fabriceci
43e9816fb1
Fix the calculation of the angular velocity when the rotation speed is not high.
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(cherry picked from commit db7c91e0ad
)
2022-07-19 17:16:21 +02:00
Pedro J. Estébanez
4e1f30390d
Use the right memory ordering in SafeNumeric operations
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(cherry picked from commit 02a584d8e6
)
2022-07-19 17:10:26 +02:00
David Snopek
8ad5889c1a
Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript
2022-07-19 09:16:41 -05:00
Rémi Verschelde
59629fdf20
Merge pull request #49255 from kleonc/sprite_frames_editor-anim-search-box
2022-07-19 12:40:05 +02:00
Rémi Verschelde
da72a2e837
Merge pull request #63192 from bruvzg/fix_fs_set_screen
2022-07-19 12:34:02 +02:00
Rémi Verschelde
d4e261b2d1
Merge pull request #63167 from kleonc/tilemap-interrupted-erasing-crash-fix
2022-07-19 12:09:48 +02:00
bruvzg
108dcf3bf0
Improve OS.set_current_screen
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Fix moving fullscreen windows on macOS and Windows
Fix window position on Linux/X11
2022-07-19 12:23:52 +03:00
Rémi Verschelde
bef1e01187
Merge pull request #63165 from Calinou/omnilight-cubemap-shadows-support
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Document support limitations for OmniLight cubemap shadows in GLES2
2022-07-18 22:38:07 +02:00
kleonc
66551a94be
`TileMapEditor` Fix interrupted erasing not being properly finished
2022-07-18 22:29:50 +02:00
Hugo Locurcio
b03ceaba2f
Document support limitations for OmniLight cubemap shadows in GLES2
2022-07-18 22:18:56 +02:00
Rémi Verschelde
51e2c1990a
Merge pull request #63135 from aaronfranke/3.x-packing-pools
2022-07-18 21:33:12 +02:00
lawnjelly
18bb668a2e
Fix skeleton 2D stale bounding rect
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Adds special logic for handling skeleton bounding rect updates. Previously these were never being updated because the canvas item is never set to "rect_dirty".
2022-07-18 19:47:23 +01:00
Aaron Franke
f60cc50667
[3.x] Add forwards-compatible aliases for pool/packed arrays
2022-07-18 12:37:15 -05:00
Fabio Alessandrelli
c55e8dd516
Bump mbedtls to 2.18.1 (headers).
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(cherry picked from commit baa261cdc8
)
2022-07-18 18:55:12 +02:00
Rémi Verschelde
1f79b9dad5
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@880abd09c9
(cherry picked from commit b70e4fc0f3
)
2022-07-18 16:05:43 +02:00
kleonc
728a725b7b
SpriteFramesEditor Add animation searchbox
2022-07-18 15:47:32 +02:00
Fabio Alessandrelli
df94010dec
Bump mbedtls to version 2.18.1, update LICENSE.
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Keep applying windows entropy patch.
Update thirdparty/README with correct version information.
(cherry picked from commit 9403a68853
)
2022-07-18 15:38:40 +02:00
Rémi Verschelde
3f6dd33526
Merge pull request #63143 from akien-mga/3.x-bullet-remove-bullet3-clew
2022-07-18 14:06:16 +02:00
Rémi Verschelde
fe1e84ec6c
Bullet: Remove unused Bullet3 and clew libraries
2022-07-18 13:15:21 +02:00
Rémi Verschelde
e1e22be3bc
SCons: Default `num_jobs` to max CPUs minus 1 if not specified
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This doesn't change the behavior when `--jobs`/`-j` is specified as a
command-line argument or in `SCONSFLAGS`.
The SCons hack used to know if `num_jobs` was set by the user is derived
from the MongoDB setup.
We use `os.cpu_count()` for portability (available since Python 3.4).
With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to
preserve some bandwidth for the user's other programs.
(cherry picked from commit ea21122575
)
2022-07-18 10:25:42 +02:00
Rémi Verschelde
7379f2c76a
i18n: Sync classref translations with Weblate
2022-07-18 10:21:37 +02:00
Rémi Verschelde
556e090bcc
i18n: Sync editor translations with Weblate
2022-07-18 10:14:53 +02:00
Rémi Verschelde
7e9f55c30d
Merge pull request #63136 from akien-mga/3.x-gdnative-string-num-uint64
2022-07-18 10:10:32 +02:00
Rémi Verschelde
4455b6c4a8
GDNative: Expose `String::num_uint64`, and use bool in `capitalized` versions
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Exposed in Core API 1.3 added in 3.5.
2022-07-18 09:47:30 +02:00
Rémi Verschelde
33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x
2022-07-18 09:36:22 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation
2022-07-18 09:33:23 +02:00
Rémi Verschelde
090d9f6d25
Merge pull request #63084 from madmiraal/fix-56336-3.x
2022-07-18 09:31:58 +02:00
Rémi Verschelde
c7d143dad2
Merge pull request #62909 from minosvasilias/gles3-s3tc
2022-07-18 09:21:49 +02:00
Rémi Verschelde
e4ab5fdb6a
Merge pull request #62862 from ChronicallySerious/fix-broken-commit-list-refresh
2022-07-18 09:20:26 +02:00
Rémi Verschelde
1995e1fb8d
Merge pull request #62850 from Calinou/doc-httprequest-timeout-3.x
2022-07-18 09:19:38 +02:00
Rémi Verschelde
a3f65ef928
Merge pull request #63105 from Chaosus/vs_fix_uniformref_3.x
2022-07-18 09:15:21 +02:00
Rémi Verschelde
99a923ce9e
Merge pull request #63116 from kdiduk/gdnative-dictionary-merge
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[GDNative] Expose `Dictionary::merge()` over to GDNative CORE API v1.3
2022-07-17 19:37:34 +02:00
Kirill Diduk
b5483a6aad
[GDNative] Expose `Dictionary::merge()` over to GDNative CORE API v1.3
2022-07-17 19:12:51 +02:00
Rémi Verschelde
06a12c03a4
Merge pull request #63104 from Bromeon/3.x
2022-07-17 17:19:34 +02:00
Yuri Rubinsky
229bfc8f2d
Fix invalid code generation when using `VisualShaderNodeUniformRef`
2022-07-17 12:41:24 +03:00
Jan Haller
e69a0394d4
GDNative: fix StringName equal and less operators
2022-07-17 11:17:35 +02:00
Marcel Admiraal
162cb5748a
Update camera position when updating camera limit
2022-07-17 09:02:34 +01:00
Marcel Admiraal
fb4e1d2d02
Set initial SceneTree processes times to 0.0
2022-07-17 09:02:20 +01:00
Rémi Verschelde
e8e040a099
Merge pull request #63073 from kdiduk/gdnative-string-join
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[3.x][GDNative] Expose `String::join()` over to GDNative Core API v1.3
2022-07-16 17:19:51 +02:00
Kirill Diduk
910c67b268
[GDNative] Expose `String::join()` to GDNative Core API v1.3
2022-07-16 16:31:32 +02:00
Rémi Verschelde
dc1a3554e0
Merge pull request #63069 from kdiduk/gdnative-refactoring
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[3.x][GDNative] Refactoring: add `const` to `has` and `join` methods of pooled arrays
2022-07-16 15:20:49 +02:00
Kirill Diduk
2cd87ef226
[GDNative] Refactoring: add `const` to `has` and `join` methods of pooled arrays
2022-07-16 14:08:42 +02:00
foxydevloper
5238740fef
Add global_translation and global_rotation to Spatial
2022-07-15 21:39:35 -06:00
pattlebass
82c3e6229b
HTML5: Make `OS.get_locale()` match other platforms
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Fixes #63029 .
(cherry picked from commit d57a76c809
)
2022-07-15 23:25:01 +02:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x
2022-07-15 00:13:15 +02:00
Rémi Verschelde
2642fd9136
Merge pull request #62977 from akien-mga/3.x-spriteframes-sort-anims-alphabetically
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[3.x] SpriteFrames: Sort animations alphabetically
2022-07-15 00:11:40 +02:00
Hayden
e05f969adb
Fix crash on NaN offset in path_follower 2d and 3d
2022-07-14 14:30:24 +12:00
Francois Belair
2ceb93bbef
Fix custom res caching sub-res even if no-cache
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Fixes #59686 , fixes #59752
2022-07-13 11:18:26 -04:00
Rémi Verschelde
66c4047a6c
SpriteFrames: Sort animations alphabetically
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Fixes #62143 .
2022-07-13 15:48:55 +02:00
kleonc
8ae246f15e
AnimatedSprite Fix updating inspector when SpriteFrames is modified
2022-07-13 15:48:11 +02:00