Commit Graph

34697 Commits

Author SHA1 Message Date
Fabio Alessandrelli ae3c9345cc [HTML5] Fix Mono builds (old emcc?)
Promise chaining the emscripten module `then` function breaks it badly,
causing an infinite loop.
I'm unsure about the source of the issue, but most likely at this point
is due to the old emscripten version (I remember very old html5 builds
having issue with promise chaining too).

With this commit, we no longer use the module as a promise, and
instantiate it using `Promise` objects directly for compatibility.
2021-03-29 18:15:22 +02:00
Rémi Verschelde d71eed2865
FBX: Fix first bone getting unnecessary '_1' suffix
Fixes #43820.

Co-authored-by: Gordon MacPherson <gordon@gordonite.tech>
2021-03-29 17:25:12 +02:00
Rémi Verschelde c6ff6707a4
Merge pull request #47457 from bruvzg/rtl_spacing
RichTextLabel: fix font extra spacing and style box size usage.
2021-03-29 17:07:38 +02:00
Rémi Verschelde aba03110ba
Merge pull request #46830 from vnen/gdscript-typed-arrays
GDScript typed arrays
2021-03-29 16:47:38 +02:00
bruvzg 9f4893c70b
Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 2021-03-29 17:26:53 +03:00
Rémi Verschelde 58d302dd5f
Merge pull request #46844 from geekrelief/gdnative_unregister_script_fix
fixes #46839, ensure library_classes is cleared and free funcs are ca…
2021-03-29 16:11:11 +02:00
George Marques 85e316a5d5
Add typed arrays to GDScript
- Use `Array[type]` for type-hints. e.g.:
  `var array: Array[int] = [1, 2, 3]`
- Array literals are typed if their storage is typed (variable
  asssignment of as argument in function all). Otherwise they are
  untyped.
2021-03-29 10:45:48 -03:00
Bastiaan Olij 454c889e61 Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
Rémi Verschelde a6d190ebc5
Merge pull request #47424 from DanielKriz/tests/path3d
add tests for path3d
2021-03-29 13:56:13 +02:00
Rémi Verschelde bc29f4bca1
Merge pull request #47435 from madmiraal/rename-texture-get_data
Rename Texture.get_data() to get_image()
2021-03-29 10:41:22 +02:00
Daniel Kříž f07552ba92 add tests for path3d 2021-03-29 10:13:53 +02:00
Rémi Verschelde b2eb838781
doc: Sync classref with current source 2021-03-29 09:51:33 +02:00
Rémi Verschelde 02471ba44d
Merge pull request #47446 from bruvzg/macos_sign_exports_by_default
[macOS] Enable code signing by default, use ad-hoc signature if no identity specified.
2021-03-29 00:48:46 +02:00
bruvzg 09c8e69232
[macOS] Enable code signing by default, use ad-hoc signature if no identity specified. 2021-03-29 00:04:48 +03:00
Rémi Verschelde b253aca53f
Merge pull request #47351 from volzhs/graphedit-boxselection
Fix drawing boxselection on GraphEdit
2021-03-28 20:56:07 +02:00
Rémi Verschelde bf0ec13fee
Merge pull request #47428 from Calinou/doc-giprobe-sdfgi-leaks
Document how to avoid light leaks with GIProbe and SDFGI
2021-03-28 14:16:49 +02:00
Rémi Verschelde b9d941b22c
Merge pull request #47413 from skyace65/DirectoryWarning
Add a warning on using directory to access of imported files
2021-03-28 14:07:20 +02:00
Marcel Admiraal fd30c36985 Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
Rémi Verschelde f8442b97bf
Merge pull request #47420 from touilleMan/pluginscript-support-to_string
Add support for _to_string virtual function overwrite in Pluginscript
2021-03-28 01:54:00 +01:00
Hugo Locurcio 217192b9e0
Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
skyace65 4378ef0bb7 Add a warning on using directory to access of imported files 2021-03-27 16:19:15 -04:00
Emmanuel Leblond 9761bab753
Add support for _to_string virtual function overwrite in Pluginscript 2021-03-27 21:13:51 +01:00
trollodel 735c8396b0 Preview the color animation in the animation editor 2021-03-27 16:16:24 +01:00
Rémi Verschelde a82765a464
Merge pull request #47403 from likeich/project_man_scale_fix
Fix project manager window size scaling
2021-03-27 08:46:16 +01:00
Kyle 918f50c04c Fixes project manager window size scaling
This is a workaround fix for a Vector2i multiplication regression issue that prevents the project manager window size from scaling correctly. This calculates the new window size x and y values separately.
2021-03-26 21:27:43 -04:00
Rémi Verschelde 5cdd4ee8bc
Merge pull request #47396 from reduz/optimize-channel-detection
Optimize image channel detection
2021-03-26 22:12:53 +01:00
Juan Linietsky 4763835c11 Optimize image channel detection
Speeds up compression
2021-03-26 15:44:00 -03:00
Rémi Verschelde 2bd89ac249
Merge pull request #44695 from madmiraal/fix-44632
Remove all elements from monitored_bodies and monitored_areas when processed
2021-03-26 16:34:02 +01:00
Rémi Verschelde c9dece3b86
Merge pull request #47385 from KoBeWi/open_then_save
Save project after opening
2021-03-26 15:25:12 +01:00
kobewi 76240515d8 Save project after opening 2021-03-26 14:10:41 +01:00
Fabio Alessandrelli 166a6d0ba2
Merge pull request #47331 from Calinou/html5-editor-opengraph
Add Open Graph metadata to the HTML5 editor
2021-03-26 13:42:34 +01:00
Rémi Verschelde 21f9cb29bd
Merge pull request #47375 from rishabhabhani/master
Added null checks for mesh in resource importer
2021-03-26 09:27:00 +01:00
Rémi Verschelde 6bb1eb8212
Merge pull request #47374 from timothyqiu/check-section
Check section existance before getting keys
2021-03-26 09:20:36 +01:00
Rishabh Abhani 435c80490a added null checks for mesh in resource importer 2021-03-26 11:49:06 +05:30
Haoyu Qiu 40d6a25ef5 Check section existance before getting keys 2021-03-26 10:05:25 +08:00
Bastiaan Olij a6c989bc1b Obtain supported Vulkan API 2021-03-26 12:06:57 +11:00
PouleyKetchoupp c8dd3c7d80 Heightmap collision shape support in Godot Physics 2021-03-25 16:52:41 -07:00
Rémi Verschelde c6b9ceadf2
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-26 00:00:25 +01:00
Rémi Verschelde b3a409f4aa
Merge pull request #47228 from mortarroad/master-fix-particles-material-spread
Fix ParticlesMaterial spread.
2021-03-25 23:57:11 +01:00
Rémi Verschelde 0d2da276b8
Merge pull request #47362 from Calinou/editor-hide-renderer-selection
Hide renderer selection dropdown in the editor as it's not implemented
2021-03-25 18:30:16 +01:00
Hugo Locurcio 31fa1af0c0
Hide renderer selection dropdown in the editor as it's not implemented
It will take at least a few months until an OpenGL renderer is made
available for the `master` branch.
2021-03-25 18:09:22 +01:00
Morris Tabor 0fc8318f1a Fix ParticlesMaterial spread 2021-03-25 17:33:44 +01:00
Rémi Verschelde 8d11b6374e
Merge pull request #47359 from lucicam/master
Fix failure in set_primary_interface when parameter is null
2021-03-25 16:55:43 +01:00
lucicam c98ca4e959 Fix failure in set_primary_interface when parameter is null
The program would fail if the parameter is passed as null in set_primary_interface because
in the print_verbose, the get_namea) method is called on the parameter and this causes a
failure if the parameter that was passed is null.

Same fix was done in 3.x also and it seems to be present in master too.
2021-03-25 17:36:22 +02:00
Rémi Verschelde 9343a8a970
Merge pull request #47251 from pycbouh/theme-more-useful-methods
Add utility methods to Theme, improve error messages and documentation
2021-03-25 13:09:27 +01:00
Rémi Verschelde 3a5929abf3
doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
volzhs 990c88f24c Fix typo 'previus_selected' 2021-03-25 20:08:38 +09:00
volzhs 1bdc14acea Fix drawing boxselection on GraphEdit 2021-03-25 13:21:34 +09:00
PouleyKetchoupp 41994ff8ee Fix RayCast3D color in game with no collision
In game, the ray color was always set as colliding.
2021-03-24 19:41:19 -07:00
PouleyKetchoupp 806a1a6646 Draw triangles for HeightMapShape debug collision
Helps with ambiguous cases where it's not possible to tell which diagonal is used for collision in quads.
2021-03-24 17:58:54 -07:00