dzil123
0ac86df6d4
[3.x] Fix c# Array.Shuffle incorrect mono bindings
...
(cherry picked from commit bdcb1ff228
)
2022-12-05 09:35:27 +08:00
Raul Santos
465a6569e4
C#: Use custom project setting for C# project files name
...
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.
The user can always rename the C# project and solution manually and
change the setting to the new name.
Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit 31d09a807e
)
2022-08-29 17:10:14 +02:00
Raul Santos
bc8293a125
Avoid paths with invalid characters in `IsRider`
...
(cherry picked from commit 34c3966510
)
2022-08-08 13:18:48 +02:00
Raul Santos
3ec6644096
C#: Remove unused `Transform2D.ScaleBasis` method
...
(cherry picked from commit a4ad1dfa51
)
2022-08-03 15:01:02 +02:00
Raul Santos
ef9e2c8ca8
Rename math 'phi' arguments to 'angle' in C#
...
(cherry picked from commit d0e586fc7e
)
2022-08-01 10:38:58 +02:00
bruvzg
12e10457e1
[macOS, Mono] Fix "Wdeprecated-declarations" build error.
...
(cherry picked from commit 5d54c015b2
)
2022-08-01 10:30:43 +02:00
Aaron Franke
4d6c609e50
[3.x] Fix Translated method in C# affecting the original transform
2022-07-30 11:54:19 -05:00
Rémi Verschelde
818f1eed31
Code quality: Fix header guards consistency
...
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Rémi Verschelde
06f4a28306
Update docs links still pointing to 3.4
2022-06-29 12:03:04 +02:00
Rémi Verschelde
83fae1dfa9
Mono: Update Newtonsoft.Json to 13.0.1
...
See https://github.com/advisories/GHSA-5crp-9r3c-p9vr
(cherry picked from commit 870c02143b
)
2022-06-24 10:12:13 +02:00
iamjsk10
1b648ddc2b
Mono: Fix typo to `foreach` C# keyword
...
(cherry picked from commit d3a839f4b1
)
2022-06-20 14:55:34 +02:00
Rémi Verschelde
4137578369
Fix typos with codespell
...
Using codespell 2.2-dev from current git.
Fix a couple incorrect uses of gendered pronouns.
2022-06-19 13:48:15 +02:00
Paul Joannon
c43b8ccaaf
Fix Lerp documentation and implement RangeLerp
...
(cherry picked from commit ee95a1cb28
)
2022-06-16 20:47:40 +02:00
31
826415ad2f
C#: Fix debugger options missing from Project Settings
2022-05-25 20:43:00 -07:00
Julian Mills
99e509a5d2
Fix blank command prompts spawning
...
prevent certain mono actions from displaying empty command prompts.
(cherry picked from commit d606a8eded
)
2022-05-16 17:14:43 +02:00
Rémi Verschelde
9e37599f36
Core: Rename math 'phi' arguments to 'angle'
...
(cherry picked from commit e7a58a7eb6
)
2022-05-05 15:02:46 +02:00
Haoyu Qiu
d088128b43
Remove duplicate editor settings definitions
2022-04-27 15:26:46 +08:00
Igor Kordiukiewicz
6bf7e8e010
String.Capitalize() in C# now matches the behaviour of String::capitalize() in C++
...
(cherry picked from commit 6c3b6664b5
)
2022-04-13 11:43:49 +02:00
Raul Santos
3086d7c035
Avoid modifying csproj globbing includes on remove
...
Check if the found globbing include already matches the given path on
removing scripts to avoid modifying users' csproj files.
2022-03-25 16:45:25 +01:00
Densorius
ca432727d9
Fixed opening new instances of VS 2022 while a instance is already open
...
(cherry picked from commit 93e2d0446f
)
2022-02-11 09:50:58 +01:00
Densorius
1afefea330
Add Visual Studio 2022 support with fallback to 2019
...
(cherry picked from commit 9ea0508d35
)
2022-02-11 09:50:57 +01:00
Raul Santos
eddb99b9be
Attach mono thread before getting nativeName field
...
In order to access the `nativeName` constant field from a C# class, the
mono scope thread must be attached or the mono domain will be null.
2022-02-07 03:51:40 +01:00
Marcel Admiraal
c25365d5ff
Be more verbose about why msbuild tools could not be found
...
(cherry picked from commit 51834a4589
)
2022-01-31 22:54:25 +01:00
Rémi Verschelde
0c6391a425
Merge pull request #57420 from neikeq/issue-55638
2022-01-31 18:23:08 +01:00
Ignacio Roldán Etcheverry
c7f716e2ea
Mono/C#: Fix Android AAB export failing to load native libs
...
By default, when installing from Android App Bundles the native
libraries are not extracted. They are loaded directly from the APK.
See: https://stackoverflow.com/a/56551499
Passing only the file name to dlopen, without the location, makes it
search the native library in all locations, including inside the apk.
2022-01-29 21:58:57 +01:00
Raul Santos
d4790455ba
Fix marshaling values of generic Godot Dictionary
...
(cherry picked from commit e4c40efeab
)
2022-01-19 14:04:22 +01:00
Ignacio Roldán Etcheverry
3b085e2665
C#: Allow configuring Mono debugger agent with cmdline args
...
The command line option is the same you would pass to Mono, but it
begins with `--mono-debugger-agent=` instead of `--debugger-agent=`.
This is useful for platforms where it's difficult for the user to
configure it via environment variables, like Android.
2022-01-16 12:36:36 +01:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
...
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Rémi Verschelde
b197de6f5f
Fix typos with codespell
...
Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2022-01-07 00:14:54 +01:00
Raul Santos
172f66a40e
Fix `KeyValuePairAt` memory leak
...
(cherry picked from commit 1fdfc379b6
)
2022-01-06 00:21:36 +01:00
Max Hilbrunner
717801c9cb
Fix docs links in 3.x after docs reorg
2022-01-05 11:54:52 +01:00
Rémi Verschelde
1e2ef49b77
Merge pull request #56391 from raulsntos/fix-56385
2022-01-05 10:44:54 +01:00
Zae
d5ad76a3c8
[3.x] [Mono] Add support for file-scoped namespace declaration.
2022-01-02 18:02:00 +08:00
Raul Santos
36cd00a84b
Init `params_buffer_size` member in GDMonoMethod
2022-01-01 02:23:40 +01:00
Raul Santos
907e709f9d
Fix getting properties state when reloading C#
...
When reloading C# classes and keep their properties values they are
retrieved and stored in a state list.
Retrieving the properties was only getting the fields of the C# class
and not inherited fields so those properties values were lost on reload.
Now we also try to find the field in the parent classes.
2021-12-28 19:14:49 +01:00
Raul Santos
cf98ff248a
Check a csproj exists before trying to edit it
...
When folders are moved/removed from the file system, the `.csproj`
may need to be edited to update the path of C# scripts or remove them.
If a C# solution has not been created, the `.csproj` file does not exist
and therefore there is no need to edit it.
2021-12-20 16:49:16 +01:00
Raul Santos
ffbd59572e
Various fixes to C# documentation
...
(cherry picked from commit 2deabd553f
)
2021-12-08 11:28:12 +01:00
Raul Santos
613751a742
Fix get_all_delegates method for generic classes
...
If the class is generic, we must get its generic type definition and use
it to retrieve the delegates.
2021-12-04 01:51:50 +01:00
Rémi Verschelde
c9208704de
Merge pull request #54614 from aaronfranke/3.x-math-api
2021-11-29 12:57:25 +01:00
Aaron Franke
1d8cef8236
[3.x] Backport some APIs in math structs
2021-11-27 01:19:45 -06:00
Aaron Franke
5ec0a8df5e
[3.x] Add documentation to operators for math types
2021-11-27 01:15:43 -06:00
Marcel Admiraal
4d3690eba5
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
Rémi Verschelde
3ac2999f22
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 17:22:47 +01:00
Hugo Locurcio
4c88a82f50
Move Mono unhandled exception setting to be located within a subsection
...
Settings that aren't within a subsection are difficult to reach when
other settings do have a subsection.
This also adds documentation for the project setting.
2021-11-10 20:57:35 +01:00
Rémi Verschelde
d0b1e3d002
Merge pull request #53942 from raulsntos/no-boxing
2021-11-08 13:15:25 +01:00
Rémi Verschelde
837f2c5f82
Merge pull request #54746 from neikeq/issue-42076
...
C#: Don't use ActivityThread to determine Android nativeLibraryDir
2021-11-08 10:02:48 +01:00
Ignacio Roldán Etcheverry
690bf12c4c
C#: Don't use ActivityThread to determine Android nativeLibraryDir
2021-11-08 02:35:06 +01:00
Rémi Verschelde
14c366ddd7
Bump version to 3.5-beta
2021-11-05 16:10:17 +01:00
Ignacio Roldán Etcheverry
e282ee0a48
C#: Fix property set call boxing value when unboxed was expected
2021-11-03 13:02:53 +01:00
Ignacio Etcheverry
b775573a21
Don't box params on Native->C# calls with Variant params
...
Godot uses Variant parameters for calls to script methods.
Up until now we were boxing such parameters when marshalling
them for invokation, even if they were value types.
Now Godot allocates the marshalled parameters on the stack,
reducing the GC allocations resulted from boxing.
2021-11-03 13:02:53 +01:00