Commit Graph

60 Commits

Author SHA1 Message Date
volzhs c2226d1199 Fix network IP setting change
Fix #5368

(cherry picked from commit 515472bc52)
2016-06-25 02:04:27 +02:00
sunnystormy 418cd58d47 Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258)
(cherry picked from commit b3b1fdae85)
2016-06-25 01:42:00 +02:00
Warlaan c6ef223498 The create dialog starts collapsed now.
The original behavior can be reactivated in the editor settings.

(cherry picked from commit 987192775a)
2016-06-05 00:01:29 +02:00
Paulb23 99c948ba56 Added breakpoint markers, issue 4750
(cherry picked from commit 72fda444d1)
2016-06-04 22:20:02 +02:00
Hugo Locurcio 5ad050be2b Change the default comment color to #676767 (#4763)
A neutral gray color, more readable than the old brown one.
(cherry picked from commit e75701e0b5)
2016-06-04 22:20:02 +02:00
Paulb23 86c0438f9d Member variable syntax highlighting
(cherry picked from commit fc9f9adcb2)
2016-06-04 22:20:02 +02:00
Paulb23 bd51dea8f6 Added caret blink in text editor
(cherry picked from commit e03e7deb1b)
2016-05-12 09:04:03 +02:00
Paulb23 73296a9a6d Trim trailing white space on save, issue 4383
(cherry picked from commit f3e6569e00)
2016-04-27 20:17:25 +02:00
Marc Gilleron f32a4dc516 Made trackpad behaviour optional in 3D mode (issue #4265)
(cherry picked from commit 84d706cb35)
2016-04-27 08:44:40 +02:00
Paulb23 b5a438413a Setting to change line number color
(cherry picked from commit 8c328474f2)
2016-04-27 08:42:18 +02:00
Paulb23 b7f5418f8d Ability to change the caret color
(cherry picked from commit c7519f091d)
2016-04-27 08:37:20 +02:00
Paulb23 bb6cfc130b Option to toggle syntax highlighting
(cherry picked from commit d78e98e2a4)
2016-04-06 19:39:36 +02:00
Paul Batty 01471e4c09 Function syntax highlighting
(cherry picked from commit 50aa78210c)
2016-04-02 22:19:54 +02:00
Paulb23 937a96b26b Option to toggle line numbers
(cherry picked from commit 474911c533)
2016-04-02 22:15:38 +02:00
Paulb23 523625a3d1 Syntax highlighting for numbers
(cherry picked from commit c844c2d604)
2016-04-02 22:14:27 +02:00
Paulb23 64a8fe6ad7 Option to toggle tab drawing
(cherry picked from commit 0fc7be89d3)
2016-04-02 22:12:29 +02:00
Paulb23 8a78112e5b Highlight all occurrences of selected word
(cherry picked from commit b0488cacf2)
2016-04-02 22:10:41 +02:00
Paulb23 8fd4c78caf Added configuable tab size
(cherry picked from commit 9234bd3ff9)
2016-04-02 22:08:41 +02:00
Paulb23 da356eca0f Enabled scrolling past end of file
(cherry picked from commit f19eea2f2d)
2016-04-02 21:57:10 +02:00
Ariel Manzur f619b05751 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
(cherry picked from commit 30d0ca9766)
2016-02-29 09:00:35 +01:00
Ariel Manzur 9c939d389e ._sc_ file is now a ConfigFile for self contained mode
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
Ariel Manzur c0e7155591 Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory 2016-02-19 04:43:35 -03:00
Nuno 67a839c791 * Added numpad emulation (fixes #3612) 2016-02-12 11:51:25 +00:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Franklin Sobrinho d9f4d3952d Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
Juan Linietsky 3974fbb852 -fixed tabs 2015-11-18 04:47:41 -03:00
Juan Linietsky 474c72697d Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17 12:11:13 -03:00
Juan Linietsky cf57a654d7 new editor settings customization of where to run the game from the editor 2015-08-30 23:36:46 -03:00
Juan Linietsky 9d185ccc30 -Merged the file server with the live editing and remote debug
-It is now really easy to deploy an android build with debug, and debug it
2015-08-06 02:37:40 -03:00
Peace Sells a009fadfff Added GridMap settings which allows the user to enter a pick distance. 2015-07-09 20:51:49 -06:00
Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE*
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00
Juan Linietsky 9acab32daa new file dialog!
-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00
Juan Linietsky d5348eebdc work in progress, resource previews 2015-05-31 02:00:18 -03:00
est31 1268e65aa5 Set settings directory variable when loading settings fails
This makes export work when you are first running godot for your user.
2015-05-05 18:19:14 +02:00
Juan Linietsky 68700ee3a9 Proper support for code editor autosaving (disabled by default) 2015-05-04 23:32:40 -03:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rollenrolm db0a71fc58 New option to show/hide hidden files 2015-03-21 18:33:32 +01:00
Juan Linietsky cdf3c5b0eb Merge pull request #1181 from adolson/duplicate-node-naming-prefs
fix naming of duplicated nodes, closes #1161
2015-01-17 09:48:11 -03:00
marynate d0055a751b Add current_line_color ediotr setting for script and shader editor 2015-01-15 16:59:07 +08:00
Dana Olson 9bbc3f0c94 fix naming of duplicated nodes, closes #1161, adds separator character preferences 2015-01-11 00:08:32 -05:00
Juan Linietsky 167c1027be -fixed bug on focus capture, now respets line/text edit
-when playing animations, property editor is now refreshed properly, fixes #1046
2015-01-03 15:39:01 -03:00
jaromirhribal d128ec9263 added blender/maya like zoom style 2014-12-28 14:01:08 +01:00
Juan Linietsky c8b2a5f64a -added brace matching to go with the new code completion 2014-12-17 01:53:34 -03:00
Dana Olson dc694f49b8 remove old unused pref, added new confirm insert track 2014-12-08 04:35:06 -05:00
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
Juan Linietsky eb7036344d Merge pull request #852 from adolson/autoscan-project-dir
add option to auto-scan a directory for projects
2014-11-02 10:14:18 -03:00
Dana Olson f7eff51969 add option to auto-scan a directory for projects 2014-11-01 02:06:29 -04:00
Juan Linietsky 0fa94a9690 Build System Changes
-=-=-=-=-=-=-=-=-=-=

Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
Dana Olson 884b79ce0e added settings for default project & export dirs 2014-08-24 21:20:45 -04:00
Juan Linietsky 3d68949a1c 2D Animation Improvements
-=-=-=-=-=-=-=-=-=--=-=-=

-Ability to set 2D nodes as bones
-Abity to set 2D nodes as IK chains
-2D IK Solver
-Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
2014-07-06 11:49:27 -03:00