Rémi Verschelde
df68909da4
Merge pull request #72459 from KoBeWi/debinds
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Add unbinds to `scn`
2023-02-01 07:31:17 +01:00
Rémi Verschelde
3eb1ac9fd2
Merge pull request #72075 from Maran23/extents-to-size
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01 07:30:09 +01:00
Rémi Verschelde
b7c0f613b5
Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-layers
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Fix physics events being interpreted twice for nodes in canvas layer
2023-02-01 07:29:16 +01:00
Rémi Verschelde
51414fc987
Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state
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Prohibit inconsistent size state for SubViewport
2023-02-01 07:26:00 +01:00
Rémi Verschelde
6749f1f85a
Merge pull request #72462 from raulsntos/docs/dotnet-renames
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Fix C# examples in documentation for 4.0
2023-02-01 07:25:26 +01:00