kobewi
6e9dc0ee27
Change update checker version source
2024-05-02 15:32:24 +02:00
kit
0162683da4
Fix TextEdit crash with multiple carets disabled
2024-05-02 09:26:08 -04:00
Radiant
9be2f7090a
Implement offset_rect property to MobileVRInterface to allow changing screen area.
2024-05-02 16:25:48 +03:00
Radiant
3a85285048
Fix outdated documentation on AudioEffectSpectrumAnalyzer
2024-05-02 16:22:35 +03:00
kit
5fd23730eb
Fix editor spin slider RTL and margin
2024-05-02 08:34:46 -04:00
Sofox
b823724e00
Add line limit to Editor Output Log
2024-05-02 13:28:59 +01:00
Rémi Verschelde
06d105e268
Merge pull request #91437 from TokageItLab/auto-capture
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Add `auto_capture` option to AnimationPlayer
2024-05-02 14:01:25 +02:00
Rémi Verschelde
6ad0a1ffef
Merge pull request #91098 from bruvzg/rtl_fast_delete
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[RTL] Add extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation.
2024-05-02 14:01:21 +02:00
Rémi Verschelde
28a18cf1b8
Merge pull request #88763 from BlueCube3310/image-is-compressed-static
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Image: Add static `is_format_compressed` function.
2024-05-02 14:01:18 +02:00
Rémi Verschelde
396ce1a8c8
Merge pull request #80223 from AThousandShips/vec_elem
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Expose `Vector*` component-wise and scalar `min/max` to scripting
2024-05-02 14:01:09 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
bruvzg
360d365b33
[RTL] Adds extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation.
2024-05-02 14:03:21 +03:00
A Thousand Ships
0f5e0d1637
Expose `Vector*` component-wise and scalar `min/max` to scripting
2024-05-02 13:02:40 +02:00
Silc Lizard (Tokage) Renew
36abb55dd2
Add auto_capture option to AnimationPlayer
2024-05-02 19:57:36 +09:00
Rémi Verschelde
a0b0b19043
Merge pull request #91446 from HexagonNico/rect-doc-fix
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Fix incorrect example in the documentation for the `expand` method in `Rect2`
2024-05-02 12:46:49 +02:00
Rémi Verschelde
b2af040423
Merge pull request #91425 from Sauermann/fix-force-drag-focus-crash
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Make `mouse_focus` and `mouse_focus_mask` consistent for force_drag
2024-05-02 12:46:45 +02:00
Rémi Verschelde
4eaafc8fa8
Merge pull request #91375 from paulloz/dotnet/prevent-generator-crash-on-exported-unconstructed-generic-arrays
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C#: Fix generator crash w/ generic arrays
2024-05-02 12:46:42 +02:00
Rémi Verschelde
098a4e945e
Merge pull request #91188 from YeldhamDev/love_fixing_other_peoples_regressions
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Fix `TabContainer` regressions related to switching tabs in certain cases
2024-05-02 12:46:39 +02:00
Rémi Verschelde
a6a7325e3a
Merge pull request #91127 from CrayolaEater/hinge-joint-cleanup
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Deprecate unused parameter `angular_limit/softness` in `HingeJoint3D`
2024-05-02 12:46:36 +02:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
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Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
Rémi Verschelde
928441052b
Merge pull request #90608 from raulsntos/editor/enable-plugin-after-adding
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Enable `EditorPlugin` added by modules and GDExtensions
2024-05-02 12:46:29 +02:00
Rémi Verschelde
9122286553
Merge pull request #89426 from BlueCube3310/basisu-mult-of-4
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BasisUniversal: Fix artifacts on images with resolutions not divisible by 4
2024-05-02 12:46:25 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
Rémi Verschelde
a21824b293
Merge pull request #85295 from jsjtxietian/use-mutex-protect-max_index-in-ImportThreadData
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Use `SafeNumeric` to protect `max_index` in ImportThreadData
2024-05-02 12:46:19 +02:00
Rémi Verschelde
bbb86672fe
Merge pull request #84472 from xiongyaohua/canvas_item_draw_circle_non_filled
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Extend `CanvasItem::draw_circle()`, making it also draw unfilled circle.
2024-05-02 12:46:14 +02:00
Rémi Verschelde
3dca3342bf
Merge pull request #81533 from BastiaanOlij/openxr_hand_interaction
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Add support for OpenXR hand interaction extension
2024-05-02 12:46:07 +02:00
BlueCube3310
c71490043a
Fix BasisU compression on images with resolutions not divisible by 4.
2024-05-02 12:15:02 +02:00
Nico
0854476ef1
Fix incorrect example in the documentation for the expand method in Rect2
2024-05-02 12:06:22 +02:00
Rémi Verschelde
02deedc02b
Merge pull request #91426 from semensanyok/fix-gles3-shader-e41064388e67cc9bec320ee467757089b150bf20
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Fix typo in shader breaking gles3
2024-05-02 11:15:33 +02:00
Bastiaan Olij
527c30c594
Add support for OpenXR hand interaction extension
2024-05-02 19:15:02 +10:00
Bogdan Inculet
24bdd0b9c1
Deprecate unused paramater `angular_limit/softness` in HingeJoint3D
2024-05-02 10:50:58 +02:00
Yaohua Xiong
1f2aa17d14
Extend `CanvasItem::draw_circle()` with filled, width, and antialiased options
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Make it possible to draw unfilled circle, like draw_rect(). Antialising is only implemented for unfilled version.
2024-05-02 10:42:24 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
semensanyok
e378083fa5
fix typo in e41064388e
breaking gles3
2024-05-02 00:32:39 +02:00
Markus Sauermann
30a19a5c2f
Make `mouse_focus` and `mouse_focus_mask` consistent for force_drag
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In `Viewport::_gui_force_drag` currently `Viewport::gui.mouse_focus`
gets cleared, but `Viewport::gui.mouse_focus_mask` doesn't get cleared.
This is an inconsistency which can cause a crash.
With the change of this PR, `mouse_focus_mask` also gets cleared.
This is in alignment with how regular drag and drop clears both variables.
2024-05-02 00:10:29 +02:00
DeeJayLSP
b9cbf2c96f
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
Rémi Verschelde
f91db3dc58
Merge pull request #91399 from QbieShay/qbe/fix-pmul-name
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Revert premul alpha to spell without the T
2024-05-01 23:47:46 +02:00
QbieShay
e41064388e
reverted naming to premul alpha (no T)
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Initially 3d had premulT alpha as a keyword.
Since Canvas item uses mixed premul and premult as keywords,
3D is changed as well to keep consistency with 2D.
Unfortunately this keeps inconsistency with the internal ENUM.
2024-05-01 22:24:49 +02:00
Rémi Verschelde
92e726d8dc
Merge pull request #91417 from Repiteo/buildsystem/speedup-static-check
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CI: Speedup `pre-commit` static check
2024-05-01 20:32:40 +02:00
Rémi Verschelde
aa79d17305
Merge pull request #91415 from aaronp64/packedscene_docs
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Minor `PackedScene` documentation improvements
2024-05-01 20:32:37 +02:00
Rémi Verschelde
81bcfe62a6
Merge pull request #91414 from Lateasusual/shader-globals-not-initialized
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Ensure global shader sampler parameters are initialized when loading
2024-05-01 20:32:34 +02:00
Rémi Verschelde
76afc9851e
Merge pull request #91407 from RedMser/doctool-verify-directory
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Ensure `--doctool` is run from root directory
2024-05-01 20:32:31 +02:00
Rémi Verschelde
bb1ca58275
Merge pull request #91400 from Sauermann/fix-unused-variable
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Remove unused variable `Viewport::gui.last_mouse_focus`
2024-05-01 20:32:28 +02:00
Rémi Verschelde
b297e97abf
Merge pull request #91396 from Daylily-Zeleen/daylily-zeleen/fix_disable_main_screen_plugin_crash
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Fix crash when switching main screen from a disabled plugin main screen if code editor is floating.
2024-05-01 20:32:25 +02:00
Rémi Verschelde
7401ea3c55
Merge pull request #91393 from skyace65/LowProc
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Remove text saying low processor mode only works on desktop
2024-05-01 20:32:22 +02:00
Rémi Verschelde
378b7c76f4
Merge pull request #91369 from adamscott/web-remote-debug
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Add more Remote Debug options to the web platform
2024-05-01 20:32:19 +02:00
Rémi Verschelde
c27d7a9ae9
Merge pull request #89648 from AThousandShips/read_only_check_2
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[GDScript] Correctly report invalid read-only access
2024-05-01 20:32:14 +02:00
Adam Scott
51d2ebf2da
Add more Remote Debug options to the web platform
2024-05-01 14:11:05 -04:00
Chris Clyne
44364faee5
Ensure global shader sampler parameters are initialized when loading the editor
2024-05-01 18:12:46 +01:00
Danil Alexeev
8122a27eac
GDScript: Fix access non-static members in static context
2024-05-01 19:55:40 +03:00