Commit Graph

105 Commits

Author SHA1 Message Date
Rémi Verschelde 16f6a5b139
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:32:59 +01:00
Thakee Nathees da626d8922 Fix FileDialog file name autocompletion with filters
Fixes #38195.

(cherry picked from commit 446f1b7052)
2022-07-06 11:39:04 +02:00
Haoyu Qiu a3777a7c38 Fix EditorFileDialog filename default selection 2022-06-19 10:40:33 +08:00
bruvzg 11a7997a67 [Windows, 3.x] Add support for handling network share paths. 2022-06-13 09:24:35 +03:00
Ev1lbl0w 5f05cb8696 Restore hidden folder behavior for project manager
(cherry picked from commit 38fed916e7)
2022-04-13 11:43:48 +02:00
Ev1lbl0w a5e58f102d Hide .gdignore'd folders
(cherry picked from commit 057a0e00eb)
2022-04-13 10:53:56 +02:00
Daniel Kříž 7ed3bfc2fb Fix persistent favorites after rename
Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com>
(cherry picked from commit 0535ef549a)
2022-03-29 00:06:24 +02:00
Hugo Locurcio caf2c20655 Don't store and show current file/directory/path FileDialog properties
These properties are only useful at run-time, so they don't need
to be displayed in the editor and stored.

(cherry picked from commit 2ad6e11b78)
2022-03-13 15:46:01 +01:00
miremrie 8a6b066ab7 Allow absolute file paths in file dialogs
(cherry picked from commit a5e30c0228)
2022-03-10 17:18:41 +01:00
kobewi 7bd13a4325
Automatically go up if current dir was deleted
(cherry picked from commit 18633b975b)
2022-01-19 16:01:04 +01:00
Rémi Verschelde c938104a88
Merge pull request #56630 from Pineapple/replace-find-last 2022-01-18 16:36:52 +01:00
Rémi Verschelde a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Bartłomiej T. Listwon 22750b1c03 Replace String::find_last with rfind where possible (backward compatible with old API) 2022-01-08 22:40:44 +01:00
Fredia Huya-Kouadio d1808f0a7f Make the project data directory customizable. 2021-10-11 14:42:40 -07:00
Fredia Huya-Kouadio c8b022c165 Provide a getter for the project data directory. 2021-09-15 13:00:25 -07:00
Rémi Verschelde 7f971089fb
FileDialog: Fix capitalization for overwrite prompt
Sorry I can't take it anymore, I wince every time I see it.
Already fixed in master :)
2021-07-08 01:05:45 +02:00
Paweł Fertyk 7520e57947
Remove trailing slash from recent dir if needed
(cherry picked from commit 709e71ae9c)
2021-06-17 12:47:55 +02:00
Rémi Verschelde 140350d767
Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2021-05-05 15:02:01 +02:00
Rémi Verschelde a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2021-05-04 16:30:23 +02:00
Rémi Verschelde b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
Rémi Verschelde 3d15f04668
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2021-05-04 14:45:15 +02:00
Pop0p d2a577f7f1
trims_whitespaces_when_creating_folder_windows
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.

(cherry picked from commit c8538153b0)
2021-03-13 22:25:34 +01:00
Borislav Kosharov 96ff829816 fix file dialog filename cleared when selecting favorites
(cherry picked from commit 318d5442ec)
2021-02-19 15:51:19 +01:00
Rémi Verschelde 49646383f1
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆

(cherry picked from commit b5334d14f7)
2021-01-13 16:17:06 +01:00
volzhs bd3c2e96c3
Enhance editor file dialog
1. show valid directory path when opening editor file dialog
2. keep file name when changing path by entering path
3. add first extension in filter automatically if not given
4. remove directory in recent list if it's not valid anymore

(cherry picked from commit 1f4b1e1488)
2021-01-05 20:49:00 +01:00
Tomasz Chabora ed34eed62d
Update the setting when clicking Show hidden files
(cherry picked from commit 725c2bdf48)
2020-10-19 16:09:58 +02:00
qarmin 57952d562c Fixes leak with drives [3.2] 2020-04-12 14:05:47 +02:00
Rémi Verschelde c01e840f03
Merge pull request #36639 from RandomShaper/imvu/improve_drives_ux_3.2
Improve UX of drive letters (3.2)
2020-03-17 16:27:33 +01:00
Pedro J. Estébanez 6105dfdac9 Improve UX of drive letters
Namely, move the drive dropdown to just the left of the path text box and don't include the former
in the latter.

This improves the UX on Windows.

In the UNIX case, since its concept of drives is (ab)used to provide shortcuts to useful paths, its
dropdown is kept at the original location.
2020-03-17 14:48:54 +01:00
Dominik 'dreamsComeTrue' Jasiński a2bc4f0b30 Take correct part of extension with File Dialog
Fixes #36697

(cherry picked from commit 319840bad1)
2020-03-04 12:40:15 +01:00
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Catchawink b2a14042d5 Fixed issues with using a relative path in the export window.
Before this fix, opening relative export paths inside of an EditorFileDialog was not possible. This was fixed by modifying String::path_to_file() to save relative paths in EditorExportPreset::set_export_path() more appropriately and changing EditorFileDialog::set_current_dir() to open relative paths.
2019-12-16 09:50:42 -05:00
Michael Alexsander d057007541 Add spaces after commas and strip extra ones in *FileDialog filter menu 2019-12-06 22:40:59 -03:00
Michael Alexsander 80dcd4423a Remove extra spaces from parenthesis in *FileDialog's filter menu 2019-12-06 07:31:42 -03:00
Rémi Verschelde 948a2a03d2
Merge pull request #33091 from MCrafterzz/fix10567
Improved project creation UX
2019-10-29 13:27:41 +01:00
MCrafterzz 336e61b36a Improved UX of selecting directories in (Editor)FileDialog by hiding unused gui elements and moving the drive selection 2019-10-29 11:36:09 +01:00
Hugo Locurcio c3b9319d78
Scroll back to the top after opening a directory in FileDialog
This also changes the behavior in EditorFileDialog.

This closes #26041.
2019-10-24 15:40:47 +02:00
dankan1890 6a7f300662 Create new folder from save dialog now update filesystem dock.
Fix #32167.
2019-09-26 20:54:34 +02:00
Hugo Locurcio e1b9004b0f
Rename FileDialog's folder icon custom color to `folder_icon_modulate`
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.

The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
Hugo Locurcio be8d569744
Use a different color for folder icons in file dialogs
This makes them easier to distinguish from files for quick
visual grepping.

This can also be used in projects by setting the FileDialog "folder"
color. The default value (`Color(1, 1, 1)`) has no visual impact,
for compatibility with existing projects.
2019-08-20 00:10:27 +02:00
Chaosus aec53acd7d Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion 2019-07-29 13:43:08 +03:00
Michael Alexsander Silva Dias e8fc875619 Small adjustments to tooltips in '(Editor)FileDialog' 2019-07-26 11:11:09 -03:00
Rémi Verschelde 43238bb59a DirAccess: Drop compat get_next(bool *is_dir) which was hidden
Fixes this warning:
```
./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual]
```

Part of #30790.
2019-07-25 11:09:57 +02:00
Chaosus eeabb132ec Auto-change file extension in EditorFileDialog when filter changes 2019-06-28 18:35:24 +03:00
Rémi Verschelde 5ec99dc62f
Merge pull request #29644 from YeldhamDev/editor_file_recent_reselect
Make possible to reselect an item in the "Recent" list in the EditorFileDialog
2019-06-13 10:11:16 +02:00
Rémi Verschelde d888c50fa3
Merge pull request #29638 from YeldhamDev/editor_file_hidden_toggle
Add button for toggling hidden files in EditorFileDialog
2019-06-13 10:09:19 +02:00
Michael Alexsander Silva Dias 553972453f Add button for toggling hidden files in EditorFileDialog 2019-06-10 00:27:37 -03:00
Michael Alexsander Silva Dias 53719b112a Make possible to reselect an item in the "Recent" list in the EditorFileDialog 2019-06-09 22:09:10 -03:00
Michael Alexsander Silva Dias 1f6a590959 Apply a better fix for the EditorFileDialog crash on favorite 2019-06-09 17:41:45 -03:00
volzhs 15d284b281 Fix crash when selecting favorate directory on EditorFileDialog
The problem was that favorite tool button kept to change pressed
and unpressed state with toggled event.
This is a quick fix for crash.
EditorFileDialog might need to be refactor later.
2019-06-10 00:27:28 +09:00