Rémi Verschelde
05aba48354
Merge pull request #70006 from timothyqiu/atlas-source-paint-scroll
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Add scroll container for tile data editors
2022-12-13 10:12:53 +01:00
Rémi Verschelde
5ddd59fc79
Merge pull request #69992 from rune-scape/stringname-not-compat
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GDScript Analyzer: Fix String type compatibility being too permissive
2022-12-13 10:12:13 +01:00
Rémi Verschelde
3b12aee175
Merge pull request #69994 from BastiaanOlij/openxr_1_0_26
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Update to OpenXR 1.0.26
2022-12-13 10:12:07 +01:00
Rémi Verschelde
83281e7a42
Merge pull request #69985 from clayjohn/mobile-rim
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Ensure that rim lighting uses an exponent base greater than zero
2022-12-13 10:12:00 +01:00
Rémi Verschelde
e01acc46e1
Merge pull request #69996 from aaronfranke/recast-arch
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Improve architecture support logic in Raycast module
2022-12-13 10:11:49 +01:00
Rémi Verschelde
4bfd21b515
Merge pull request #69828 from clayjohn/SSR-roughness
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Fade out SSR with roughness so that it doesn't show at high roughness amounts
2022-12-13 10:10:56 +01:00
Rémi Verschelde
488793fd26
Merge pull request #69982 from bruce965/fix-screen-texture-luminance
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Fix screen texture slightly darker
2022-12-13 10:10:48 +01:00
Rémi Verschelde
a390a49414
Merge pull request #69974 from Geometror/tests-fix-err-messages
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[Tests] Get rid of several error messages when running the test suite
2022-12-13 10:10:43 +01:00
Rémi Verschelde
f16aa54795
Merge pull request #69981 from bruvzg/dyn_font_import_outline
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Fix advanced font import dialog not saving outline sizes of pre-render configs correctly.
2022-12-13 10:10:37 +01:00
Rémi Verschelde
a720a8c136
Merge pull request #69893 from henrlin24/hide-scattering
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Hide Scattering label and controls within TileMap editor window when "Place Random Tile" option is disabled
2022-12-13 10:10:28 +01:00
Rémi Verschelde
fcbbda25fe
Merge pull request #69977 from KoBeWi/properties_together_strong
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Remove single-element groups from GPUParticles2D
2022-12-13 10:10:20 +01:00
Rémi Verschelde
0687bdc58f
Merge pull request #69302 from RumblingTurtle/audio-track-edit-fix
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Fix audio track end and start offset editing
2022-12-13 10:10:05 +01:00
Rémi Verschelde
6f8f6b3c9e
Merge pull request #69973 from TokageItLab/null-check-animtree-edit
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Add null checks to AnimationTreeEditors and `_clear_editors()` to `_node_removed()`
2022-12-13 10:09:48 +01:00
Rémi Verschelde
0ee6ffb257
graphite: Update to latest Git, switch to MIT license
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Graphite is now available under:
MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
We pick MIT which is the same as Godot's main license for simplicity.
Remove define to skip deprecation warnings, upstream fixed those.
2022-12-13 10:06:00 +01:00
Haoyu Qiu
8d0fa193c3
Fix crash after executing ItemList.set_icon_scale
2022-12-13 15:53:50 +08:00
Haoyu Qiu
4fcbfcc665
Add scroll container for tile data editors
2022-12-13 15:14:01 +08:00
Aaron Franke
cee8f1a786
Improve architecture support logic in Raycast module
2022-12-12 21:42:10 -06:00
Bastiaan Olij
b8b5e6ecd0
Update to OpenXR 1.0.26
2022-12-13 12:11:36 +11:00
Yuri Sizov
4828ac6b99
Merge pull request #69964 from 0xafbf/fix-string-docs
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Fix docstring for String.get_base_dir
2022-12-13 04:01:56 +03:00
Bastiaan Olij
7502e1dc0d
Improve logic around using Ref<T> with GDExtension virtual functions
2022-12-13 10:54:29 +11:00
Dennis Ranke
408000752c
handle ambiguous input events as touch events
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there can be events can have both SOURCE_TOUCHSCREEN and SOURCE_STYLUS. handle them as touch events rather than mouse events.
2022-12-12 23:33:46 +01:00
clayjohn
a062798b76
Ensure that rim lighting uses a exponent base greater than zero
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This avoids the undefined behavior that happens if the base is zero and the exponent is zero
2022-12-12 13:41:28 -08:00
bruvzg
ebc85eff98
Fix advanced font import dialog not saving outline sizes of pre-render configs correctly.
2022-12-12 22:29:14 +02:00
Fabio Iotti
c53c687962
Fix screen texture slightly darker
2022-12-12 21:17:36 +01:00
kobewi
99916ddbd1
Remove single-element groups from GPUParticles2D
2022-12-12 20:15:11 +01:00
Hendrik Brucker
0b07da8ebc
[Tests] Get rid of several error messages when running the test suite
2022-12-12 19:17:50 +01:00
Andrés Botero
3afe5d0c25
Fix docstring for String.get_base_dir
2022-12-12 13:12:25 -05:00
Silc Renew
b0eb3b6ebd
Add null checks to AnimationTreeEditors and _clear_editors()
2022-12-13 03:06:51 +09:00
Ignacio Roldán Etcheverry
833b252ce7
C#: Fix premature free of returned Variant in vararg methods
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Notably, this fixes obscure issues after calling `script.New()` when
the returned instance is a `RefCounted`.
2022-12-12 17:54:28 +01:00
Rémi Verschelde
ba4bd7f009
Merge pull request #69961 from lawnjelly/variant_parser_optional_readahead
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VariantParser make readahead optional
2022-12-12 17:30:16 +01:00
Raul Santos
1a4c8856ec
C#: Rename SignalInfo to Signal and make awaitable
2022-12-12 17:30:14 +01:00
Rémi Verschelde
8ab653c7ea
Merge pull request #69966 from bruvzg/ios_fix_single_line_input_and_offsets
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[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 17:30:11 +01:00
Rémi Verschelde
757c7d348d
Merge pull request #69956 from oOjor-elOo/patch-1
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Windows: Validate that the font family name exists before trying to get the font family
2022-12-12 17:30:03 +01:00
bruvzg
13eb0a6592
[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 18:16:10 +02:00
Raul Santos
1ab4f26cc4
C#: Fix bindings generator for methods that return signals
2022-12-12 17:04:03 +01:00
lawnjelly
491594ef0f
VariantParser make readahead optional
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It turns out some areas are independently moving / reading filepointers outside of the VariantParser, which can cause the readahead caching to get out of sync.
This PR makes the VariantParser readahead to be optional to allow for these use cases.
2022-12-12 15:14:39 +00:00
oOjor-elOo
2507ee5ca4
Windows: Validate that the font family name exists before trying to get the font family
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I didn't have the first emoji font installed, which led an an exception when calling font_collection->GetFontFamily() no the new rows.
2022-12-12 15:44:54 +01:00
Pedro J. Estébanez
14e301467e
Refactor SPIR-V reflection into a generic RenderingDevice feature
2022-12-12 14:14:53 +01:00
Pedro J. Estébanez
c985ee985f
Tidy up some aspects of Vulkan RD
2022-12-12 14:14:53 +01:00
Rémi Verschelde
bc5d67c613
Merge pull request #69954 from akien-mga/sync-gamecontrollerdb
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Sync controller mappings DB with SDL2 community repo
2022-12-12 13:51:58 +01:00
Rémi Verschelde
ec8f52df8f
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
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Fix Navigation agent callback wild pointer crash
2022-12-12 13:51:48 +01:00
Rémi Verschelde
92dfa7901b
Merge pull request #61855 from Calinou/popup-centered-minsize-fix-freeze
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Fix infinite loop when calling `Control.popup_centered_minsize()`
2022-12-12 13:51:37 +01:00
Rémi Verschelde
5f35b1d516
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@adf7ec1edf
2022-12-12 13:43:15 +01:00
rune-scape
08449ab16e
Fix String type compatibility being too permissive
2022-12-12 07:27:41 -05:00
Eduard Zalyaev
f98740cb2e
AnimationTrackEditTypeAudio: Both start and end offset dragging is now possible with proper preview of the changes
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Fixes #68788 .
2022-12-12 15:10:09 +03:00
smix8
194c1c44e0
Fix Navigation agent callback wild pointer crash
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Fixes crash in sanitizer builds when callback agent or object are already freed.
2022-12-12 13:03:55 +01:00
Rémi Verschelde
e2a37295f5
Merge pull request #69291 from nongvantinh/fix-suggest-message
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Fix Sprite drag and drop hint mentions invalid option with root node selected
2022-12-12 12:19:37 +01:00
Pedro J. Estébanez
2095ca26d0
Add default, zeroing constructor to BitField
2022-12-12 12:12:26 +01:00
Rémi Verschelde
53060e8ced
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
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`TileMap` Pass some parameters by `const &` instead of by value
2022-12-12 11:52:55 +01:00
Rémi Verschelde
f79c034713
Merge pull request #69635 from BastiaanOlij/fix_get_buffer
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Fix barrier on buffer_get_data
2022-12-12 11:44:29 +01:00