Commit Graph

49922 Commits

Author SHA1 Message Date
Rémi Verschelde 05aba48354
Merge pull request #70006 from timothyqiu/atlas-source-paint-scroll
Add scroll container for tile data editors
2022-12-13 10:12:53 +01:00
Rémi Verschelde 5ddd59fc79
Merge pull request #69992 from rune-scape/stringname-not-compat
GDScript Analyzer: Fix String type compatibility being too permissive
2022-12-13 10:12:13 +01:00
Rémi Verschelde 3b12aee175
Merge pull request #69994 from BastiaanOlij/openxr_1_0_26
Update to OpenXR 1.0.26
2022-12-13 10:12:07 +01:00
Rémi Verschelde 83281e7a42
Merge pull request #69985 from clayjohn/mobile-rim
Ensure that rim lighting uses an exponent base greater than zero
2022-12-13 10:12:00 +01:00
Rémi Verschelde e01acc46e1
Merge pull request #69996 from aaronfranke/recast-arch
Improve architecture support logic in Raycast module
2022-12-13 10:11:49 +01:00
Rémi Verschelde 4bfd21b515
Merge pull request #69828 from clayjohn/SSR-roughness
Fade out SSR with roughness so that it doesn't show at high roughness amounts
2022-12-13 10:10:56 +01:00
Rémi Verschelde 488793fd26
Merge pull request #69982 from bruce965/fix-screen-texture-luminance
Fix screen texture slightly darker
2022-12-13 10:10:48 +01:00
Rémi Verschelde a390a49414
Merge pull request #69974 from Geometror/tests-fix-err-messages
[Tests] Get rid of several error messages when running the test suite
2022-12-13 10:10:43 +01:00
Rémi Verschelde f16aa54795
Merge pull request #69981 from bruvzg/dyn_font_import_outline
Fix advanced font import dialog not saving outline sizes of pre-render configs correctly.
2022-12-13 10:10:37 +01:00
Rémi Verschelde a720a8c136
Merge pull request #69893 from henrlin24/hide-scattering
Hide Scattering label and controls within TileMap editor window when "Place Random Tile" option is disabled
2022-12-13 10:10:28 +01:00
Rémi Verschelde fcbbda25fe
Merge pull request #69977 from KoBeWi/properties_together_strong
Remove single-element groups from GPUParticles2D
2022-12-13 10:10:20 +01:00
Rémi Verschelde 0687bdc58f
Merge pull request #69302 from RumblingTurtle/audio-track-edit-fix
Fix audio track end and start offset editing
2022-12-13 10:10:05 +01:00
Rémi Verschelde 6f8f6b3c9e
Merge pull request #69973 from TokageItLab/null-check-animtree-edit
Add null checks to AnimationTreeEditors and `_clear_editors()` to `_node_removed()`
2022-12-13 10:09:48 +01:00
Rémi Verschelde 0ee6ffb257
graphite: Update to latest Git, switch to MIT license
Graphite is now available under:
MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later

We pick MIT which is the same as Godot's main license for simplicity.

Remove define to skip deprecation warnings, upstream fixed those.
2022-12-13 10:06:00 +01:00
Haoyu Qiu 8d0fa193c3 Fix crash after executing ItemList.set_icon_scale 2022-12-13 15:53:50 +08:00
Haoyu Qiu 4fcbfcc665 Add scroll container for tile data editors 2022-12-13 15:14:01 +08:00
Aaron Franke cee8f1a786
Improve architecture support logic in Raycast module 2022-12-12 21:42:10 -06:00
Bastiaan Olij b8b5e6ecd0 Update to OpenXR 1.0.26 2022-12-13 12:11:36 +11:00
Yuri Sizov 4828ac6b99
Merge pull request #69964 from 0xafbf/fix-string-docs
Fix docstring for String.get_base_dir
2022-12-13 04:01:56 +03:00
Bastiaan Olij 7502e1dc0d Improve logic around using Ref<T> with GDExtension virtual functions 2022-12-13 10:54:29 +11:00
Dennis Ranke 408000752c handle ambiguous input events as touch events
there can be events can have both SOURCE_TOUCHSCREEN and SOURCE_STYLUS. handle them as touch events rather than mouse events.
2022-12-12 23:33:46 +01:00
clayjohn a062798b76 Ensure that rim lighting uses a exponent base greater than zero
This avoids the undefined behavior that happens if the base is zero and the exponent is zero
2022-12-12 13:41:28 -08:00
bruvzg ebc85eff98
Fix advanced font import dialog not saving outline sizes of pre-render configs correctly. 2022-12-12 22:29:14 +02:00
Fabio Iotti c53c687962
Fix screen texture slightly darker 2022-12-12 21:17:36 +01:00
kobewi 99916ddbd1 Remove single-element groups from GPUParticles2D 2022-12-12 20:15:11 +01:00
Hendrik Brucker 0b07da8ebc [Tests] Get rid of several error messages when running the test suite 2022-12-12 19:17:50 +01:00
Andrés Botero 3afe5d0c25 Fix docstring for String.get_base_dir 2022-12-12 13:12:25 -05:00
Silc Renew b0eb3b6ebd Add null checks to AnimationTreeEditors and _clear_editors() 2022-12-13 03:06:51 +09:00
Ignacio Roldán Etcheverry 833b252ce7 C#: Fix premature free of returned Variant in vararg methods
Notably, this fixes obscure issues after calling `script.New()` when
the returned instance is a `RefCounted`.
2022-12-12 17:54:28 +01:00
Rémi Verschelde ba4bd7f009
Merge pull request #69961 from lawnjelly/variant_parser_optional_readahead
VariantParser make readahead optional
2022-12-12 17:30:16 +01:00
Raul Santos 1a4c8856ec
C#: Rename SignalInfo to Signal and make awaitable 2022-12-12 17:30:14 +01:00
Rémi Verschelde 8ab653c7ea
Merge pull request #69966 from bruvzg/ios_fix_single_line_input_and_offsets
[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 17:30:11 +01:00
Rémi Verschelde 757c7d348d
Merge pull request #69956 from oOjor-elOo/patch-1
Windows: Validate that the font family name exists before trying to get the font family
2022-12-12 17:30:03 +01:00
bruvzg 13eb0a6592
[iOS] Fix broken single line input and incorrect selection / caret position. 2022-12-12 18:16:10 +02:00
Raul Santos 1ab4f26cc4
C#: Fix bindings generator for methods that return signals 2022-12-12 17:04:03 +01:00
lawnjelly 491594ef0f VariantParser make readahead optional
It turns out some areas are independently moving / reading filepointers outside of the VariantParser, which can cause the readahead caching to get out of sync.

This PR makes the VariantParser readahead to be optional to allow for these use cases.
2022-12-12 15:14:39 +00:00
oOjor-elOo 2507ee5ca4 Windows: Validate that the font family name exists before trying to get the font family
I didn't have the first emoji font installed, which led an an exception when calling font_collection->GetFontFamily() no the new rows.
2022-12-12 15:44:54 +01:00
Pedro J. Estébanez 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
Pedro J. Estébanez c985ee985f Tidy up some aspects of Vulkan RD 2022-12-12 14:14:53 +01:00
Rémi Verschelde bc5d67c613
Merge pull request #69954 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2022-12-12 13:51:58 +01:00
Rémi Verschelde ec8f52df8f
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Fix Navigation agent callback wild pointer crash
2022-12-12 13:51:48 +01:00
Rémi Verschelde 92dfa7901b
Merge pull request #61855 from Calinou/popup-centered-minsize-fix-freeze
Fix infinite loop when calling `Control.popup_centered_minsize()`
2022-12-12 13:51:37 +01:00
Rémi Verschelde 5f35b1d516
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@adf7ec1edf
2022-12-12 13:43:15 +01:00
rune-scape 08449ab16e Fix String type compatibility being too permissive 2022-12-12 07:27:41 -05:00
Eduard Zalyaev f98740cb2e AnimationTrackEditTypeAudio: Both start and end offset dragging is now possible with proper preview of the changes
Fixes #68788.
2022-12-12 15:10:09 +03:00
smix8 194c1c44e0 Fix Navigation agent callback wild pointer crash
Fixes crash in sanitizer builds when callback agent or object are already freed.
2022-12-12 13:03:55 +01:00
Rémi Verschelde e2a37295f5
Merge pull request #69291 from nongvantinh/fix-suggest-message
Fix Sprite drag and drop hint mentions invalid option with root node selected
2022-12-12 12:19:37 +01:00
Pedro J. Estébanez 2095ca26d0 Add default, zeroing constructor to BitField 2022-12-12 12:12:26 +01:00
Rémi Verschelde 53060e8ced
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
`TileMap` Pass some parameters by `const &` instead of by value
2022-12-12 11:52:55 +01:00
Rémi Verschelde f79c034713
Merge pull request #69635 from BastiaanOlij/fix_get_buffer
Fix barrier on buffer_get_data
2022-12-12 11:44:29 +01:00