mbalint12
1bd1af776c
Add editor option for automatically closing the output when stopping the game.
2017-02-06 18:17:20 +01:00
Juan Linietsky
5cc63dee0f
ability to adjust propagation in gi probe
2017-02-06 05:12:15 -03:00
Juan Linietsky
6f2e16306a
Several bugfixes, improving the import workflow
2017-02-06 00:38:39 -03:00
Juan Linietsky
af3fabeb77
Ensure proper config version when reading the new configuration file.
2017-02-04 21:02:52 -03:00
Juan Linietsky
102b5fce85
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
2017-02-04 20:53:55 -03:00
Juan Linietsky
331a4d8078
completed scene importing (I hope?)
2017-02-04 20:31:15 -03:00
lonesurvivor
c71a6c6d71
Fix parsing bug which causes range(variable) to crash the engine
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problem was a segmentation fault caused by trying to access Vector constants[0] which isn't there if op->arguments.size() is not bigger than one.
- the changed OR condition didn't make sense (always true), should be AND
- changes the "constant" variable to be false per default and gets set to true when there is actually something pushed to "constants"
2017-02-04 20:57:39 +01:00
Juan Linietsky
ad2e1b1b92
fix continous reimport bug (i hope)
2017-02-04 11:12:03 -03:00
Juan Linietsky
27eae4ada1
Scene import more or less working, needs some missing features.
2017-02-04 09:48:04 -03:00
m4nu3lf
0d9b53ce5e
Fixed property setter in G6DOF joint
2017-02-03 21:23:23 +00:00
Juan Linietsky
d2b2d6801f
Changed OGG Vorbis type to be imported, so it's possible to specify loop
2017-02-03 08:55:29 -03:00
kbake
1169f4e040
Selected text is now deselected on ctrl+home/end
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This fixes Issue #7694 and also the error mentioned in the comments of that issue.
2017-02-03 02:01:41 -05:00
Juan Linietsky
9ce2ab9749
OBJ file importing!
2017-02-03 00:08:50 -03:00
Juan Linietsky
a02933bb3c
wav file importing!
2017-02-02 22:51:58 -03:00
Rémi Verschelde
63673de247
Merge pull request #7708 from volzhs/match-err
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Match ERROR_QUERY_FAILED enum with others
[ci skip]
2017-02-02 13:33:45 +01:00
Bojidar Marinov
6f3fc1f05a
Sort settings for scripts in the editor
2017-02-02 14:31:01 +02:00
volzhs
e3cf472651
Match ERROR_QUERY_FAILED enum with others
2017-02-02 21:15:47 +09:00
Pedro J. Estébanez
7b2fa207e9
Add shape property to TouchScreenButton
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Adapted from 67a0da34a2
2017-02-02 12:16:14 +01:00
volzhs
86a04198d9
Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
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Fix #7667
(cherry picked from commit 43a2599801
)
2017-02-02 08:24:52 +01:00
Pawel Kowal
b602096b9b
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolling is enabled
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(cherry picked from commit e9316a009e
)
2017-02-02 08:24:37 +01:00
Rémi Verschelde
251e014b59
Merge pull request #7578 from baekdahl/master
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x11: don't wait for window to be mapped
2017-02-02 08:21:05 +01:00
Rémi Verschelde
40e4c1f6ab
Merge pull request #7689 from eska014/webgl2
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Enable WebGL2 in web export, start fixing build
2017-02-02 08:18:42 +01:00
Rémi Verschelde
869d710198
Merge pull request #7683 from marcelofg55/master
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Fix issues with set_window_resizable on x11
2017-02-02 08:17:14 +01:00
Rémi Verschelde
a506898137
Merge pull request #7681 from karroffel/classdb_type
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corrected ClassDB::instance() return type
2017-02-02 08:15:43 +01:00
Rémi Verschelde
e59e6c69c4
Merge pull request #7672 from Hinsbart/drag_crash
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SceneTreeDock: Fix crash when dragging invalid nodes.
2017-02-02 08:14:19 +01:00
Rémi Verschelde
53c4dfe857
Merge pull request #7670 from RandomShaper/load-placeholder-dup
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Replicate load-as-placeholder state on node duplication
2017-02-02 08:13:51 +01:00
Rémi Verschelde
39f11ffc51
Merge pull request #7666 from Paulb23/line_length_guideline
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Fixed line lenght guideline, and added colour option
2017-02-02 08:12:46 +01:00
Rémi Verschelde
af6d59eed6
Merge pull request #7649 from Faless/fix_input_master
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Keyboard Input modifiers do not block actions.
2017-02-02 08:07:47 +01:00
Rémi Verschelde
ade3806a14
Merge pull request #7648 from RayKoopa/add_remove_animation_warning
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Added warning when removing animations
2017-02-02 08:06:34 +01:00
Rémi Verschelde
44d386ee80
Merge pull request #7645 from tagcup/x11_optimization_flags_v2
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Use -Ofast on x11. Also introduced use_lto option.
2017-02-02 08:06:06 +01:00
Rémi Verschelde
ff4ca593e2
Merge pull request #7704 from volzhs/fix-compile-error
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Fix compile error
2017-02-02 07:55:40 +01:00
volzhs
5f54b20e2f
Fix compile error
2017-02-02 11:18:37 +09:00
Juan Linietsky
b3aebcf6df
CSV translation import plugin
2017-02-01 20:41:05 -03:00
Juan Linietsky
2cd2ca7bbc
Lot of work in new importer, importing textures now works.
2017-02-01 09:46:36 -03:00
eska
e06edc67c0
Enable WebGL2 in web export, start fixing build
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Will not yet compile
2017-02-01 10:21:04 +01:00
marcelofg55
474e3ac055
Fix issues with set_window_resizable on x11
2017-01-30 13:25:48 -03:00
Karroffel
a7b1f9ee5a
corrected ClassDB::insatnce() return type
2017-01-30 14:13:13 +01:00
Rémi Verschelde
36b6ba8e94
Merge pull request #7680 from cbscribe/master
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grammar fixes, it's -> its
[ci skip]
2017-01-30 08:13:13 +01:00
Chris Bradfield
10176228b2
grammar fixes, it's -> its
2017-01-29 23:01:34 -08:00
Andreas Haas
a64a348054
SceneTreeDock: Fix crash when dragging invalid nodes.
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Fixes #7529
2017-01-29 14:32:40 +01:00
Pedro J. Estébanez
e4cc483f4c
Replicate load-as-placeholder state on node duplication
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Cherry-picked from 936f2e3b4e
2017-01-29 11:56:10 +01:00
Paulb23
6b42cd5fe6
Fixed line lenght guideline drawing with color option
2017-01-28 14:36:57 +00:00
Ferenc Arn
7a85d25218
Use -Ofast on x11. Also introduced use_lto option.
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debug_release doesn't turn off optimizations for release target now. Ensure that sanitizer options apply to both C and C++ files.
Built-in optimization/debug flags are prepended such that user-specified flags can override them.
Based on and around the discussion in PR #5194 .
2017-01-26 19:32:27 -06:00
Juan Linietsky
96de0141cc
Removed import/export system, will start new one from scratch.
2017-01-25 21:57:08 -03:00
Ray Koopa
f279df2654
Added warning when removing animations
2017-01-25 21:22:16 +01:00
Fabio Alessandrelli
9100db7b94
Keyboard Input modifiers do not block actions.
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This means, if you press "F" while holding "shift" and there is and
action registered for "F" that action should be pressed.
This commit restore this behaviour, lost when implementing
is_action_just_pressed.
If you want "blocking modifiers" you should code it via script.
Fixes 6826
2017-01-25 21:21:19 +01:00
lonesurvivor
9cddaab4d1
When overlappinng Area2Ds are removed with remove_child(), _enter_tree and _exit_tree signals are now properly disconnected upon removal
2017-01-25 20:52:44 +01:00
Rémi Verschelde
ae258e2679
Merge pull request #7640 from volzhs/fix-scrollbar-2d-editor-3.0
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Fix weird scrollbar appearance on 2D editor (3.0 master)
2017-01-25 20:39:31 +01:00
Rémi Verschelde
831d9b925a
Merge pull request #7563 from RayKoopa/extended_list_dir_begin
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Add parameters to Directory.list_dir_begin() to skip navigational or hidden entries
2017-01-25 20:22:34 +01:00
Rémi Verschelde
266fbd8c76
Merge pull request #7642 from guilhermefelipecgs/add_category
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Add run/output category
[ci skip]
2017-01-25 20:17:03 +01:00