pattlebass
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9500f8e69a
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Fix Range-derived nodes not redrawing
When using set_value_no_signal(), Range-derived nodes wouldn't redraw.
Also added a dedicated method to SpinBox to update its text.
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2023-04-12 14:53:12 +03:00 |
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Rémi Verschelde
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cd03028915
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Merge pull request #75977 from timothyqiu/invisible-item
Tree: Fix offset calculation when there are hidden items
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2023-04-12 13:28:16 +02:00 |
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Rémi Verschelde
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fb3e4e7967
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Merge pull request #75975 from bruvzg/bidi_and_log_errors
Improve line BiDi handling, prevent crash on recursive log updates.
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2023-04-12 13:28:12 +02:00 |
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Rémi Verschelde
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15316416ab
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Merge pull request #75974 from bruvzg/ts_emb_caret
[TextServer] Use dedicated flag for object replacement characters.
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2023-04-12 13:28:09 +02:00 |
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Rémi Verschelde
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412721d51a
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Merge pull request #73256 from KoBeWi/OUR_pr
Fix typed array export
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2023-04-12 13:28:01 +02:00 |
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kobewi
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20261016a7
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Fix typed array export
Co-authored-by: Guilherme Sousa <guilherme.sousa1994@gmail.com>
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2023-04-12 12:19:17 +02:00 |
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Haoyu Qiu
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a083c85521
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Tree: Fix offset calculation when there are hidden items
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2023-04-12 17:49:52 +08:00 |
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bruvzg
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282e4231c2
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Improve line BiDi handling, prevent crash on recursive log updates.
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2023-04-12 11:39:05 +03:00 |
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bruvzg
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d904516e55
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[TextServer] Use dedicated flag for object replacement characters.
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2023-04-12 10:08:51 +03:00 |
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Rémi Verschelde
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6e0c7d6a98
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Merge pull request #75968 from clayjohn/GL-depth-write
Ensure that depth write state is updated before transparent pass in OpenGL3 renderer
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2023-04-12 09:08:30 +02:00 |
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Rémi Verschelde
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ecbb196728
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Merge pull request #75954 from clayjohn/GL-multimesh-one
Check for instancing without relying on instance_count when drawing 2D meshes
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2023-04-12 09:08:06 +02:00 |
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Rémi Verschelde
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1b14e1a293
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Merge pull request #75908 from Calinou/compute-pipeline-fix-typo
Fix `compute_pieline` typo in `RenderingDevice.compute_pipeline_is_valid()`
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2023-04-12 09:07:43 +02:00 |
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Rémi Verschelde
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6a6e36ec6a
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Merge pull request #75795 from cody82/fix-html-particle-shader
Fix "error X3708: continue cannot be used in a switch" in HTML export
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2023-04-12 09:06:57 +02:00 |
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Yuri Rubinsky
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1433c98e9f
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Merge pull request #75831 from Chaosus/shader_fix_texture_array_hint_completion
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2023-04-12 08:58:59 +03:00 |
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clayjohn
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ed0c378bda
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Ensure that depth write state is updated before transparent pass in OpenGL3 renderer
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2023-04-11 21:17:24 -07:00 |
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clayjohn
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016946b552
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Write out render_mode even when mode is set to default in VisualShaders
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2023-04-11 18:03:00 -07:00 |
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clayjohn
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579ca03e88
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Check for instancing without relying on instance_count when drawing 2D meshes
This ensures that Particles and MultiMeshes still draw when instance_count is 1
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2023-04-11 16:58:42 -07:00 |
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Rémi Verschelde
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ab7cb2a95d
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Merge pull request #72938 from dsnopek/webxr-frame-rate
[WebXR] Add support for getting and setting display refresh rate
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2023-04-11 22:56:06 +02:00 |
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Rémi Verschelde
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6d7413be74
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Merge pull request #75941 from Mallardbro/patch-1
Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
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2023-04-11 19:41:11 +02:00 |
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Rémi Verschelde
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bba753db0d
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Merge pull request #75938 from YuriSizov/editor-no-spammy-icons
Prevent errors in the Inspector when looking for script icons
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2023-04-11 19:41:07 +02:00 |
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Rémi Verschelde
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95791889e2
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Merge pull request #75933 from akien-mga/windows-tts-hashmap
Windows TTS: Use HashMap instead of RBMap for ids
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2023-04-11 19:41:03 +02:00 |
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Rémi Verschelde
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12f2c753fe
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Merge pull request #75923 from dalexeev/editor-rtl-selection-color
Editor Theme: Set `selection_color` property of `RichTextLabel`
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2023-04-11 19:40:59 +02:00 |
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Rémi Verschelde
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fa2fdefc17
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Merge pull request #75922 from bruvzg/bidi_error_handling
[TextServer] Improve BiDi error handling.
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2023-04-11 19:40:56 +02:00 |
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Rémi Verschelde
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96080893d4
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Merge pull request #75909 from smix8/fix_forced_optimization_4.x
Fix forced optimization in dev_build
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2023-04-11 19:40:52 +02:00 |
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Rémi Verschelde
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cbf7412e38
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Merge pull request #75905 from Calinou/colorpicker-allow-named-colors
Allow entering named colors in ColorPicker's hex field
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2023-04-11 19:40:48 +02:00 |
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Rémi Verschelde
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f7f7250c0d
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Merge pull request #75827 from Kvel2D/fix-custom-cursor-atlas-texture-bug
Fix custom cursor using atlas texture
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2023-04-11 19:40:44 +02:00 |
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Rémi Verschelde
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fff0ee0fc4
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Merge pull request #75822 from YeldhamDev/no_multi_zero
Remove unnecessary zero multiplications
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2023-04-11 19:40:40 +02:00 |
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Rémi Verschelde
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ef17794d17
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Merge pull request #75812 from RandomCatDude/sky-fog-luminance-fix
Move sky luminance scaling to before fog is applied
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2023-04-11 19:40:36 +02:00 |
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Rémi Verschelde
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6fedcfab3e
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Merge pull request #75805 from MewPurPur/optimize-delaunay
Optimize 2D Delaunay and make it more readable
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2023-04-11 19:40:32 +02:00 |
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Rémi Verschelde
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72233a0f0b
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Merge pull request #75785 from Riteo/svg-borders-to-paths
Convert the logo's text outlines into paths
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2023-04-11 19:40:28 +02:00 |
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Rémi Verschelde
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c5d9470c7c
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Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
Improve includes of `EditorNode` (and everything else)
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2023-04-11 19:40:24 +02:00 |
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Rémi Verschelde
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7b078bfe14
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Merge pull request #75632 from Calinou/test-texture-fix-creation
Fix `get_test_texture()` returning an almost fully white texture
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2023-04-11 19:40:19 +02:00 |
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Rémi Verschelde
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5722d6e3cc
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Merge pull request #75451 from bruvzg/web_mac_keys
[Web] Detect host OS and use macOS keys on mac hosts.
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2023-04-11 19:40:16 +02:00 |
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Rémi Verschelde
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02b9a9268a
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Merge pull request #74326 from mjunix/patch-1
macOS export: Fix validation of codesigning certificate password
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2023-04-11 19:40:11 +02:00 |
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Rémi Verschelde
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23a3e3984b
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Merge pull request #74117 from Animtim/RichTextLabel_LocalizationFix
Add translation support to RichTextLabel
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2023-04-11 19:40:07 +02:00 |
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Rémi Verschelde
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1eec25acf3
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Merge pull request #73558 from Malcolmnixon/render-target-size-multiplier
Added render target size multiplier option
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2023-04-11 19:40:02 +02:00 |
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Rémi Verschelde
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347a8e20ae
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Merge pull request #69324 from RedMser/advanced-settings-errors
Make it easier to solve warnings/errors referring to project settings
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2023-04-11 19:39:53 +02:00 |
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Kvel2D
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41f0a523db
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Fix custom cursor using atlas texture
Remove image.is_valid() check
There is already a fail condition and image is not used before that
Move up texture_is_valid() check
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2023-04-11 19:16:24 +02:00 |
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ShadyChibinko
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9d2aecade0
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Add Tab Metadata
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2023-04-11 12:52:03 -04:00 |
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Johan Mattsson
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76e1d1363b
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macOS export: Fix validation of codesigning certificate password
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2023-04-11 18:45:46 +02:00 |
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Hugo Locurcio
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dd53037f74
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Fix typo in FinalAction switch statement in RenderingDevice
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2023-04-11 18:44:12 +02:00 |
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Mallardbro
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c25d015d06
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Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
A small typo with the definitions of `focus_neighbor_right` and `focus_neighbor_top`. Both use "bottom" rather than the correct side for each.
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2023-04-11 17:38:10 +01:00 |
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Adam Scott
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1236302388
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Add missing script_type nullptr check
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
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2023-04-11 12:36:28 -04:00 |
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Hugo Locurcio
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4d8331ad1f
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Round values to 3 decimals in the ColorPicker constructor string
This makes the whole string always fit within the LineEdit
(at least when using the default font).
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2023-04-11 18:29:52 +02:00 |
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Yuri Sizov
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ca808c88a4
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Merge pull request #71747 from Koyper/rich_text_label_dropcap_selection_bug
Fixed RichTextLabel wrong selection offset after drop cap
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2023-04-11 18:25:39 +02:00 |
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Pedro J. Estébanez
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2f4168daeb
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Fix edge cases of object lifetime when signals involved
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2023-04-11 17:27:39 +02:00 |
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Koyper
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99376eebe0
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Fixed RichTextLabel wrong selection offset after drop cap.
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2023-04-11 10:09:26 -05:00 |
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Gonçalo Vasconcelos
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b74d4f45bb
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C#: Add Basis.LookingAt
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2023-04-11 16:05:35 +01:00 |
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Yuri Sizov
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5e6ce7826a
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Prevent errors in the Inspector when looking for script icons
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2023-04-11 16:51:20 +02:00 |
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George Marques
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59b8c70007
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GDScript: Don't use pool for reference types
Since they need to be properly initialized and finalized to adjust the
reference counter.
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2023-04-11 16:46:31 +02:00 |
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