qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Fabio Alessandrelli
393e62b98a
Add object encoding param to serialization methods
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Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Fabio Alessandrelli
1e9b46d687
Clearly deprecate sync too in favor of remotesync.
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NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
Fabio Alessandrelli
d6b31daec6
Rename slave keyword to puppet
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The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
Fabio Alessandrelli
e82f0fefbc
MultiplayerAPI::send_bytes transfer mode support.
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Added as extra parameter, allow you to specify which transfer mode to
use for those specific bytes
2018-07-08 09:47:22 +02:00
Fabio Alessandrelli
4524153b6e
New sync RPC modes to match all combinations
2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Fabio Alessandrelli
19ba3d5da3
New sync RPC modes to match all combinations
2018-05-26 10:43:43 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Guilherme Felipe
35024d4e7b
Add missing copyright headers
2018-05-16 14:50:44 -03:00
Fabio Alessandrelli
c7466eb144
Allow sending raw bytes through MultiplayerAPI
2018-05-12 23:17:24 +02:00
Fabio Alessandrelli
e391b493d5
Internal methods in MultiplayerAPI start with _
2018-05-08 14:46:52 +02:00
Fabio Alessandrelli
df391cc5be
Add new MultiplayerAPI class
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Handles all the high level networking stuff
2018-03-03 18:28:49 +01:00