Commit Graph

58 Commits

Author SHA1 Message Date
Duroxxigar a726d011d5
Made toplevel a property for Node3D and CanvasItem
(cherry picked from commit 85a8dbb7b6)
2020-10-01 16:00:47 +02:00
Hugo Locurcio bd76fcd43b Add an example to the `CanvasItem.draw_string()` documentation
This closes https://github.com/godotengine/godot-docs/issues/3374.

(cherry picked from commit 0c7735be5b)
2020-07-29 18:23:45 +02:00
Rémi Verschelde 36b746d903
Merge pull request #40822 from Calinou/doc-canvasitem-draw_multiline_colors-antialiased
Document `CanvasItem.draw_multiline_colors()` not supporting width and AA
2020-07-29 12:45:17 +02:00
Hugo Locurcio 39ec3ad2e5 Document `CanvasItem.draw_multiline_colors()` not supporting width and AA 2020-07-29 11:45:49 +02:00
Hugo Locurcio 451648c34d Improve visibility documentation for CanvasItem and Node3D
This closes https://github.com/godotengine/godot-docs/issues/3840.

(cherry picked from commit 27b09dfc44)
2020-07-28 00:53:16 +02:00
Hugo Locurcio bb753aaf17 Clarify that angles must be specified as radians in the documentation
This closes #36356.

(cherry picked from commit cae5260dab)
2020-04-20 11:53:40 +02:00
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Rémi Verschelde ba177ccaec doc: Misc updates for AnimationNode* and others
- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
  * Make `AnimationNodeTransition.input_<number>` properties internal
    so that they don't appear in the docs. They still appear in the
    inspector based on the actual number of inputs requested.
  * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
    particles in `ParticlesMaterial`, and thus only relevant for
    `CPUParticles3D`.
2020-01-23 12:37:33 +01:00
Chris Bradfield 378c4895ae [DOCS] Corrections and clarifications to classref 2020-01-10 10:46:41 -08:00
Rémi Verschelde d93201b27f
Merge pull request #33229 from Jummit/document-force_update_transform
Document force_update_transform
2019-11-01 14:03:01 +01:00
Jummit 2166437869 document force_update_transform 2019-11-01 10:37:39 +01:00
Rémi Verschelde aa0fa6b14f doc: Sync classref with current source 2019-10-26 16:40:41 +02:00
Rémi Verschelde efd55631e2 doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
Hugo Locurcio 2491c87f86
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
This also removes some duplicated editor code which is now obsoleted
by the new parameters in `draw_rect()`.
2019-07-09 20:30:18 +02:00
Rémi Verschelde a78373ddc2 doc: Remove null default values that can't be determined
Applying #30187.
2019-06-30 13:58:07 +02:00
Rémi Verschelde b9aa13e591 doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Sean Heffernan 426bcc9941 Change "Return" to "Returns" where necessary in XML documentation
In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".

Fixes #28867
2019-05-23 21:11:24 -07:00
Hugo Locurcio 1cfa74bf92
Improve the CanvasItem documentation
This makes it clear that line width and antialiasing in
`draw_multiline()` aren't implemented yet (see #16448).
2019-05-14 09:10:00 +02:00
Juan Linietsky 325f6c6581 Added inspector plugin documentation.
Fixed plugin bindings.
2019-04-23 16:39:09 -03:00
Rémi Verschelde 6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Rémi Verschelde 09e94aa087 doc: Sync classref with current source 2019-04-15 14:49:41 +02:00
Rémi Verschelde 63d3a42f82
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05 15:19:21 +02:00
Rémi Verschelde 39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Ignacio Etcheverry d80bc5cbba ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29 23:47:35 +01:00
Rémi Verschelde 6cdcde7114 doc: Add missing commas after "If true/false" 2018-12-20 13:47:12 +01:00
Juan Linietsky c2e165955f Updated documentation to visible property in CanvasItem, closes #20809 2018-12-14 11:36:53 -03:00
Rémi Verschelde d030c17d5e doc: Sync classref with current source 2018-12-13 15:12:25 +01:00
MrCdK 3f7ae10843 Fixed CanvasItem.draw_multimesh() binding. 2018-12-05 01:29:21 +01:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Jared d286e98fd1 Small documentation clarification added to CanvasItem. 2018-09-16 21:44:37 +03:00
Rémi Verschelde c320d9394d doc: Sync classref with current source 2018-09-11 00:18:21 +02:00
robojumper 98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Rémi Verschelde 3d9deda8b3 Sync classref with current source 2018-05-12 09:38:00 +02:00
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Poommetee Ketson eb63f7b071 [DOCS] Sync classref with current source 2018-02-25 15:14:25 +07:00
Rémi Verschelde 3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Rémi Verschelde f2e3825616 doc: Fix references to online tutorials after godotengine/godot-docs#1015 2018-01-25 09:03:59 +01:00
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
PetePete1984 f4d67433e7 More precise description for is_visible_in_tree 2018-01-22 16:22:17 +01:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Rémi Verschelde e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
Will Nations 3533e01eab [DOCS] Animation, CanvasItem, Curve3D, Curve 2017-12-13 23:05:56 -06:00
Rémi Verschelde ce0f894b48 doc: Sync classref with current source 2017-12-10 00:43:49 +01:00
Will Nations a9c9499c73 [DOCS] CanvasItem/Material/Layer, ClassDB, CollisionObject(2D) 2017-12-07 22:12:01 -06:00
Rémi Verschelde 7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Rémi Verschelde 92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
Rémi Verschelde bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00