Rémi Verschelde
b18ef4dc83
SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`
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- `-fomit-frame-pointer` is included automatically by both GCC and
Clang in `-O1` and above.
- `-ftree-vectorize` is included automatically by GCC in `-O2` and
beyond, and seems always enabled by Clang.
Closes #66296 . See that issue for a detailed investigation.
(cherry picked from commit c5c3d13dc0
)
2022-12-04 20:03:06 +08:00
bruvzg
84904da07a
[Export] Use image loader directly to avoid "resource as image file" errors.
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(cherry picked from commit 908bef8eee
)
2022-11-30 15:56:06 +01:00
bruvzg
44739a121e
[3.x] Windows icon export improvements.
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Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-20 13:02:27 +02:00
Rémi Verschelde
92aedd5063
Merge pull request #68190 from ztc0611/3.x-ios-promotion
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[3.x] Add ProMotion/High Refresh Rate Support to iOS Exports
2022-11-03 11:34:22 +01:00
Zach Coleman
e538771d4f
[3.x] Add ProMotion Support to iOS Exports
2022-11-02 22:14:34 -04:00
Zach Coleman
5e7b0e3a61
[3.x] Add iOS UI Options
2022-11-02 22:13:18 -04:00
Fredia Huya-Kouadio
be4b07c3e4
Add `double_tap` attribute to `InputEventScreenTouch`
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This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-20 11:56:11 -07:00
Ted Spikes
4356077153
Check for ios_simulator when building for x86_64
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(cherry picked from commit 21f7bd0723
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
d5c1baa288
SCons: Refactor handling of `production` flag and per-platform LTO defaults
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Fixup to #63288 .
See #65583 for the bug report.
Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e6191
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
570e6c1730
SCons: Refactor LTO options with `lto=<none|thin|full>`
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Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.
Also add `linker` option to `server` platform missed in #63283 .
Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-05 14:45:12 +02:00
bruvzg
3a24839cb2
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-30 08:16:49 +03:00
Rémi Verschelde
59402ff8ad
Merge pull request #64631 from nathanfranke/3-ios-opaque
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(3.x) iOS: Force app store icon to be opaque, use proper errors, fix memory leak
2022-08-25 08:43:14 +02:00
Rémi Verschelde
8388ea1d6b
Merge pull request #64839 from akien-mga/3.x-zstd-1.5.2
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zstd: Update to upstream version 1.5.2
2022-08-25 00:51:28 +02:00
bruvzg
b7c9eb1a3c
Add arch flag to assembler to fix build on ARM64 macOS / iOS.
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(cherry picked from commit b767d2e0fd
)
2022-08-24 18:26:28 +02:00
Pedro J. Estébanez
0876491983
Clean iOS platform config of long gone macro
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(cherry picked from commit 8c2a577350
)
2022-08-24 17:13:21 +02:00
Nathan Franke
da3aecff01
3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
2022-08-19 13:18:01 -05:00
Fredia Huya-Kouadio
989d5990ad
Merge pull request #64420 from m4gr3d/investigate_read_write_access_loss_3x
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[3.x] Fix issue preventing the Android Editor from displaying the project content
2022-08-15 13:19:01 -07:00
Fredia Huya-Kouadio
3ac6b6a596
Disable threads used to check on plugins to load
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The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
2022-08-15 02:30:08 -07:00
Fredia Huya-Kouadio
d2213f76a9
Refactor the export checking logic to improve separation of concerns
2022-08-14 08:47:09 -07:00
Sergey Minakov
e8035ffe84
[iOS] Extend iOS plugins to support Swift runtime
2022-08-09 20:19:12 +03:00
Rémi Verschelde
0bed7ea63f
Merge pull request #61316 from bruvzg/tts_3x
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[3.x] Backport text-to-speech support.
2022-08-05 23:45:51 +02:00
Rémi Verschelde
26762a71b6
Merge pull request #58537 from winterpixelgames/feature/virtual-keyboard-types-3.x
2022-08-05 19:37:13 +02:00
Rémi Verschelde
818f1eed31
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Pedro J. Estébanez
0348fa2640
Flush accumulated input events on iOS
2022-07-08 20:01:19 +02:00
Jan Haller
861e155543
Fix exit code of --help and --version, and test them in CI
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Corrects prior regression which caused ERROR output and exit code of 1.
(cherry picked from commit d38d76d039
)
2022-07-08 14:54:16 +02:00
Brian Semrau
ce24b48e50
Add support for multiple virtual keyboard types
2022-07-07 14:22:28 -04:00
bruvzg
6489fe890e
Backport text-to-speech support.
2022-07-01 11:04:50 +03:00
bruvzg
f5fa1ca944
Add readable export errors. Add RTL image vertical alignment support.
2022-06-08 17:56:28 +03:00
Haoyu Qiu
b657d0c76c
Add dedicated macros for property name extraction
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* Replace case-by-case extraction with PNAME & GNAME
* Fix group handling when group hint begins with property name
* Exclude properties that are PROPERTY_USAGE_NOEDITOR
2022-05-19 11:31:35 +08:00
Hugo Locurcio
0df7aa1e2c
Increase compiler optimization when using `target=release` on iOS/Android
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(cherry picked from commit 78b4ec2d4d
)
2022-05-16 17:52:07 +02:00
Timo Schwarzer
8b55b80056
Fix vibration duration on iOS
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Fixes #61063
2022-05-16 10:33:41 +02:00
Paulo Feodrippe
c46bbdee53
Fix simulatenous touches for different touch types
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(cherry picked from commit a6f06d57dc
)
2022-05-05 13:49:50 +02:00
Timo Schwarzer
8fb9c96df9
Vibrate using iOS haptics engine on supported devices (3.x)
2022-04-27 09:46:42 +02:00
Hugo Locurcio
cec7c908ca
Add `get_screen_refresh_rate()` to OS
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This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
bruvzg
fa56990170
[macOS and iOS export] Add localized application name to the translation .plist files.
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(cherry picked from commit 5fdea69276
)
2022-03-10 17:18:40 +01:00
Sergey Minakov
e3cd47f6cc
[iOS] Fix multitouch not working correctly
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(cherry picked from commit 15ef056997
)
2022-03-02 11:00:26 +01:00
Sergey Minakov
4282076ab5
[iOS] Fix incorrect method name for input dragging event
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(cherry picked from commit 8b3ac9479e
)
2022-02-19 15:40:01 +01:00
Hugo Locurcio
7f9e974a8b
Add an `OS.get_processor_name()` method
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This method can be used to get the CPU model name.
It can be used in conjunction with
`VisualServer.get_video_adapter_name()` and
`VisualServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-16 18:39:02 +01:00
Rémi Verschelde
7a16bb2ee4
Fix typos with codespell
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Using codespell 2.2-dev from current git.
Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
(cherry picked from commit 1bdb82c64e
)
2022-02-11 09:50:59 +01:00
Sergey Minakov
aba5f6d9be
[iOS] Fix touch handling for overlay views
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Workaround for GodotView touches being called from UIWindow on different UIView input
2022-02-03 23:53:31 +03:00
bruvzg
f44b7c3188
Fix iOS export with manually specified signing/provisioning data.
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(cherry picked from commit 57db989a97
)
2022-02-03 11:30:17 +01:00
bruvzg
0e5f063b5b
Improve iOS icon / loading screen export.
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Merge "required" / "optional" icons into a single list.
Remove "generate_missing" and automatically rescale icons / loading screens that are missing or have incorrect size.
Print warning if icon or loading screen has incorrect size.
2022-01-19 16:04:16 +01:00
Marcel Admiraal
949ea2b326
Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis
2022-01-14 15:36:35 +00:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
bruvzg
6f81a8ee2c
Fix multiple missing UTF-8 decoding.
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(cherry picked from commit c69e0d16bc
)
2022-01-06 21:44:40 +01:00
bruvzg
d2558bdc8c
Fix decoding UTF-8 filenames on unzipping.
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(cherry picked from commit d2573c1636
)
2022-01-06 00:21:37 +01:00
Pedro J. Estébanez
abdf931832
Add off-screen GL context
2021-11-09 12:19:12 +01:00
Pedro J. Estébanez
25f01cb09d
Implement get_cache_path() for iOS, and improve it for Android and Windows
2021-11-08 22:33:54 +01:00
bruvzg
2e74bacf17
[iOS export] Capture and display xcodebuild output.
2021-11-07 11:06:21 +02:00
Rémi Verschelde
42d385b312
clang-format: Disable alignment of operands, too unreliable
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Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00