Commit Graph

13379 Commits

Author SHA1 Message Date
Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
Rémi Verschelde df0a822323
Merge pull request #82236 from Chubercik/item_list_separator_fix
Remove the separator from ItemList's thumbnails mode
2023-09-24 23:37:20 +02:00
Rémi Verschelde 7287df4633
Merge pull request #82218 from YuriSizov/themes-vary-vary-duck-duck-goose
Check for type variations in inherited themes
2023-09-24 23:36:56 +02:00
Rémi Verschelde 37d5e1e0e3
Merge pull request #82210 from YuriSizov/editor-animation-uiux-cleanup
Fix theme access and improve UX in AnimationTree editor
2023-09-24 23:36:33 +02:00
Rémi Verschelde 42fb795eb8
Merge pull request #80227 from raulsntos/get_tab_bar
Expose the `TabBar` of a `TabContainer`
2023-09-24 23:30:56 +02:00
Rémi Verschelde 98747a9040
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
Add layer, shadow and visibility range options to the Scene importer
2023-09-24 23:30:30 +02:00
Rémi Verschelde 3237b5d08f
Merge pull request #71915 from MewPurPur/grid-ient
Overhaul the Gradient Editor
2023-09-24 23:29:35 +02:00
Jakub Marcowski 2e28fb7cdd Remove the separator from ItemList's thumbnail mode 2023-09-24 13:06:11 +02:00
Yuri Sizov 98f9ef5f88 Check for type variations in inherited themes 2023-09-24 02:54:52 +02:00
Yuri Sizov b351cffddf Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
Raul Santos 408a08f2c1
Expose the `TabBar` of a `TabContainer`
Add `TabContainer::get_tab_bar` method to retrieve the `TabBar` of a `TabContainer`.
2023-09-22 20:08:28 +02:00
DennisManaa f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2023-09-22 15:28:59 +02:00
MewPurPur 7b86969719 Overhaul the Gradient Editor 2023-09-21 15:55:28 +03:00
Rémi Verschelde fb4c0cf462
Merge pull request #81971 from KoBeWi/there_is_only_one_scene
Don't allow transforming scene tiles
2023-09-21 14:25:08 +02:00
Rémi Verschelde 44ea5f9470
Merge pull request #81854 from bitsawer/fix_importer_mesh_bones
Fix ImporterMesh bone weight handling during lightmap unwrap
2023-09-21 14:25:03 +02:00
Rémi Verschelde 184e603c99
Merge pull request #80467 from aaronfranke/mesh-lod-limit
Limit mesh complexity in LOD generation to prevent crashing
2023-09-21 14:24:54 +02:00
Rémi Verschelde 52104ded69
Merge pull request #81298 from mihe/soft-body-rendering-handler
Fix bindings of `PhysicsServer3DRenderingServerHandler`
2023-09-20 15:18:24 +02:00
kobewi 07a00cf822 Don't allow transforming scene tiles 2023-09-20 14:10:21 +02:00
Rémi Verschelde 73d7651784
Merge pull request #81921 from YuriSizov/gui-less-friendliness
Connect `CodeHighlighter` with `TextEdit` without friend-access
2023-09-20 13:10:00 +02:00
Mikael Hermansson ee9f41a12d Fix bindings of `PhysicsServer3DRenderingServerHandler` 2023-09-20 12:24:32 +02:00
Yuri Sizov fee1fb8290 Connect `CodeHighlighter` with `TextEdit` without friend-access 2023-09-19 14:36:38 +02:00
ajreckof 6afadbaa9f Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
Ryan Hitchman 734b9d2379 Fix Curve3D baking up vectors for nontrivial curves.
The code was modified in 42aa539 to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.

Fixes #81879
2023-09-18 18:50:36 -06:00
Rémi Verschelde 77623d0a36
Merge pull request #81354 from MJacred/textedit_pixel_pos_fix
Fix `TextEdit.get_rect_at_line_column returning` negative pos even though cursor is in viewable area of the control
2023-09-18 10:37:59 +02:00
bitsawer 145503765a Fix ImporterMesh bone weight handling during lightmap unwrap 2023-09-18 11:21:29 +03:00
Rémi Verschelde 3e233e1f24
Fix various typos with codespell
Using 2.2.6.dev193+g907e5380.
2023-09-18 09:53:39 +02:00
Rémi Verschelde 04d2aa61a3
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
Add a `bus_renamed` AudioServer signal
2023-09-17 14:47:29 +02:00
Rémi Verschelde f4d85d58f7
Merge pull request #80736 from Ughuuu/add-get-rid-to-joints
Expose the `get_rid` method of Joint2D and Joint3D
2023-09-17 14:47:04 +02:00
Rémi Verschelde 4a48fd4b9f
Merge pull request #63634 from Spartan322/itemlist-predraw-size
Expose and rename ItemList's `_check_shape_changed` to `force_update_list_size`
2023-09-17 14:45:19 +02:00
Rémi Verschelde 4c01c62233
Merge pull request #79182 from MewPurPur/polyline-close
Add closed property to Line2D
2023-09-16 21:20:47 +02:00
Aaron Franke f95f2d1149
Limit mesh complexity in LOD generation to prevent crashing 2023-09-15 18:40:02 -05:00
Yuri Sizov dd3638d425 Merge pull request #81669 from kleonc/gui-tooltip-transparent-background
Enable transparent background for GUI tooltips
2023-09-15 19:48:37 +02:00
Yuri Sizov b797fa18c8 Merge pull request #81621 from PrecisionRender/fix-popup-menu-accelerators
Expose `PopupMenu` `activate_item_by_event` method
2023-09-15 19:48:27 +02:00
Yuri Sizov df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
George L. Albany 421e8c5455
Expose force_update_list_size
Rename ItemList::_check_shape_changed to force_update_list_size

`force_update_list_size` is especially useful for updating the auto_height_value early
2023-09-15 13:18:02 -04:00
PrecisionRender 76fad10978 Expose `PopupMenu` `activate_item_by_event` method 2023-09-15 10:27:49 -05:00
Yuri Sizov 6e11fcb92c Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
MewPurPur f29b6e73c2 Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
kleonc c66dfd2cfe Enable transparent background for GUI tooltips 2023-09-14 23:39:28 +02:00
Yuri Sizov 325ec7fdda Merge pull request #81600 from aaronfranke/fix-graph-edit-valid-port-conn-type
Fix GraphEdit port valid connections incorrectly checking sides
2023-09-14 15:21:59 +02:00
Yuri Sizov 56e54b49b6 Merge pull request #81551 from YuriSizov/gui-cache-all-the-theme
Bind remaining theme properties to their respective classes
2023-09-14 15:21:45 +02:00
Yuri Sizov fe000277ea Bind remaining theme properties to their respective classes
This adds binds for GraphEdit/GraphElement/GraphNode, which were
skipped before due to a rework. This also adds binds for Window,
which was skipped before due to a complicated code organization.

Also adds theme cache entries/direct cache access to a few places
that previously missed it. Some theme properties are now exposed
to other classes via friendships or public getters for convenience.

This removes all string-based theme access from scene/ classes.
2023-09-13 19:31:35 +02:00
Aaron Franke 366e54b0a3
Fix GraphEdit port valid connections incorrectly checking sides 2023-09-12 20:46:43 -05:00
A Thousand Ships a29416e332 [Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-12 12:53:06 +02:00
Rémi Verschelde 475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Rémi Verschelde 5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde 6a007c7512
Merge pull request #81546 from YuriSizov/there-isnt-enough-room-for-two-ways-to-customize-a-dialog-in-this-town-boy
Hide the `dialog_text` property from `FileDialog`
2023-09-12 08:51:09 +02:00
Rémi Verschelde 7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde 64fce49dc6
Merge pull request #81423 from kleonc/tile-map-get-used-rect-fix
Fix `TileMap::get_used_rect` incorrectly handling empty layers
2023-09-12 08:50:21 +02:00
Jean-Michel Bernard 67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00