Juan Linietsky
22637beb2e
Restore signal locking, for some reason missing.
2019-12-17 10:43:51 -03:00
Rémi Verschelde
4bb5fbafcb
Merge pull request #34397 from neikeq/fix-win-export-dec19-mono
...
Mono/C#: Fix project export and fix FindLast/GetFile regression
2019-12-17 13:19:50 +01:00
Ignacio Etcheverry
20d7013c60
Mono/C#: Fix project export and fix FindLast/GetFile regression
...
d09193b08a
introduced a regression in
StringExtensions.FindLast. StringExtensions.GetFile was also affected as it
relies on FindLast. This in turn broke the project exporter as it uses GetFile.
The cause of the regression is that now FindLast is calling LastIndexOf
with 'startIndex: 0'. This should be 'startIndex: str.Length - 1' instead.
Also fixed another regression in the project exporter:
de7c2ad21b
moved 'GodotTools/GodotSharpExport.cs'
to 'GodotTools/Export/ExportPlugin.cs' and in doing so accidently reverted
the changes from commit e439581198
.
2019-12-17 13:06:41 +01:00
alexchond
be3fc17603
Document DUPLICATE_USE_INSTANCING #2770
2019-12-17 13:41:36 +02:00
Rémi Verschelde
45908eebf3
i18n: Sync translation template with current source
2019-12-17 11:47:29 +01:00
Rémi Verschelde
5a74cc12d0
i18n: Sync translations with Weblate
2019-12-17 11:44:35 +01:00
Rémi Verschelde
c64c46db1d
doc: Sync classref with current source
2019-12-17 11:43:07 +01:00
Yuri Roubinsky
accf68b2cc
Merge pull request #34393 from Chaosus/fix_toggle_scripts_panel
...
Prevent showing toggle scripts panel switch in shader editor
2019-12-17 11:43:06 +03:00
Yuri Roubinsky
bb7b614da1
Prevent showing toggle scripts panel switch in shader editor
2019-12-17 11:19:43 +03:00
Rémi Verschelde
01a6223226
Merge pull request #34364 from Chaosus/toggle_scripts_panel
...
Moves switch for show scripts panel from File menu to status bar
2019-12-17 07:58:21 +01:00
Rémi Verschelde
8fdbfe0aa8
Merge pull request #34391 from timothyqiu/dialog-size
...
Fixes size of Create Function dialog
2019-12-17 07:58:05 +01:00
Rémi Verschelde
661636e148
Merge pull request #34389 from KoBeWi/ 🙄
...
Use global transform when calculating scroll
2019-12-17 07:57:32 +01:00
Haoyu Qiu
9adeec789c
Fixes size of create function dialog
2019-12-17 09:04:30 +08:00
Tomasz Chabora
3a3cab6494
Use global transform when calculating scroll
2019-12-17 00:51:07 +01:00
Rémi Verschelde
c3ea4ea9b7
Merge pull request #34382 from van800/profiler
...
Allow attaching any external profiler, including JetBrains dotTrace
2019-12-16 22:00:36 +01:00
Rémi Verschelde
3aa46a58cd
Merge pull request #34380 from akien-mga/mono-threads-suspend-windows
...
Mono: Enable threads suspend workaround on Windows
2019-12-16 21:08:29 +01:00
Ivan Shakhov
7c64779516
Allow attaching any external profiler, including JetBrains dotTrace
2019-12-16 20:34:30 +01:00
Juan Linietsky
21dec856f2
Use an internal skin unless one is supplied by user, fixes #32766
...
Even though this fixes the issue, the broken Skin resource in the inherited scene mesh will remain, it needs to be erased manually.
2019-12-16 13:00:30 -03:00
Catchawink
b2a14042d5
Fixed issues with using a relative path in the export window.
...
Before this fix, opening relative export paths inside of an EditorFileDialog was not possible. This was fixed by modifying String::path_to_file() to save relative paths in EditorExportPreset::set_export_path() more appropriately and changing EditorFileDialog::set_current_dir() to open relative paths.
2019-12-16 09:50:42 -05:00
Rémi Verschelde
a866028a7a
Mono: Enable threads suspend workaround on Windows
...
This appears to be necessary for current official builds cross-compiled
with MinGW from Linux, using Mono 6.6.0.160.
Follow-up to #31784 , see #29812 for details.
2019-12-16 15:40:26 +01:00
Rémi Verschelde
817165b96c
Merge pull request #34246 from tygree/nan-in-sprite-fix
...
Fixed a bug within sprite.cpp that caused a nan value to appear
2019-12-16 15:03:58 +01:00
Rémi Verschelde
f8ea390b52
Merge pull request #34269 from KoBeWi/scrolling_peeps
...
Scroll ScrollContainer to focused children
2019-12-16 14:03:21 +01:00
Tyler Greenwood
e4a0abdd93
Fixed a bug within sprite.cpp that caused nan values to appear when a texture had zero area
2019-12-16 13:53:35 +01:00
Rémi Verschelde
d4601776db
Merge pull request #34377 from timothyqiu/i18n
...
Makes more strings in editor translatable
2019-12-16 09:56:23 +01:00
Haoyu Qiu
7a9c337dfe
Makes more strings in editor translatable
...
* File type names in file dialogs
* Layout option names
* Visual shader editor UI
2019-12-16 16:41:07 +08:00
Rémi Verschelde
74977277fa
Merge pull request #34280 from zaksnet/fix-yield-documentation
...
Fix documentation for yield
2019-12-16 08:49:32 +01:00
Rémi Verschelde
51ab6a96fd
Merge pull request #34311 from mikkac/34289
...
Fix- using cut in first line of a script file does not remove the line
2019-12-16 08:48:47 +01:00
Rémi Verschelde
7f62ee69b1
Travis: Fix reporting clang-format errors after #34097
2019-12-16 08:46:36 +01:00
Rémi Verschelde
183eafcea8
Merge pull request #34375 from timothyqiu/vcenter
...
Center error icon vertically in AssetLib
2019-12-16 08:27:55 +01:00
Rémi Verschelde
6ec42b7507
Merge pull request #34372 from KoBeWi/how_to_graphnode
...
Mention how to add slots to GraphNode
2019-12-16 08:26:43 +01:00
Rémi Verschelde
b72e4079f3
Merge pull request #34374 from KoBeWi/thinking_out_of_the_loop
...
Prevent infinite loop when focus_next is invisible
2019-12-16 08:24:49 +01:00
Rémi Verschelde
c39aa2b200
Merge pull request #34367 from clayjohn/GLES2-shadow_color
...
Fix shadow color in GLES2 by making sRGB
2019-12-16 08:05:17 +01:00
Rémi Verschelde
c87e6fa36f
Merge pull request #34336 from aaronfranke/transform-doc
...
Document that translated does not behave like rotated or scaled
2019-12-16 08:03:10 +01:00
Haoyu Qiu
a3ab1cb698
Center error icon vertically in AssetLib
2019-12-16 09:24:02 +08:00
Tomasz Chabora
32939ccd39
Prevent infinite loop when focus_next is invisible
2019-12-16 01:33:25 +01:00
Tomasz Chabora
078e9c04d2
Mention how to add slots to GraphNode
2019-12-15 23:29:27 +01:00
clayjohn
2a694a44cb
fix shadow color in GLES2 by making sRGB
2019-12-15 10:27:31 -08:00
Aaron Franke
1b8b380993
Document that translated does not behave like rotated or scaled
2019-12-15 12:31:08 -05:00
Yuri Roubinsky
dc0199989d
Moves switch for show scripts panel from File menu to status bar
2019-12-15 16:56:28 +03:00
Rémi Verschelde
d8d96c9fa7
Merge pull request #34349 from timothyqiu/enum-scope
...
Show full enum name when not on the same doc page
2019-12-15 13:08:41 +01:00
Rémi Verschelde
e9474715c0
Merge pull request #34360 from timothyqiu/gdscript-func-docs
...
Updates docs for GDScript built-in functions
2019-12-15 12:33:38 +01:00
Haoyu Qiu
468fcd80bb
Updates docs for GDScript built-in functions
...
* Adds description for `ord()`
* Adds relationship description between `char()` and `ord()`
* Describes the argument of `char()` as Unicode code point instead of ASCII code
* Fixes wrong interval notation in `randi()` description
2019-12-15 19:06:29 +08:00
Rémi Verschelde
389b7939bf
Merge pull request #34356 from Calinou/styleboxflat-lower-max-corner-detail
...
Lower the maximum StyleBoxFlat corner detail to 20
2019-12-15 11:41:00 +01:00
Rémi Verschelde
7045111f45
Merge pull request #34344 from YeldhamDev/slider_unused_cleanup
...
Remove unused theme elements in H/VSlider
2019-12-15 11:29:08 +01:00
Rémi Verschelde
9c5fd89365
Merge pull request #34361 from timothyqiu/group-editor-min-size
...
Fixes wrong minimum size of Group Editor
2019-12-15 10:35:02 +01:00
Haoyu Qiu
bbaf212c62
Fixes wrong minimum size of Group Editor
...
Takes current editor scale into account when setting the minimum size.
2019-12-15 13:41:01 +08:00
Hugo Locurcio
324e02596f
Lower the maximum StyleBoxFlat corner detail to 20
...
This value should be sufficient even for very large corner radii.
This closes #34354 .
2019-12-14 23:35:01 +01:00
Rémi Verschelde
ce7d3bb1c7
Merge pull request #34353 from Calinou/increase-2d-editor-zoom-limits
...
Increase the TileSet and polygon UV editor zoom limits to 16×
2019-12-14 21:54:44 +01:00
Rémi Verschelde
d3a07d3550
Merge pull request #33910 from Faless/net/android_mlock
...
Acquire MulticastLock on Android when using broadcast/multicast
2019-12-14 21:53:08 +01:00
Hugo Locurcio
980e962bb8
Increase the TileSet and polygon UV editor zoom limits to 16×
...
This also changes the TileSet editor's minimum zoom to match
other 2D editors.
This closes #34346 .
2019-12-14 20:49:43 +01:00