Commit Graph

6818 Commits

Author SHA1 Message Date
Rémi Verschelde a377c5ca22 Merge pull request #66655 from MisterMX/feat/astargrid2d-vector2i
refactor(AStarGrid2D): Return `Vector2i` in `get_id_path`
2022-10-03 09:24:40 +02:00
Micky f4b58c6220 Improve AtlasTexture's Documentation
Reduces repetition, rearranges sentences to improve structure, attempts to be more impersonal ("clips" -> "is_clipped") and consistent with other more common classes.

Also remove outdated snippet from the description ("cannot be tiled in nodes such as TextureRect" is no longer true in master).
2022-09-30 20:27:52 +02:00
Rémi Verschelde ef8834a642 Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy
ci: add Python static analysis check via mypy
2022-09-30 17:44:39 +02:00
Rémi Verschelde 166df0896c Fix typos with codespell
Using codespell 2.3-dev from current git.

And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
Jiri Suchan c5bd2f9dce ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
MisterMX bf19a1d3b3 refactor(AStarGrid2D): Return Vector2i in get_id_path
Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-30 12:02:28 +02:00
clayjohn a09bb9037e Use mobile as the default rendering method on mobile when vulkan is supported 2022-09-30 09:57:00 +02:00
Victor Karp 43fe12e94e Fix missing "s" at the end of word in `OS.move_to_trash()` description
Change "Do not use it for files in res:// as it will not work in
exported project." to "[...] projects."
2022-09-29 20:59:49 +02:00
Rémi Verschelde 7c7a86f0fd Merge pull request #66592 from KoBeWi/look_at_me_I_am_the_captain_now
Fail `look_at()` if not inside tree
2022-09-29 15:34:08 +02:00
Rémi Verschelde f5f4d9bf00 Merge pull request #66143 from DarkKilauea/nav-queries-agent
Update NavigationAgent to use query_path
2022-09-29 15:33:25 +02:00
kobewi c080b9dc05 Fail look_at() if not inside tree 2022-09-29 13:34:28 +02:00
Josh Jones a2c53b881b Update NavigationAgent to use query_path
This paves the way for having agents respond to link traversal.
2022-09-28 23:01:12 -06:00
Rémi Verschelde f8745f2f71
Merge pull request #66103 from Zylann/bind_property_usage_read_only 2022-09-29 00:09:51 +02:00
Marc Gilleron 856466ed02 Expose `PROPERTY_USAGE_READ_ONLY` 2022-09-28 22:50:55 +01:00
Rémi Verschelde ba25a6e93b Merge pull request #66549 from MisterMX/tilemap-get-used-rect
refactor(TileMap): Return `Rect2i` in `get_used_rect`
2022-09-28 20:49:29 +02:00
MisterMX 407bbdda20 refactor(TileMap): Return Rect2i in get_used_rect
Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-28 17:04:15 +02:00
Rémi Verschelde 14e1f36e61 Merge pull request #66492 from bruvzg/gde_ts_underscr
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
2022-09-28 12:12:29 +02:00
Rémi Verschelde 45d0033188 Merge pull request #65898 from konczg/add_passthrough_extension_wrapper
Add passthrough extension wrapper
2022-09-28 10:08:15 +02:00
bruvzg 8f5d56e04a
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
Rémi Verschelde 0f1efa7c55 i18n: Sync classref translations with Weblate (3.5 branch)
(cherry picked from commit 8dbd40db65)
2022-09-27 23:51:12 +02:00
Gabor Koncz 72203a4da4 Add Passthrough extension wrapper 2022-09-27 12:26:53 +02:00
Aaron Franke fe7135344b
C#: Update Basis Euler angle code to match core 2022-09-25 22:28:52 -05:00
Rémi Verschelde ef26618359 Merge pull request #66290 from 4d49/physics2d-area-methods
add `area_get_collision_layer` &`area_get_collision_mask`
2022-09-25 17:08:55 +02:00
Rémi Verschelde d456dce8af Merge pull request #65535 from RedMser/script-editor-inheritance-icon
Show override icon in script editor gutter
2022-09-25 17:08:45 +02:00
smix8 c87ad9d7c1 Add missing postprocessing doc for PathQueryParameters 2022-09-25 15:48:43 +02:00
Mansur Isaev efd4dc20a3 Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
clayjohn 36cb3c4050 Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
Rémi Verschelde 006e345695
Merge pull request #65817 from bruvzg/typed_array 2022-09-23 10:24:46 +02:00
Rémi Verschelde ee95cc0b79 Merge pull request #66177 from rburing/callable_callv
add `callv` method
2022-09-23 09:45:02 +02:00
bruvzg 163257d51b
[GDExtension] Implement support for typed arrays. 2022-09-22 23:31:27 +03:00
bruvzg 0dab11afa4
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
Rémi Verschelde 8e14f9ba21 Merge pull request #64679 from DarkKilauea/nav-region-props
Improve consistency of NavigationRegion setters
2022-09-22 08:27:35 +02:00
Rémi Verschelde d96b7d767a Merge pull request #66110 from Zylann/reference_get_count
get_reference_count()`
2022-09-22 08:26:29 +02:00
Josh Jones a25bb9811a Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
Rémi Verschelde e5c544750c
Merge pull request #66234 from KoBeWi/dir_access_denied
Fix wrong DirAccess example
2022-09-22 06:12:13 +02:00
Rémi Verschelde 6e773f7124
Merge pull request #66232 from Evanaellio/fix-tool-annotation
Fix code examples for @tool annotation
2022-09-22 06:08:07 +02:00
Matthew 4ea2703eee
Merge pull request #66230 from Evanaellio/swap-resourcesaver-save-arguments
Swap arguments of ResourceSaver.save()
2022-09-21 19:15:44 -04:00
kobewi 185be4a788 Fix wrong DirAccess example 2022-09-21 23:43:52 +02:00
Evanaellio 6eac901ecb Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
Evanaellio 1acd0f1bab Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
Marc Gilleron 474cee7daf Rename and expose `RefCounted::get_reference_count()` 2022-09-21 21:18:54 +01:00
Rémi Verschelde 0b06f8b0bd Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Add missing initial window flags and window mode to the project settings.
2022-09-21 18:56:31 +02:00
Rémi Verschelde 057dd292e4 Merge pull request #62666 from AThousandShips/tree_folding
Tree recursive folding (like Scene Tree Dock)
2022-09-21 15:36:43 +02:00
Danil Alexeev df2209c700
Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
Ninni Pipping df9eaf5f47 Tree recursive folding 2022-09-21 13:28:29 +02:00
Rémi Verschelde 85a46d36b5 Merge pull request #66096 from 4d49/decompose-polygon-in-convex
Add method bind for `Geometry2D.decompose_polygon_in_convex`
2022-09-21 13:26:08 +02:00
Rémi Verschelde 9521849da6 Merge pull request #62429 from smix8/navigation_path_query_4.x
Add NavigationPathQuery objects and NavigationServer query_path()
2022-09-21 13:25:48 +02:00
Rémi Verschelde e9ce59b342 Merge pull request #66201 from asmaloney/doc-error-magnitude
[doc] Fix Quaternion "angle_to" docs
2022-09-21 11:07:04 +02:00
Rémi Verschelde 7bf61e3912 Merge pull request #64359 from Mickeon/rename-camera-rotating
Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21 11:06:41 +02:00
Rémi Verschelde 28e1dc6162 Merge pull request #65828 from rburing/body_state_sync_callable
make `body_set_state_sync_callback` take a `Callable`
2022-09-21 11:05:41 +02:00
Andy Maloney 02aa4fbe65 [doc] Fix Quaternion "angle_to" docs
Related to discussion in #64551
2022-09-21 02:53:05 -04:00
Ricardo Buring 0c2055d15d Callable: add callv method
This method can be called from GDExtension.
2022-09-21 08:25:48 +02:00
Mansur Isaev 623e23c625 Add method bind for `Geometry2D.decompose_polygon_in_convex` 2022-09-21 09:40:03 +04:00
Micky ee16de583f Reverse Camera2D.`rotating` to `ignore_rotation`
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D

Updates description in the docs, as well.
2022-09-21 01:52:12 +02:00
RedMser a9b394d5bc Show method override icon in script editor gutter
Combines with the connection slot icon when both apply.
Can be clicked to jump to the method declaration (or documentation for
built-in classes).
2022-09-21 01:49:54 +02:00
Rémi Verschelde b809b6d97e
Merge pull request #66120 from RedMser/json-spec-docs
Add documentation note about `JSON.parse` not being spec compliant
2022-09-21 00:19:52 +02:00
Rémi Verschelde ae2d9be0fe
Merge pull request #63740 from Faless/net/4.x_http_request_decompress
[HTTP] Implement streaming decompression.
2022-09-20 22:29:16 +02:00
smix8 63dcb9aa80 Add NavigationPathQuery
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20 22:20:11 +02:00
Fabio Alessandrelli 273ba0794f [IO] Add StreamPeerGZIP for streaming compression/decompression.
Putting data results in writing the compressed/decompressed output into
a RingBuffer.
You can retrieve the content of the RingBuffer via get_data.

Support both gzip and deflate.
2022-09-20 18:39:10 +02:00
RedMser f225bfe28c Add note about JSON.parse not being spec compliant 2022-09-20 18:14:08 +02:00
Rémi Verschelde d8d10c30d0 Merge pull request #60408 from KoBeWi/statically_typed_directories
Introduce more static methods to directory API
2022-09-20 15:36:49 +02:00
Rémi Verschelde a23ba42f98 Merge pull request #63594 from Faless/img/4.x_loader_ext
[Core] Make ImageFormatLoader extensible.
2022-09-20 15:36:32 +02:00
kobewi cad1d27a6f Introduce more static methods to directory API 2022-09-20 14:22:45 +02:00
bruvzg 0ed4cc6287
[macOS] Add an option to align window buttons in "extend to title" mode. 2022-09-20 12:55:59 +03:00
Rémi Verschelde 7da532275b Merge pull request #65541 from clayjohn/renderer-setting
Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
Rémi Verschelde 7bb1af84f6 Merge pull request #66122 from raulsntos/dotnet/FirAccess🌲-docs
Improve C# documentation for FileAccess and DirAccess
2022-09-20 08:41:53 +02:00
Rémi Verschelde 7a4faba136 Merge pull request #66127 from RedMser/vs-cleanup
Further cleanup of VisualScript references
2022-09-20 08:41:47 +02:00
Rémi Verschelde f97b164330 Merge pull request #65880 from paulloz/dotnet/class-ref
Add new C# code blocks to class ref pages
2022-09-20 08:41:34 +02:00
Fabio Alessandrelli e8fc6bfeb5 [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
Rémi Verschelde 73c35e8d95 Merge pull request #65918 from clayjohn/quadmesh
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 22:03:17 +02:00
Rémi Verschelde 82961dda3d Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
Expose `EditorInspector.get_selected_path`
2022-09-19 22:01:32 +02:00
RedMser 5c5c3ab90e Further cleanup of VisualScript references 2022-09-19 21:37:26 +02:00
Paul Joannon 2316c3a3a9
Add new C# code blocks to class ref pages
- AStarGrid2D
- Engine
- Font
- Node
- OS
- Tweens
2022-09-19 19:38:29 +02:00
clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
Raul Santos 95393c310d
Improve C# documentation for FileAccess and DirAccess
- Adds using statements to C# examples to ensure the resources are freed after usage
- Adds explanation about the importance of disposing the FileAccess now that we don't have a close method
2022-09-19 18:46:44 +02:00
clayjohn 87710517fa Add QuadMesh back as a subclass of PlaneMesh.
This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19 08:53:10 -07:00
Marc Gilleron cee8bd9e76 Expose `EditorInspector.get_selected_path` 2022-09-19 15:20:34 +01:00
Rémi Verschelde ec60c4ee9e Merge pull request #65271 from KoBeWi/FirAccess🌲
Replace File/Directory with FileAccess/DirAccess
2022-09-19 15:33:24 +02:00
Rémi Verschelde 4ebf7d14ac Merge pull request #66079 from Zylann/project_settings_restart
Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19 15:33:11 +02:00
Rémi Verschelde 1445b052b4 Merge pull request #66104 from Zylann/notification_local_transform_changed
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19 15:32:43 +02:00
Rémi Verschelde 2d01768618 Merge pull request #66097 from Zylann/make_atlas_vec2i
make_atlas`
2022-09-19 15:32:28 +02:00
Rémi Verschelde d4f8418582 Merge pull request #66080 from Zylann/editor_property_set_read_only
Expose `EditorProperty._set_read_only` virtual method
2022-09-19 15:32:16 +02:00
Marc Gilleron 2a8aeddc93 Expose ProjectSettings.set_restart_if_changed(name, restart) 2022-09-19 13:57:07 +01:00
Marc Gilleron c00c29a136 Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` 2022-09-19 13:43:46 +01:00
Marc Gilleron 056a418862 Expose `EditorProperty._set_read_only` virtual method 2022-09-19 11:56:49 +01:00
Marc Gilleron 700bb066e0 Use `Vector2i` when returning atlas size in `Geometry2D::make_atlas` 2022-09-19 11:37:02 +01:00
bruvzg d104a4cdbd
Add missing initial window flags and window mode to the project settings. 2022-09-19 12:30:10 +03:00
kobewi 9f2dc68279 Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
Rémi Verschelde 97a6c9f16d Merge pull request #66070 from KoBeWi/call_of_undo
Change UndoRedo to use Callables
2022-09-19 09:23:32 +02:00
Rémi Verschelde 49891e4c2f Merge pull request #65915 from clayjohn/VULKAN-mobile-fog
Restore fog in vulkan mobile renderer.
2022-09-19 09:23:24 +02:00
kobewi b3997191d8 Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
Rémi Verschelde 0bb57bd9f2 Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-level-methods
Add recovery_as_collision in move_and_collide/test_move
2022-09-18 00:42:29 +02:00
fabriceci a72d5be2c6 Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
clayjohn 2ecc8b9a73 Restore fog in vulkan mobile renderer.
The condition accidentally disabled fog whenever it was enabled
2022-09-16 09:18:11 -07:00
Hugo Locurcio 7dee32ad14
Tweak LightmapGI defaults to be closer to the CPU lightmapper
- Use 3 bounces by default.
- Enable environment lighting from the scene by default.
  - This is not done in `3.x` for compatibility with existing projects,
    but it makes sense to do this by default since pretty much all
    outdoor scenes benefit from this.
- Set the custom environment color to white (like ReflectionProbe).
  - Its default energy is still 0, so it's invisible by default.
- Enable the generation of dynamic object probes by default.
- Tweak the `max_texture_size` property hint for better usability.
- Improve error messages when passing invalid sizes to
  `LightmapGI.set_max_texture_size()`.
2022-09-16 16:27:00 +02:00
MJacred ac9786c525 Add get_distribution_name() and get_version() to OS
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP

Co-authored-by: bruvzg
2022-09-16 11:17:36 +02:00
Rémi Verschelde d1b2a191ab
Merge pull request #65295 from reduz/json-as-resource 2022-09-16 10:58:01 +02:00
Rémi Verschelde 780211b81b Merge pull request #36541 from MJacred/docs/texture2darray
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
2022-09-16 09:20:34 +02:00
Rémi Verschelde d52dfebf75 Merge pull request #65432 from Calinou/doc-volumetric-fog
Improve volumetric fog and FogVolume documentation
2022-09-16 09:20:20 +02:00
Rémi Verschelde 16d44395b5 Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Allow negative `speed_scale` in AnimatedSprite2D & 3D
2022-09-16 09:18:42 +02:00