Commit Graph

37558 Commits

Author SHA1 Message Date
PouleyKetchoupp 82ea2a7045 Proper support for custom mass properties in 2D/3D physics bodies
Changes:
-Added support for custom inertia and center of mass in 3D
-Added support for custom center of mass in 2D
-Calculated center of mass from shapes in 2D (same as in 3D)
-Fixed mass properties calculation with disabled shapes in 2D/3D
-Removed first_integration which is not used in 2D and doesn't seem to
make a lot of sense (prevents omit_force_integration to work during the
first frame)
-Support for custom inertia on different axes for RigidBody3D
2021-09-06 10:20:16 -07:00
Camille Mohr-Daurat e1ae2708ee
Merge pull request #52271 from nekomatata/query-layer-default-mask
Harmonize default value for collision mask in ray/shape queries
2021-09-06 09:33:18 -07:00
Camille Mohr-Daurat a93fb2655a
Merge pull request #52286 from nekomatata/restore-kinematic-body
Add AnimatableBody inherited from StaticBody for moving platforms
2021-09-06 09:32:46 -07:00
Paulb23 9785167b39 Fix brace placement with space auto indent 2021-09-06 17:10:39 +01:00
Gilles Roudière 1f97d57384
Merge pull request #35859 from Calinou/minimap-add-hover-pressed-feedback
Add visual feedback when hovering or dragging the code minimap grabber
2021-09-06 16:22:36 +02:00
Kirill Diduk 92fa2bac23 Explicitly convert signed to unsigned value 2021-09-06 15:40:41 +02:00
daniel-mcclintock 8a8c172b93 Fix crash during completion lookback 2021-09-06 23:10:06 +10:00
Gilles Roudière b0b30aaf41
Merge pull request #52435 from groud/fix_crash_in_tilemap_physics
Fix crash in TileMap physics
2021-09-06 15:09:28 +02:00
Gilles Roudière d9b07faad2
Merge pull request #30623 from Awkor/disable-container-child-editing
Prevent editing properties managed by parent container
2021-09-06 13:40:56 +02:00
Gilles Roudière a4cd553f42 Fix crash in TileMap physics 2021-09-06 13:11:41 +02:00
lawnjelly e5c6c773e9
Merge pull request #35617 from zmanuel/negative-delta-fix
Fix negative delta arguments
2021-09-06 10:33:49 +01:00
Pip d7a6f8990a
Remove dead code from Viewport::_gui_input_event 2021-09-06 03:11:02 -04:00
Awkor 3aa2a7fc18 Prevent editing properties managed by parent container 2021-09-05 23:23:53 +02:00
Johannes Witt 48a8a59ad7
Specify description of Array.slices end parameter 2021-09-05 21:49:57 +02:00
Gilles Roudière c6f6c05a52
Merge pull request #51722 from TokageItLab/implement-set-read-only-in-extended-class
Apply `set_read_only()` to child classes of `EditorProperty` elements
2021-09-05 18:58:02 +02:00
jmb462 752e2bcee0 Fix comment causes content of folded methods to not hide 2021-09-05 12:30:27 +02:00
Silc 'Tokage' Renew facf8f1883 Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
Daniel Doran 3264ba296e fix invalid string cast 2021-09-04 21:38:07 -06:00
Bastiaan Olij f3ab094133
Merge pull request #52309 from BastiaanOlij/add_extension_index_functions
Add functions for access members by index on packed array objects
2021-09-05 11:52:43 +10:00
Bastiaan Olij 32ddcaf15e Add missing parameter names to _commit_views GDVIRTUAL_BIND 2021-09-05 11:51:13 +10:00
Julien Nguyen a92d2c447b Fix extends with relative path to parent script 2021-09-05 00:11:04 +02:00
bruvzg 49e316f41e Add TextServer parentheses stack dynamic reallocation support. 2021-09-04 17:48:20 +03:00
Max Hilbrunner 0bdbce672c
Merge pull request #52341 from Calinou/scons-fix-missing-sconscript-warning
Fix missing SConscript warning when building using SCons
2021-09-04 11:51:47 +02:00
Hennadii Chernyshchyk 2b78353e79
Remove extra get_script_instance check
Otherwise, `_ready()` will not be called on classes
that define this function and doesn't have a script attached.
2021-09-04 12:14:54 +03:00
Hugo Locurcio c8949f21e7
Add visual feedback when hovering or dragging the code minimap grabber
This makes it more obvious that the minimap grabber can be dragged
to scroll.
2021-09-04 02:25:22 +02:00
Ignacio Roldán Etcheverry 18c0f0b3ba
Merge pull request #51079 from raulsntos/csharp-docs
Add documentation to GodotSharp, Fix PackedInt64Array typo
2021-09-03 22:39:25 +02:00
Raul Santos 48c66b80ad Add documentation to GodotSharp
- Adds documentation to almost every class and member in `GodotSharp`
- Fixes some old documentation to more closely follow the XML comments convention
2021-09-03 19:03:31 +02:00
Raul Santos 415529400b Fix constant tag documentation in C# bindings generator 2021-09-03 18:54:40 +02:00
Raul Santos 5508d4606b Fix PackedInt64Array typo in bindings_generator.h 2021-09-03 18:54:40 +02:00
Ignacio Roldán Etcheverry ade4e9320a
Merge pull request #50872 from aaronfranke/cs-format-mini-2
Some more C# formatting and style fixes
2021-09-03 18:44:36 +02:00
Hugo Locurcio c3591a9b04
Merge pull request #52368 from arthurpaulino/remove-http-request-data-note
Inaccurate HTTPRequest documentation node
2021-09-03 16:42:29 +02:00
Arthur Paulino 1ed3d9a0b0 improving note on HTTPRequest class under the request method documentation 2021-09-03 11:10:33 -03:00
Hugo Locurcio 2cece71b69
Merge pull request #52374 from danielkariv/fix-macos-fullscreen 2021-09-03 14:48:34 +02:00
Hugo Locurcio b658b275b1
Merge pull request #52357 from JestemStefan/Window_wrong_parameter_type
Fixed property info by changing Window current_screen parameter from string to int
2021-09-03 14:42:37 +02:00
Daniel Kariv 52b114bc78 fix fullscreen issue on macOS
adds a call for resize event.
2021-09-03 14:35:28 +03:00
Fabio Alessandrelli d20031ccae
Merge pull request #52342 from Faless/enet/4.x_no_close_error
[Net] Silence ENetMultiplayerPeer close_connection.
2021-09-03 10:20:26 +02:00
Max Hilbrunner 8c82e305ba
Merge pull request #52329 from ZuBsPaCe/gdscript-unused-private-class-variable-fix
GDScript: Fix for UNUSED_PRIVATE_CLASS_VARIABLE
2021-09-03 10:04:11 +02:00
ZuBsPaCe c76ad6b158 GDScript: Count usages of member variables.
Otherwise private member variables will always lead to UNUSED_PRIVATE_CLASS_VARIABLE.
2021-09-03 07:44:46 +02:00
ThreeRhinosInAnElephantCostume 15ccd83ada Added tests for expression matching 2021-09-03 06:59:13 +02:00
Fabio Alessandrelli c39d31899a
Merge pull request #52354 from V-Sekai/single_packed_array_spawn_fix
Fix sending zero-length spawn variant
2021-09-03 02:55:34 +02:00
George Marques da9daf4c3a
GDScript: Do not complete lambda arguments from parent class
Since lambdas are not overriding methods from the parent class, they
should not try to check inheritance for signature matching.
2021-09-02 19:54:55 -03:00
William Deurwaarder b92347c220 Fix incorrectly removing two characters by auto brace
In some situations when there were no braces auto brace still removed two
characters.  This has been fixed by adding a test that a brace is found.
2021-09-03 00:33:50 +02:00
JestemStefan 177173578a Changed Window current_screen parameter from string to int 2021-09-02 23:34:15 +02:00
SaracenOne f09f12ce55 Fix _send_default_spawn_default function sending zero length
PackedByteArray when deriving from a single PackedByteArray
state variant.
2021-09-02 21:36:54 +01:00
Aaron Franke 1933df0013
Some more C# formatting 2021-09-02 15:12:15 -05:00
William Deurwaarder b54b0bc580 Fix documentation viewer to scroll to end
Extra `line separation` height was not taken into account when the offset for
the different paragraphs (lines) was calculated.
2021-09-02 22:11:14 +02:00
William Deurwaarder d927d4203c Symbol lookup jumps to the correct position in help editor
Commit `e4651a4` introduced `scroll_to_paragraph` and changed the implementation
of `scroll_to_line`, which also counts lines within paragraphs.

The help editor still used the `scroll_to_line` method
while it should use the newly implemented `scroll_to_paragraph' as that is
stored in its tables.
2021-09-02 21:51:27 +02:00
Hugo Locurcio b73e7623c8
Merge pull request #33123 from Calinou/remote-inspector-capitalize-properties
Capitalize properties in the remote inspector
2021-09-02 19:44:53 +02:00
Paulb23 dd0988f027 Fix getting deliminator start over empty lines and blank start keys 2021-09-02 18:22:49 +01:00
TechnoPorg 1963c63b91 Load assets before enabling editor plugins
Moves the code for enabling plugins from NOTIFICATION_READY to after the first scan has been completed.
2021-09-02 09:41:12 -06:00