Commit Graph

3 Commits

Author SHA1 Message Date
Rémi Verschelde
a7fc04626a Add missing license headers in our source files ()
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Juan Linietsky
d85b67be53 Bug Fixes
-=-=-=-=-

-Fixed problem with scaling shapes (), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node ()
-Fix Crash in CollisionPolygon2DEditor ()
-Restored Ability to compile without 3D ()
-Fix InterpolatedCamera ()
-Fix UV Import for OBJ Meshes ()
-Fixed issue with modifier gizmos ()
-Fixed CapsuleShape gizmo handle ()
-Fixed Import Button (not properly working in 3D) ()
-Many misc fixes (though no new features)
2014-11-02 11:31:01 -03:00
Juan Linietsky
e82dc40205 -Much improvement to baked light baker
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
2014-10-27 22:54:32 -03:00