Rémi Verschelde
3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
...
Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde
6475c990a2
Merge pull request #25311 from qarmin/third_point
...
Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Chaosus
5fd671b8a7
Major improvements for visual shader system
2019-04-07 08:17:38 +03:00
Rémi Verschelde
f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
...
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde
c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
...
Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
...
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde
72be5ddc43
Merge pull request #26650 from YeldhamDev/filesys_tooltips
...
Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06 13:03:59 +02:00
ShyRed
c218c631f6
Add converters / generators to Sprite
...
Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
2019-04-06 10:48:07 +02:00
Michael Alexsander Silva Dias
9501900e1b
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-05 21:32:48 -03:00
Rémi Verschelde
e16fc72cef
Merge pull request #26903 from guzzard/polygon-point-hover
...
Display vertex number when hovering point in collision polygon
2019-04-05 16:50:54 +02:00
Rémi Verschelde
a71d8b561d
Merge pull request #26927 from qarmin/fix_perspective_button_hide
...
Fix perspective button hide when it actually should be disabled
2019-04-05 16:45:29 +02:00
Rémi Verschelde
945f7f83d3
Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create
...
Show bones after creating
2019-04-05 16:39:55 +02:00
Rémi Verschelde
a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
...
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
LATRio
f38173fb19
Fix TextureRegion margin bug introduced in #27122
2019-04-05 22:33:53 +09:00
Rémi Verschelde
570fa6a477
Merge pull request #27254 from piyushdagar/fix-animation
...
Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381
2019-04-05 15:28:28 +02:00
Juan Linietsky
19a6a6286a
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
...
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Mariano Javier Suligoy
bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
...
TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter
63e0fd7675
added negative X and negative Y offset to TileMap
...
clang-format
added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Mariano Javier Suligoy
1ab9b86a21
Merge pull request #27500 from samdze/master
...
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-04 23:17:29 -03:00
Mariano Javier Suligoy
60fbbba398
Merge pull request #27201 from siddharth952/issue1
...
Fixed Tileset Editor bug related to polygon size
2019-04-04 23:09:50 -03:00
Mariano Javier Suligoy
a6e9af7222
Merge pull request #27122 from LATRio/fix_texture_region_zoom
...
Fix zooming in TextureRegion
2019-04-04 23:09:25 -03:00
Rémi Verschelde
d9b9c9f98a
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
...
Use the editor theme's accent color for 2D/3D selections and rotations
2019-04-04 17:45:01 +02:00
Rémi Verschelde
de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
...
Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Samuele Zolfanelli
a6f5cf7de7
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-01 13:03:35 +02:00
Rémi Verschelde
9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
...
Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde
9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
...
Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Hugo Locurcio
d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations
2019-03-31 23:54:46 +02:00
Siddharth
fcd39a506a
Update tile_set_editor_plugin.cpp
2019-03-27 22:50:52 +05:30
Siddharth
ba2b09b034
Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
...
This reverts commit 2d995372d8
.
2019-03-27 22:49:19 +05:30
Rémi Verschelde
37969e71e4
Merge pull request #27383 from SpechtMagnus/master
...
TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Michael Alexsander Silva Dias
d819ad6f78
Small tooltip changes to filesystem-related UI componentes in editor
2019-03-27 01:50:50 -03:00
Juan Linietsky
6574c557c9
Add a "Request Docs" button to code editor.
2019-03-26 16:36:19 -07:00
Magnus Specht
601acdf0e1
Fixed unfinished max_lines handling for crash avoidance.
2019-03-24 19:17:02 +01:00
Siddharth
13ead635d9
Merge branch 'master' of https://github.com/godotengine/godot into issue1
2019-03-23 20:09:08 +05:30
Siddharth
2d995372d8
Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits.
...
Updated tile_set_editor_plugin.cpp And area.cpp
Updated with clang-format
Updated tile_set_editor_plugin.cpp And area.cpp
2019-03-23 20:03:59 +05:30
qarmin
1b6e0d04f0
Show bones after creating
2019-03-22 19:14:54 +01:00
piyushdagar
d86d7981cc
Fixes Adding animation to AnimatedSprite doesn't update inspector immediately
2019-03-20 09:08:39 +05:30
ShyRed
dcd268e183
Add Emission Mask to CPUParticle2D
...
Add ability to load emission masks to CPUParticle2D.
2019-03-19 17:28:57 +01:00
PouleyKetchoupp
8346d90c5e
Properly handle different border widths in rounded corner aa
...
Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
Paulb23
6f6d4a6c2e
Fix script editor attempting to set current line to -1 on script open
2019-03-17 20:02:05 +00:00
Timo Schwarzer
7a0dfc04aa
Allow whitespaces in warning-ignore comments
2019-03-17 18:42:59 +01:00
LATRio
22030d4cc4
Fixing zooming in TextureRegion
...
Fixes #20710
2019-03-17 10:37:58 +09:00
Rémi Verschelde
e5a310cd38
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
...
Feature/fix toggle comment indent
2019-03-16 11:17:47 -07:00
Rémi Verschelde
43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
...
Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde
8965ff90ca
Merge pull request #26919 from jabcross/master
...
Implement source lookup for class_name defined classes
2019-03-16 11:06:34 -07:00
Rémi Verschelde
18fa1846ea
Merge pull request #27115 from Janglee123/master
...
Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
Fabio Alessandrelli
37c0ac1d6d
Enabled logging of failed image download.
2019-03-16 10:58:07 +01:00
janglee123
05446e8b53
fixed toggelling snap mode while transforming
2019-03-16 13:45:39 +05:30
Sebastian Hartte
7bab7fd777
Don't crash when the saved editor state contains fewer viewports than currently supported.
2019-03-12 12:17:17 +01:00
JFonS
2658e5d03d
Add priority to gizmos and fix small issues
...
User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00
qarmin
2e5b6b5bde
Fix perspective button hide when it should be actually disabled
2019-03-11 18:10:00 +01:00
Pedro Ciambra
e8fe174616
Implement source lookup for class_name defined classes
...
Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.
Fixes #26882
2019-03-11 12:52:17 -03:00
Martin Wallin
ed06ed38fb
Display vertex number when hovering point in collision polygon
2019-03-11 10:42:55 +01:00
Juan Linietsky
95c6d9caba
Fix crash in texture previeer, closes #26749 , probably others
2019-03-08 14:18:12 -03:00
Juan Linietsky
9af7fa193f
Do not annoy unrelated textures with texture editor.
2019-03-07 13:54:05 -03:00
Rémi Verschelde
b38f44e177
Merge pull request #26758 from qarmin/fix_error_dragging_empty_script_editor
...
Fix error when dragging empty script list in Script Editor
2019-03-07 17:40:42 +01:00
qarmin
7837276597
Fix error when dragging empty script list in Script Editor
2019-03-07 16:09:02 +01:00
Mariano Suligoy
6c08f4ea4e
TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238
2019-03-06 15:31:16 -03:00
Juan Linietsky
6eac688952
Don't hide/show top editor if they did not change, fixes #26644
2019-03-06 12:42:01 -03:00
qarmin
138698e51f
Do not lose focus when moving through scene tree
2019-03-06 12:10:09 +01:00
merumelu
e4b20a9a51
AssetLib: convert video thumbnails to RGBA
...
Image::blend_rect only works with images that have the same format.
2019-03-05 21:02:56 +01:00
Rémi Verschelde
f43ee4aff8
Merge pull request #26639 from YeldhamDev/tileeditor_coordnav_disable
...
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 16:59:05 +01:00
Rémi Verschelde
ae24258842
Merge pull request #26622 from pyrophone/TilesetPreviewFix
...
Fixed Tileset preview stretching textures
2019-03-05 16:57:21 +01:00
Gio Aleman
4cf197fa48
Fixed Tileset preview stretching textures
2019-03-05 09:53:08 -05:00
Michael Alexsander Silva Dias
9b52ad5caf
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 11:22:44 -03:00
Andrii Doroshenko (Xrayez)
a4e6e2f342
Ensure to disable freelook when leaving spatial editor
...
Fixes and prevents the problem with mouse getting stuck in MOUSE_MODE_CAPTURED when switching to canvas item editor plugin by any means other than manually (with mouse).
2019-03-05 12:42:25 +02:00
Rémi Verschelde
3aff78f532
Merge pull request #26599 from MarianoGnu/fix_25817
...
TileSetEditor: Expose to the user OneWayCollision+Margin properties.
2019-03-05 00:19:48 +01:00
Juan Linietsky
5b77aa6bea
Ensure shader is not set if code did not change
2019-03-04 19:39:06 -03:00
Tomasz Chabora
4599e98341
Add UndoRedo for Generate AABB (Particles)
2019-03-04 21:00:56 +01:00
Juan Linietsky
53bec9deeb
Fix and restore text, material and mesh previewers.
2019-03-04 15:53:18 -03:00
Mariano Suligoy
33406131c1
TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817 .
2019-03-04 14:10:31 -03:00
Rémi Verschelde
878950db16
Merge pull request #26590 from Chaosus/fix_sprite_region_crash
...
Fix editor crash when converting sprite to 2D mesh
2019-03-04 16:58:39 +01:00
Chaosus
8b5e070ec7
Fix editor crash when converting sprite to 2D mesh
2019-03-04 17:37:38 +03:00
xDGameStudios
d2f73d4a27
Add UndoRedo on Generate Visibility Rect (Particles2D)
2019-03-04 12:49:32 +00:00
Rémi Verschelde
c0e1c66e3d
Merge pull request #26385 from MarianoGnu/tileset_editor
...
TileSetEditor: Improvements and fixes
2019-03-03 11:24:16 +01:00
Mariano Suligoy
7b933d70a8
TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to #24003
2019-03-02 19:40:56 -03:00
Mariano Suligoy
65084a70fd
Allow to change selection of collision shapes added to the same tile. Fixes #26369 .
2019-02-28 22:45:16 -03:00
Mariano Suligoy
33be8b0701
Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203 . Fixes #22077
2019-02-28 20:48:34 -03:00
Michael Alexsander Silva Dias
6cf1a94af0
Make TileSet editor's workspace change size according to region changes
2019-02-27 22:40:54 -03:00
Rémi Verschelde
ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
...
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Bojidar Marinov
a7b564db6e
Fix minimum size of ProgressBar-s
...
Was a leftover from 0a1c1c660f
.
Fixes #21633 .
2019-02-27 15:56:49 +02:00
Rémi Verschelde
f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
...
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Hein-Pieter van Braam
464e1142c4
Don't crash on previewing an AtlasTexture without a region
2019-02-27 00:44:09 +00:00
Peter Oberrauner
657f83148c
Allow Creation of Multiple Collision Shapes for Tiles #24003
2019-02-26 23:45:01 +01:00
Bojidar Marinov
1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
...
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.
Closes #11722
2019-02-26 15:38:23 +02:00
Juan Linietsky
f436047cf5
Clear canvas item after rendering font, fixes #23774
2019-02-23 21:31:09 -03:00
Juan Linietsky
bfa9be85d3
Remove copy and use instance material override in gizmos, fixes #23783
2019-02-23 20:20:54 -03:00
Juan Linietsky
fd68bb2596
-Treat scalar conversions when calling functions as error, closes #24261
...
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy
5a21847f23
TileSetEditor: Show Edition Context by demand
2019-02-23 00:04:31 -03:00
Juan Linietsky
7f63b0e8cd
Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
...
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Michael Alexsander Silva Dias
3ef8238c1c
Make translatable some undo/redo operations in the editor
2019-02-21 16:41:01 -03:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
...
Fixes #25316 .
2019-02-20 19:44:12 +01:00
Rémi Verschelde
1f257d3f8c
Merge pull request #26085 from mrcdk/tileset_shape_rectangle
...
Added a create rectangle button to the tileset editor.
2019-02-20 13:26:51 +01:00
MrCdK
7827c2fd57
Added a create rectangle button to the tileset editor.
...
It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde
d1f68e2eaf
Add tooltip for in-editor FPS display in 3D viewport
...
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.
Closes #26082 .
2019-02-20 12:16:22 +01:00
Michael Alexsander Silva Dias
5dfbdbcd0b
Enhance theme preview
2019-02-19 21:52:56 -03:00
Rémi Verschelde
6201159a47
Merge pull request #25958 from YeldhamDev/poly2d_edit_disable_fix
...
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 23:16:53 +01:00
Michael Alexsander Silva Dias
637f41e833
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 20:13:02 -02:00
Rémi Verschelde
4f6dd779a3
Merge pull request #25913 from Chaosus/fix_gizmo_icons
...
Fix icon color for gizmos menu when theme changed
2019-02-16 23:06:46 +01:00