Rémi Verschelde
55af739d78
Merge pull request #92243 from bruvzg/popup_emb_change
...
Fix `PopupMenu` focus issues after `Viewport::set_embedding_subwindows` is changed.
2024-05-23 08:59:20 +02:00
Rémi Verschelde
01b804f8ac
Merge pull request #92242 from Daylily-Zeleen/daylily-zeleen/fix_ConfirmationDialog_doc
...
Fix confusing descriptions of ConfirmationDialog.
2024-05-23 08:59:17 +02:00
Rémi Verschelde
782a0261cb
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
...
Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-23 08:59:13 +02:00
Rémi Verschelde
da979ecaca
Merge pull request #92134 from Calinou/editor-particles-restart-add-shortcut
...
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
2024-05-23 08:59:10 +02:00
Rémi Verschelde
de490253fe
Merge pull request #92124 from Repiteo/scons/platform-flags-dict
...
SCons: Convert platform `get_flags` to dictionary
2024-05-23 08:59:07 +02:00
Rémi Verschelde
f2f6727984
Merge pull request #91863 from patwork/upgrade-to-eslint-9
...
[Web] Update to eslint 9
2024-05-23 08:59:04 +02:00
jsjtxietian
97af135f1b
Fix mesh instance not updated when changing blend shape values
2024-05-23 12:36:31 +08:00
Haoyu Qiu
4def6b6fef
Explain add_to_end parameter of add_property_editor()
2024-05-23 09:08:12 +08:00
Michael Alexsander
e1798f4278
Fix unchecking theme overrides not creating an undo action
2024-05-22 21:24:31 -03:00
Thaddeus Crews
896b003cc8
SCons: Convert platform `get_flags` to dictionary
2024-05-22 13:53:20 -05:00
Hugo Locurcio
57f52092c3
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
...
Restarting particle animation frequently is often done in the VFX
tweaking process.
This shortcut is available for both GPUParticles and CPUParticles,
in 2D and 3D.
2024-05-22 18:42:04 +02:00
Paulo Poiati
a3769c0edc
Properly set window class in Wayland
2024-05-22 10:42:12 -03:00
kobewi
d276e8ba0b
Fix scene hash not updated when scene is empty
2024-05-22 14:55:39 +02:00
patwork
1a89ae70eb
Upgrade to eslint 9
2024-05-22 11:32:25 +02:00
bruvzg
cb3ce85902
Fix `PopupMenu` focus issues after `Viewport::set_embedding_subwindows` is changed.
2024-05-22 11:17:43 +03:00
Rémi Verschelde
8e2141eac5
Merge pull request #92232 from clayjohn/RD-mobile-LOD
...
Only apply LOD when camera is outside the AABB of mesh in mobile renderer.
2024-05-22 09:27:03 +02:00
Rémi Verschelde
408228889f
Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_ 🤔
...
Remove duplicate shortcut definitions
2024-05-22 09:27:00 +02:00
Rémi Verschelde
256f52f816
Merge pull request #92186 from BastiaanOlij/fix_stereo_omni_lights
...
Stereo rendering: Fix omni lights
2024-05-22 09:26:56 +02:00
Rémi Verschelde
4c96dcf6e0
Merge pull request #92179 from aaronp64/image_import_memory
...
Improve memory usage for image import and `PortableCompressedTexture2D`
2024-05-22 09:26:53 +02:00
Rémi Verschelde
c4a899f924
Merge pull request #91087 from lmyers421/91009-project-settings-window-too-small
...
Increase width of project settings window.
2024-05-22 09:26:49 +02:00
Rémi Verschelde
381ce56f8a
Merge pull request #90770 from kitbdev/show-version
...
Display Godot version and last edited timestamp in project manager
2024-05-22 09:26:47 +02:00
Rémi Verschelde
c40c89f94c
Merge pull request #90457 from Chubercik/ruff-formatter
...
Replace `black` formatter with `ruff`
2024-05-22 09:26:42 +02:00
Rémi Verschelde
e34b97312e
Merge pull request #89630 from jsjtxietian/pick-color
...
Make "Pick Color"'s result less precise, keep only 3 decimals
2024-05-22 09:26:37 +02:00
Danil Alexeev
4b692959de
GDScript: Fix lambdas capturing non-local variables
2024-05-22 10:07:31 +03:00
Daylily-Zeleen
f523d4f16f
Fix confusing descriptions of ConfirmationDialog's description.
2024-05-22 15:05:56 +08:00
lmyers421
dfc9976c6f
Increase width of project settings window
...
Fixes #91009 .
2024-05-22 08:41:39 +02:00
clayjohn
c5346a62b0
Only apply LOD when camera is outside the AABB of mesh in mobile renderer.
...
This copies the existing logic from the Forward+ renderer
2024-05-21 18:32:04 -07:00
Bastiaan Olij
db32707bb2
Stereo rendering: Fix omni lights
2024-05-22 10:09:31 +10:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
kobewi
e065d7132a
Remove duplicate shortcut definitions
2024-05-21 23:28:49 +02:00
Rémi Verschelde
214968243c
Merge pull request #92216 from dsnopek/runtime-classes-err-print-once
...
Don't use `ERR_PRINT_ONCE()` for runtime class error because it will hide errors
2024-05-21 23:19:09 +02:00
Rémi Verschelde
9d792dd4dc
Merge pull request #92204 from akien-mga/pre-commit-downstream-hooks
...
Pre-commit: Allow adding downstream hooks without (less) risk of conflicts
2024-05-21 23:19:06 +02:00
Rémi Verschelde
4c0d5e59bf
Merge pull request #92200 from devloglogan/composition-layer-viewport-fix
...
Allow `OpenXRCompositionLayer` property `layer_viewport` to always be assigned `nullptr`
2024-05-21 23:19:03 +02:00
Rémi Verschelde
03aa82849d
Merge pull request #92197 from lyuma/better_fbx_defaults
...
FBX: Change trimming default and use FBX2glTF for compatibility
2024-05-21 23:18:59 +02:00
Rémi Verschelde
7ecf3eb437
Merge pull request #92194 from KoBeWi/TileMap_is_dead
...
Remove some TileMap dependencies from TileMapLayer
2024-05-21 23:18:56 +02:00
Rémi Verschelde
d916423327
Merge pull request #92181 from smix8/recast_vertices_dup
...
Remove duplicated vertices after 3D NavigationMesh bake
2024-05-21 23:18:53 +02:00
Rémi Verschelde
aa20f54cb7
Merge pull request #92137 from BastiaanOlij/fix_fb_swapchain_foveation
...
OpenXR: Fix updating swapchain for foveation
2024-05-21 23:18:45 +02:00
ajreckof
0e8abb5132
Fix array variable with`@export_multiline` not registering changes.
2024-05-21 22:57:32 +02:00
David Snopek
62f9365b21
Don't use `ERR_PRINT_ONCE()` for runtime class error because it will hide errors
2024-05-21 13:55:56 -05:00
Lyuma
c433754d34
fbx: change import option defaults
...
ufbx has special logic to handle animation/trimming, and most users expect trimming to be on.
For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility.
2024-05-21 07:58:36 -07:00
Rémi Verschelde
00e52d975c
Pre-commit: Allow adding downstream hooks without (less) risk of conflicts
...
Apply Godot copyright header only on the platform folders that we maintain upstream.
This lets downstream forks decide what to do with their potential proprietary platforms.
2024-05-21 15:58:47 +02:00
devloglogan
3d7b712c86
Allow OpenXRCompositionLayer property layer_viewport to be assigned to nullptr
2024-05-21 07:52:40 -05:00
smix8
4128c7b311
Remove duplicated vertices after 3D NavigationMesh bake
...
Removes duplicated vertices that may exist on shared polygon corners after a ReCast navigation mesh bake.
2024-05-21 14:18:32 +02:00
Lyuma
ef486db569
Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-21 03:19:35 -07:00
kobewi
6559bb68e6
Remove some TileMap dependencies from TileMapLayer
2024-05-21 11:32:14 +02:00
Rémi Verschelde
aaa4560729
Merge pull request #92192 from timothyqiu/no-thank-you
...
Don't translate preview in node batch rename dialog
2024-05-21 11:23:11 +02:00
Rémi Verschelde
0e39ac6ac6
Merge pull request #92176 from emrekultursay/master
...
Fix detecting when Gradle is invoked from Studio
2024-05-21 11:23:08 +02:00
Rémi Verschelde
365d25de3e
Merge pull request #92173 from cosparks/fix-tilemap-occluder-sdf
...
Fix 2d sdf collision for TileMapLayer Occluders
2024-05-21 11:23:05 +02:00
Rémi Verschelde
9e9fb165bc
Merge pull request #92171 from KoBeWi/gridder_grid
...
Fix tile polygon grid not covering whole tile
2024-05-21 11:23:02 +02:00
Rémi Verschelde
d7a5f9d67c
Merge pull request #92164 from DarioSamo/force_update_skeleton
...
Replace List with LocalVector on Skeleton3D's bone transform update.
2024-05-21 11:22:59 +02:00