Dragos Daian
0fcfb07246
Update PinJoint2D API with angle limits and motor speed
...
add enabled methods for motor and angular limits
use correct name to get joint
update copyright
2023-09-26 10:29:23 +02:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
...
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
...
Keep on waitin'
2023-07-05 22:07:03 +02:00
VolTer
e3d0da404f
Overhaul the top sections of the class reference (Physics classes)
2023-05-20 03:25:26 +02:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
...
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Mikael Hermansson
ba8af83679
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
Mansur Isaev
efd4dc20a3
Add `area_get_collision_layer` and `area_get_collision_mask`
2022-09-25 14:34:35 +04:00
Ricardo Buring
ff4e72a0bc
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
...
Prefer Callable to a C-style callback. This is helpful for GDExtension.
2022-09-15 15:09:23 +02:00
Ricardo Buring
7b84444393
PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)
2022-09-09 14:35:01 +02:00
Ricardo Buring
bf523b26b9
Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension
2022-09-07 13:16:44 +02:00
Ricardo Buring
d22ff48b3d
Create GDExtension classes for PhysicsServer2D
...
This allows a 2D physics server created entirely from GDExtension.
Based on the structure of PhysicsServer3DExtension by reduz.
2022-09-04 12:04:08 +02:00