Commit Graph

20 Commits

Author SHA1 Message Date
Aaron Franke a8dc34b8f0
Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
Silc Lizard (Tokage) Renew c1c4a09527 Improve retarget auto-mapping algorithm 2023-09-18 12:51:15 +09:00
kobewi 6de34fde27 Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
kobewi 615c517034 Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
kobewi dfc4367a47 Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
trollodel c90d0bd84f Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
Markus Sauermann 28af870750 Code simplifications found by cppcheck
They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
Aaron Franke f6714858bf
Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
kobewi e48c5daddf Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
Rémi Verschelde 166df0896c Fix typos with codespell
Using codespell 2.3-dev from current git.

And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
Jonathan Nicholl 15d057c521 Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
Danil Alexeev d4555ef5fb
Add `String.to_{camel,pascal,snake}_case` methods 2022-08-30 12:36:24 +03:00
Micky ef5b9a06a9 Rename `hint_tooltip` to `tooltip_text` & setget
`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
2022-08-27 01:35:01 +02:00
Silc Renew c7e4eeb8a4 Add simple auto mapping to BoneMapper
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2022-08-23 16:43:33 +09:00
Juan Linietsky d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
Silc 'Tokage' Renew 3b89bf901a Make BoneMapper validation stricter 2022-07-28 07:27:41 +09:00
Silc Renew dde235ad82 add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
Silc Renew f3af3aedfe add rest fixer to importer retarget 2022-07-16 19:53:11 +09:00
Silc Renew dc43cfc830 implement bone renamer in importer 2022-07-01 03:55:28 +09:00