Commit Graph

44988 Commits

Author SHA1 Message Date
kleonc
57ff4032d0 Fix CanvasItem not exiting its canvas group on canvas exit 2022-07-20 21:35:31 +02:00
Fabio Alessandrelli
1cf7ebda50
Merge pull request #62961 from Faless/mp/4.x_interest
Add peer visibility to MultiplayerSynchronizer.
2022-07-20 21:18:58 +02:00
Rémi Verschelde
e1c50152a0
Merge pull request #63232 from nathanfranke/simplify-editor-anchors
Simplify alignment preset, fixing icon for full rect
2022-07-20 21:15:14 +02:00
Rémi Verschelde
9a941ea35e
Merge pull request #61347 from fire-forge/theme-icons
Add type icons to Theme editor Import Items tab
2022-07-20 21:05:34 +02:00
Rémi Verschelde
9b9922f361
Merge pull request #63220 from Riteo/linuxbsd-build-improvements 2022-07-20 21:02:28 +02:00
Riteo
a21f8b7c13 Improve linuxbsd headless building, cleanup build scripts
Now the `linuxbsd` platform can be built headlessly (e.g. without X11
development libraries).

I also cleaned up some weird (old?) usages of the `env` variable which
seem to make no difference and are used nowhere else.
2022-07-20 19:48:35 +02:00
Yuri Sizov
dcd64799ef Use FlowContainer to handle toolbar overflow more gracefully 2022-07-20 20:43:45 +03:00
Rémi Verschelde
5777ec590b
Merge pull request #63257 from Riteo/ci-oom-fix 2022-07-20 19:38:27 +02:00
Pedro J. Estébanez
73ba313368 Improve messages about VRS 2022-07-20 19:37:05 +02:00
Nathan Franke
f3d43a384d
simplify alignment preset, fixing icon for full rect 2022-07-20 12:18:33 -05:00
Fabio Alessandrelli
ddee5f6050 Add peer visibility to MultiplayerSynchronizer.
MultiplayerSynchronizers can now be configured to limit their visibility
to a subset of the connected peers, if the synchronized node was spawned
by a MultiplayerSpawner (either automatically or via custom spawn) the
given node will also be despawned remotely.

The replication system doesn't have the logic to handle subspawn
directly, but it is possible to handle them appropriately by manually
updating the visibility of the parent before changing the one of the
nested spawns via the "update_visibility" function.

The visibility of each MultiplayerSynchronizer can be controlled by
adding or remove filters via "[add|remove]_visibility_filter(callable)".

To further optimize the network code, visibility filters can be configured
to be automatically updated during idle or physics frame, or set to always
require manual update (via the "update_visibility" function).
2022-07-20 19:08:35 +02:00
Riteo
f035e7844f Remove -pipe from LINKFLAGS
For some reason this fixes the CI from going OOM.
2022-07-20 19:04:31 +02:00
Riteo
ef9039ad36 Revert "CI: Disable Linux GCC ASAN temporarily"
This reverts commit 04e955841f.

It looks like we can just remove `-pipe` for the CI to complete.
2022-07-20 19:03:38 +02:00
Yuri Rubinsky
702b6a00d8 Fix icons not loaded correctly in the visual shader editor 2022-07-20 19:24:42 +03:00
Rémi Verschelde
351197bfe4
Merge pull request #63254 from akien-mga/ci-disable-gcc-asan 2022-07-20 18:20:17 +02:00
Rémi Verschelde
04e955841f
CI: Disable Linux GCC ASAN temporarily
Another attempt at fixing CI which seems to get a linker crash since today (likely OOM).
2022-07-20 16:35:03 +02:00
Max Hilbrunner
8d15814e6a
Merge pull request #60256 from octetdev2/docs-fix-staked-typo
Fix typo in `TILE_LAYOUT_OFFSET_STACKED` description
2022-07-20 12:18:41 +02:00
Rémi Verschelde
7378dc6c90
Merge pull request #63221 from BastiaanOlij/fix_createinfo_struct
Add missing fields to VkRenderPassCreateInfo2KHR struct
2022-07-20 09:07:59 +02:00
Bastiaan Olij
b9c94f6780 Add missing fields to VkRenderPassCreateInfo2KHR struct 2022-07-20 12:52:37 +10:00
Max Hilbrunner
e44a2f1680
Merge pull request #63215 from VojtaStruhar/issue-58019
[Docs] Filled in MultiMesh instance_count detail.
2022-07-19 23:37:18 +02:00
Vojtěch Struhár
5a61906330 Filled in MultiMesh instance_count doc. 2022-07-19 22:41:56 +02:00
kobewi
df5655fdca Highlight ^NodePath and &StringName differently 2022-07-19 20:20:30 +02:00
Rémi Verschelde
715f556cd4
Merge pull request #62139 from bruvzg/label_font_setttings
Add LabelSettings resource for quick Label theme property override.
2022-07-19 20:16:01 +02:00
Rémi Verschelde
e37525896e
Merge pull request #63190 from fabriceci/fix-calculation-angular-velocity 2022-07-19 17:14:20 +02:00
Rémi Verschelde
cce330bda5
Merge pull request #63187 from RandomShaper/fix_atomic_cmp_exchange 2022-07-19 17:09:59 +02:00
Rémi Verschelde
eea14a0edc
Merge pull request #63005 from Chaosus/image_rotate
Implement `rotate_90/rotate_180` functions to `Image`
2022-07-19 15:21:16 +02:00
Rémi Verschelde
8351d75b7f
Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu 2022-07-19 13:49:43 +02:00
Rémi Verschelde
6ec21d8969
Merge pull request #63194 from bruvzg/fix_fs_pos 2022-07-19 13:26:09 +02:00
Rindbee
8972dd8492 Fix incorrectly clearing edit menu
Delete only if `editor_enabled` is true, otherwise destructor may delete it repeatedly.
2022-07-19 19:09:27 +08:00
bruvzg
680b5f1afb
[Windows] Set fullscreen flags on window creation. 2022-07-19 13:36:39 +03:00
Rémi Verschelde
7fd29b5464
Merge pull request #59301 from fire-forge/layout-preset-full-rect 2022-07-19 12:06:00 +02:00
Rémi Verschelde
035d91ed73
Merge pull request #63191 from bruvzg/set_screen_4 2022-07-19 11:56:06 +02:00
bruvzg
7c005ba723
Improve DisplayServer.window_set_current_screen
Prevent unnecessary fullscreen toggle animation on macOS, when screen is not changed
Fix window position on Linux/X11
2022-07-19 12:26:11 +03:00
kobewi
5b47489bf8 Abort running if --path does not exist 2022-07-19 10:29:40 +02:00
fabriceci
db7c91e0ad Fix the calculation of the angular velocity when the rotation speed is not high. 2022-07-19 10:27:13 +02:00
Pedro J. Estébanez
02a584d8e6 Use the right memory ordering in SafeNumeric operations 2022-07-19 10:04:59 +02:00
Rémi Verschelde
00c0fbb8cf
Merge pull request #62871 from fire-forge/vector2i 2022-07-19 08:45:49 +02:00
Rémi Verschelde
bf24b49ee7
Merge pull request #63175 from fire-forge/filter-animations
Capitalize the SpriteFrames search bar placeholder text
2022-07-19 08:03:08 +02:00
Bastiaan Olij
eefcb5ed67 Move screen space effects into a separate class 2022-07-19 13:27:39 +10:00
FireForge
468157bfe0 Capitalize the SpriteFrames search bar placeholder
Follow-up to https://github.com/godotengine/godot/pull/49488
2022-07-18 20:15:50 -05:00
FireForge
97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
FireForge
84431bd782 Use integer types in Image and ImageTexture methods
- Image.blit_rect()
- Image.blit_rect_mask()
- Image.blend_rect()
- Image.blend_rect_mask()
- Image.fill_rect()
- Image.get_used_rect()
- Image.get_rect()
- ImageTexture.set_size_override()
2022-07-18 19:43:32 -05:00
Rémi Verschelde
abe8b88702
Merge pull request #62834 from RandomShaper/fix_vk_sky_error
Bind correct default resource type in GI
2022-07-18 23:39:21 +02:00
Rémi Verschelde
d29e17d9d2
Merge pull request #63057 from sakrel/vulkan-fix-2d-shadows 2022-07-18 21:53:12 +02:00
Rémi Verschelde
9276c65522
Merge pull request #62265 from d-robbins/specular_shininess_used 2022-07-18 21:35:46 +02:00
Rémi Verschelde
2b499e1987
Merge pull request #63157 from Faless/mbedtls/2.18.1_1
Bump mbedtls to 2.18.1 (headers).
2022-07-18 18:53:40 +02:00
Fabio Alessandrelli
baa261cdc8 Bump mbedtls to 2.18.1 (headers). 2022-07-18 18:25:29 +02:00
Rémi Verschelde
ee53a5161c
Merge pull request #63145 from Rindbee/fix-getting-outdated-tab-controls 2022-07-18 16:19:49 +02:00
Rémi Verschelde
1fd7ecdbd1
Merge pull request #49488 from kleonc/sprite_frames_editor-anim-search-box-master 2022-07-18 16:19:21 +02:00
Rémi Verschelde
d2df09d02b
Merge pull request #63037 from cdemirer/fix-non-global-autoload-code-completion-crash 2022-07-18 16:13:29 +02:00