Rémi Verschelde
07e4556434
Merge pull request #18080 from Alexander-Alekseev/fix_rigidbody_config_warning
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Fix of RigidBody's configuration warning for Z axis
2018-04-09 22:01:13 +02:00
Rémi Verschelde
ebeb493dc0
Merge pull request #18079 from Crazy-P/Resolves-Inccorect-Quaternion-Conversion
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Resolves Incorrect Quaternion Conversion
2018-04-09 21:58:05 +02:00
Rémi Verschelde
62e5be8651
Merge pull request #18075 from guilhermefelipecgs/fix_3086
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Fix custom cursor when it's hidden
2018-04-09 21:47:22 +02:00
Rémi Verschelde
24c2efc0f5
Merge pull request #16473 from ianb96/move_tab
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Drag to Rearrange Editor Docks
2018-04-09 21:45:06 +02:00
Pedro J. Estébanez
b964a9e678
Add support for radio-looking items with icon
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Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit.
Fixes #18063 .
2018-04-09 19:55:54 +02:00
Rémi Verschelde
93ae37f118
Merge pull request #18069 from mhilbrunner/docs-scenetree
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[DOCS] SceneTree
2018-04-09 19:49:44 +02:00
Guilherme Felipe
19d2a44e5d
Allow set_custom_mouse_cursor use same cursor(image) with different shapes.
2018-04-09 14:33:13 -03:00
Rémi Verschelde
9101a89510
Merge pull request #18054 from Mintormo/bugfix-inconsistent-sort-in-file-manager
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Fixed bug #17929 . Inconsistent sort in file manager.
2018-04-09 17:56:43 +02:00
Rémi Verschelde
36552c2c90
Merge pull request #18040 from Paulb23/color_region_cache
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Fixed colour regions and added local colour region cache
2018-04-09 16:05:26 +02:00
Ruslan Mustakov
dcf5be92a3
Make BaseButton not emit press when container is scrolled
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This fixes the problem described in #13996 in a proper way.
This also adds "deadzone" property to ScrollContainer. It can be used
on mobile, where taps are not as precise as mouse clicks. Player could
slightly move their finger when tapping, in which case we still want
the button to be pressed rather than the container to be scrolled.
2018-04-09 20:34:52 +07:00
Guilherme Felipe
62b835a2cd
Fix custom cursor when it's hidden
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[Linux] Ensures that the custom cursor will be used when changing to
MOUSE_MODE_VISIBLE. Fix #3086
[Windows] Fix cursor flickering when MOUSE_MODE_HIDDEN.
[Mac] Fix possible cursor flicker when MOUSE_MODE_HIDDEN.
2018-04-09 10:28:20 -03:00
Geoffrey
8362ce4769
Made print_tree_pretty() function which displays scene tree graphically
2018-04-09 15:01:37 +02:00
Poommetee Ketson
e83af5dfc6
Add new transform tutorial to appropriate classes
2018-04-09 17:44:13 +07:00
Andrea Catania
45b778c7f8
Fixed area overlap cleaning
2018-04-09 09:33:29 +02:00
Ignacio Etcheverry
ea0e73f3c8
Merge pull request #17864 from NikodemL/fix_mono_bottom_panel_issue_activated
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Fixed mono bottom panel to select the correct file when messages are filtered
2018-04-09 09:15:43 +02:00
Crazy-P
ae7a9df292
Resolves Inccorect Quaternion Conversion
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Fixes https://github.com/godotengine/godot/issues/18025
2018-04-09 14:48:03 +08:00
Alexander Alekseev
6a5ed3a42b
Fix RigidBody's configuration warning for Z axis
2018-04-09 09:28:31 +03:00
George Marques
0ee72fbd30
Merge pull request #18072 from AlexHolly/master
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expose Tileset TileMode to GDScript
2018-04-08 21:44:07 -03:00
ianb96
9ac3c474b8
Drag to rearrange Tabs and TabContainer
2018-04-08 20:23:37 -04:00
Juan Linietsky
b67bfa3328
Merge pull request #16297 from lpn/master
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Fixed wave file importer's broken resampling.
2018-04-08 18:41:46 -03:00
Max Hilbrunner
bc66869d4c
[DOCS] SceneTree
2018-04-08 23:34:17 +02:00
Juan Linietsky
cef01f1f49
Merge pull request #16495 from Chaosus/is_point_in_triangle_fix
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Fix is_point_in_triangle function
2018-04-08 18:18:19 -03:00
Juan Linietsky
b88a16c7ac
Merge pull request #16503 from Chaosus/particlesfix
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Fix invalid particle movement when time_scale is zero
2018-04-08 18:15:32 -03:00
Alexander Holland
f18b74838c
expose Tileset TileMode to GDScript
2018-04-08 22:54:02 +02:00
Juan Linietsky
34e367597d
Merge pull request #16556 from aragar/master
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For-in loop variable added to autocompletion
2018-04-08 17:25:01 -03:00
Juan Linietsky
3a08f1748b
Merge pull request #16571 from Zylann/find_in_files
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Added find & replace in files
2018-04-08 17:24:26 -03:00
Juan Linietsky
b756172bdb
Merge pull request #16705 from Chaosus/generate_normals_flip
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Add flip switch to SurfaceTool.generate_normals
2018-04-08 17:18:03 -03:00
Juan Linietsky
217a95868a
Merge pull request #16707 from Web-eWorks/atlasfixes
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Fix Sprite3D's incorrect behavior when using AtlasTextures.
2018-04-08 17:11:16 -03:00
Juan Linietsky
24cf58f917
Merge pull request #16574 from isaacremnant/better_grow_direction
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Added GROW_DIRECTION_BOTH for controls
2018-04-08 16:42:16 -03:00
Ibrahn Sahir
9db767d076
Allow use of frames in sprites with texture region enabled.
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If texture region is enabled on a sprite, Hframes and Vframes will now
divide the selected region into frames.
2018-04-08 19:56:58 +01:00
Juan Linietsky
59cdc5eb9d
Merge pull request #16898 from Lerc/master
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add Image::bumpmap_to_normalmap conversion function
2018-04-08 15:52:05 -03:00
Poommetee Ketson
9acc199bf8
Merge pull request #18061 from Chaosus/fixbug
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Fix crash when click on any inspector entry that takes Resource
2018-04-09 00:23:42 +07:00
Chaosus
56a6d90f36
Fix #18058 regression
2018-04-08 20:01:38 +03:00
Juan Linietsky
2f4f8de459
Merge pull request #16995 from mrcdk/custom_resources_inspector
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The inspector will show the custom resources added via plugin
2018-04-08 11:49:34 -03:00
Juan Linietsky
2ba01613a3
Merge pull request #17123 from Jason0214/BugFix_UpdataFavoriteListWhenMoveOrRenameDir
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Editor: update favortite_dirs after move or rename a file in filesytem_dock
2018-04-08 11:36:55 -03:00
Juan Linietsky
a6c9ccf007
Merge pull request #17150 from robfram/check-animation-playing-backwards
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Added `get_playing_speed` method to AnimationPlayer, returning the actual playing speed of the animation being played
2018-04-08 11:36:15 -03:00
Juan Linietsky
20e68fef85
Merge pull request #17151 from ShyRed/disabled_shapes_2d
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Remove disabled shapes from physics 2D calculations
2018-04-08 11:16:55 -03:00
Juan Linietsky
e9e5aa617e
Merge pull request #17227 from Faless/multiplayer_api
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[RFC] MultiplayerAPI refactor
2018-04-08 11:04:16 -03:00
Juan Linietsky
1faea81e15
Merge pull request #17232 from playster000/master
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enhance mipmaps, non power of 2 textures
2018-04-08 10:49:13 -03:00
Juan Linietsky
4ee3f3251d
Merge pull request #17382 from bojidar-bg/13971-path-array-unsaved
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Duplicate Arrays and Dictionaries when instancing scene in editor
2018-04-08 09:39:03 -03:00
Juan Linietsky
8a5fb669ae
Merge pull request #17421 from Chaosus/fixshaderbugs
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Fix few bugs in shader definitions
2018-04-08 09:33:12 -03:00
Juan Linietsky
6eb0c74e9d
Merge pull request #17443 from Noshyaar/tilesetcrash
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Fix converting to tileset crashes Godot if existing file is not tileset
2018-04-08 09:31:54 -03:00
Juan Linietsky
10448063c4
Merge pull request #17594 from ivodopiviz/float-overflow
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Changed debug max distance to avoid overflow
2018-04-08 09:14:29 -03:00
Juan Linietsky
47ffe107e6
Merge pull request #17967 from Nibodhika/all-device-mode
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Allows to map an action to all devices.
2018-04-08 09:04:14 -03:00
Juan Linietsky
8a84f9df0d
Merge pull request #17741 from Essojadojef/fix-shortcut-categories
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Fix all categories unfold when one key binding is changed
2018-04-08 09:02:44 -03:00
Mintormo
41a3929d25
Fixed bug #17929 . Inconsistent sort in file manager.
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This commit fix a bug #17929
(https://github.com/godotengine/godot/issues/17929 )
in file manager. I'm just added sorting of files list
in method FileSystemDock::_update_files.
2018-04-08 13:18:01 +03:00
Juan Linietsky
9e7cee2ceb
Removed strange custom world2d in CanvasLayer, been there since always and not sure why.
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Fixes #17524 , fixes #17523 .
2018-04-07 19:43:09 -03:00
Nibodhika
1e28f63bcf
Allows to map an action to all devices.
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This is accomplished by setting a special value (-1) to the device variable
in the InputEvent that's being used to compare with the one received from the OS.
This special value is invalid for a regular input, so it should be safe.
Implements #17942
2018-04-07 20:08:09 +00:00
Juan Linietsky
cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
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Enhance uri utils
2018-04-07 17:07:29 -03:00
Juan Linietsky
61d70fe47c
Document condition to avoid mistakes (like #17690 )
2018-04-07 17:04:12 -03:00