Commit Graph

56 Commits

Author SHA1 Message Date
Cameron Reikes 757c509437 Add array slice method 2019-09-14 13:08:28 -07:00
Rémi Verschelde b90ef52ece Find trailing whitespace and indentation in gdnative_api.json 2019-07-29 18:48:21 +02:00
Chaosus bf237f651c Added direction_to to GDNative 2019-07-24 11:16:20 +03:00
Chaosus 080c0bb7fe Added count method to String 2019-07-23 18:55:54 +03:00
Rémi Verschelde f6f9f89078
Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_support
Setup Godot to support the Oculus Mobile SDK.
2019-06-16 10:37:57 +02:00
fhuya 2c3536810a Setup Godot to support the Oculus Mobile SDK. 2019-05-30 16:35:50 -07:00
Giacom c00427add3 Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
Rémi Verschelde 1deb41226d
Merge pull request #28738 from 2shady4u/master
Added native binding for dictionary duplication
2019-05-23 13:47:36 +02:00
shaderbeast 48bd2e459f Added native binding for dictionary duplication
Added entry in gdnative_api.json


Added function to header as well


Fixed versioning
2019-05-23 10:23:47 +02:00
Fabio Alessandrelli 729b1e9941 WebRTC refactor. Data channels, STUN/TURN support.
A big refactor to the WebRTC module. API is now considered quite stable.

Highlights:

- Renamed `WebRTCPeer` to `WebRTCPeerConnection`.
- `WebRTCPeerConnection` no longer act as `PacketPeer`, it only handle the connection itself (a bit like `TCP_Server`)
- Added new `WebRTCDataChannel` class which inherits from `PacketPeer` to handle data transfer.
- Add `WebRTCPeerConnection.initialize` method to create a new connection with the desired configuration provided as dictionary ([see MDN docs](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/RTCPeerConnection#RTCConfiguration_dictionary)).
- Add `WebRTCPeerConnection.create_data_channel` method to create a data channel for the given connection. The connection must be in `STATE_NEW` as specified by the standard ([see MDN docs for options](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/createDataChannel#RTCDataChannelInit_dictionary)).
- Add a `data_channel_received` signal to `WebRTCPeerConnection` for in-band (not negotiated) channels.
- Renamed `WebRTCPeerConnection` `offer_created` signal to `session_description_created`.
- Renamed `WebRTCPeerConnection` `new_ice_candidate` signal to `ice_candidate_created`
2019-05-16 11:21:20 +02:00
Fabio Alessandrelli 320960cd32 Add WebRTC GDNative interface 2019-04-12 18:51:24 +02:00
Fabio Alessandrelli f112f5785b Fixing C compatiblity for GDNative NET module
Also add net interfaces to gdnative_api.json
2019-02-24 21:23:23 +01:00
karroffel 56bb22c988 added godot_dictionary_get_with_default to GDNative
Recently, Dictionary::get() was introduced, which acts like a index
operator but allows the caller to specify a default value to return
instead of issuing an error.

This commit adds a new GDNative function that includes the default value.
2019-02-21 20:12:57 +01:00
Rémi Verschelde fe8cdafbf4
Merge pull request #20552 from KidRigger/gsoc-peer
Added interface for GDNative Videodecoder.
2019-01-09 17:30:09 +01:00
Hein-Pieter van Braam 4e25e5066b Reduce String CoW
By introducing an intermediate proxy class for the array subscript
operator for String and CharString we can control better when CowData
will actually CoW.

This should improve performance of String usage for most cases.
2018-12-16 16:51:38 +01:00
Anish 7199b7b5dd Added interface for GDNative Videodecoder.
Interface and callback api added for Videodecoder support.
Should be able to construct any format videodecoder using
only the given interface.

GSoC 2018 project.
2018-12-13 15:19:09 +01:00
lupoDharkael 2380f320e0 Update GDNantive API
Add missing Rect2 methods to GDNative API
Add missing Quat methods to GDNative API
Add missing NodePath methods to GDNative API
Add missing String methods to GDNative API
Add missing Array methods to GDNative API
Add missing Basis methods to GDNative API
Add missing Color methods to GDNative API
Update gdnative_api.json
2018-10-26 17:25:57 +02:00
Thomas Herzog e0f763f1c9 [GDNative] add Variant::Operator 2018-09-13 17:23:38 +02:00
Thomas Herzog 492b4cf837 [GDNative] add initial core 1.1 extension 2018-08-30 19:18:55 +02:00
Marcelo Fernandez a323b7a1ba Implemented profiling functions for NativeScript 2018-08-22 15:40:41 -03:00
Bastiaan Olij 1697cbb4bb Add access for GDNative modules to some platform dependent internals on Android 2018-06-19 17:49:23 +10:00
Bastiaan Olij 8901b3cf00 [WIP] Adding version info to GDNative ARVR interfaces 2018-05-27 20:31:41 +10:00
karroffel 70866bbafd changed GDNative API json format 2018-05-10 22:03:06 +02:00
Pedro J. Estébanez 00e98458ba Revert "Unify http- and percent- encode/decode"
This reverts commit b76ee30917.
2018-04-12 21:12:34 +02:00
Juan Linietsky cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
Enhance uri utils
2018-04-07 17:07:29 -03:00
karroffel ad93d3e277 [NativeScript] added global type tag system 2018-04-05 00:06:33 +02:00
Pedro J. Estébanez b76ee30917 Unify http- and percent- encode/decode
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative).
This commit keeps the percent-prefixed versions, but with the http-prefixed implementations.
2018-03-27 19:18:30 +02:00
tilpner a75a7e594e
gdnative_api.json: Change argument name to r_dest
This reflects its usage as an output argument,
consistent with the other godot_variant_new functions
2018-02-11 17:19:17 +01:00
karroffel 0b2afa24b8 add initial NativeScript 1.1 extension
This commit adds new functionality to NativeScript, namely:

 - ability to set and get documentation for classes, methods,
   signals and properties

 - ability to set names and type information to method arguments

 - ability to set and get type tags for nativescripts

 - ability to register instance binding data management functions

 - ability to use instance binding data
2018-02-09 15:04:41 +01:00
Marc Gilleron a3937e1220 Added GDNative copy constructor for PoolVectors Read and Write 2018-01-18 02:44:37 +01:00
karroffel 9ece961abe [GDNative] updates to string API and const fixes 2018-01-11 00:17:43 +01:00
Ruslan Mustakov 9d6d20e67c Remove get_stack_bottom
It's not used in godot-nim any longer and there were no other uses for
it.
2017-12-16 13:10:26 +07:00
Emmanuel Leblond 29df438f9a
Add missing godot_get_stack_bottom and godot_get_global_constants in gdnative_api.json 2017-12-15 00:37:46 +01:00
Indah Sylvia 3996a05324 Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
Rémi Verschelde 613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Bojidar Marinov 0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
poke1024 d6e54de502 Add bsearch and bsearch_custom to Array 2017-11-21 08:50:31 +01:00
Karroffel 5d666319e3 [GDNative] add a way to register call types 2017-11-20 14:49:22 +01:00
Karroffel 33ffdba553 [GDNative] removed godot_string_c_str 2017-11-20 11:10:05 +01:00
Ferenc Arn d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Karroffel 6d6208c63d [GDNative] renamed nativearvr to arvr in api.json 2017-11-10 13:08:19 +01:00
Karroffel 7ae2de8997 [GDNative] better API struct versioning 2017-11-10 12:08:09 +01:00
Karroffel 983404e0ce [GDNative] refactored API struct into core and extensions 2017-11-09 18:39:28 +01:00
Karroffel a2e09a5d41 [GDNative] even more API fixes 2017-11-07 18:17:11 +01:00
Thomas Herzog 3cbcf5c2dd
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
[GDNative] added Read and Write accessors to pool arrays
2017-11-04 14:22:25 +01:00
Bastiaan Olij 25c38c7542
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
Adding rumble support to ARVR controllers
2017-11-04 08:57:25 +11:00
Karroffel af5c6be074 [GDNative] added Read and Write accessors to pool arrays 2017-11-03 18:17:58 +01:00
Karroffel 8b11e17f70 [GDNative] small API bug fixes 2017-11-03 16:05:21 +01:00
Bastiaan Olij 167b7b5533 Adding rumble support to ARVR controllers (if implemented on the ARVR interface) 2017-11-01 23:59:14 +11:00
BastiaanOlij c6ce73c680 Couple of small changes so our ARVRInterfaceGDNative gets constructed and registered automatically when a module loads 2017-10-15 12:56:36 +11:00