Commit Graph

48193 Commits

Author SHA1 Message Date
Fredia Huya-Kouadio 27f69b6f8b
Merge pull request #67576 from m4gr3d/delete_old_godot_lib_main
Delete Android godot-lib with the old naming scheme
2022-10-19 09:32:58 -07:00
Max Hilbrunner 5f7906a289
Merge pull request #67527 from BastiaanOlij/fix_tracker_names
Fix two typos in tracker names and a bug in OpenXR haptic feedback
2022-10-19 18:18:36 +02:00
kobewi 4efa851d7f Add methods to get target filter and repeat 2022-10-19 14:41:42 +02:00
Ev1lbl0w b8aa5ebfeb
Document PopupMenu id behavior 2022-10-19 11:46:28 +01:00
Riteo dca76957b2 Use opaque composition if transparency is disabled 2022-10-19 11:01:53 +02:00
Yuri Rubinsky 19126d22a4 Fix code generation for some visual shader nodes 2022-10-19 09:09:56 +03:00
Yuri Rubinsky 61051a44cc
Merge pull request #67583 from paddy-exe/fix-distane-fade-node 2022-10-19 09:06:50 +03:00
Fredia Huya-Kouadio 20d1c882cd Delete Android godot-lib with the old naming scheme
Update the `clean` task configuration: running `gradlew clean` will now properly delete the generated build artifacts
2022-10-18 20:36:40 -07:00
Peter Eastman 562aa1bf76 Optimized support function for large meshes 2022-10-18 19:54:29 -07:00
Micky a34cf161aa Tweak `@GDScript` documentation overall
- Made use of [param] more frequently,
- Link to other classes' documentation more often, improve the examples.
- Made the writing style closer to how the rest of the documentation is formatted.
- Ensure these are called "functions", not "methods".
- Add [b]Warning:[/b] where more appropriate than [b]Note:[/b]

Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug.
2022-10-18 22:54:46 +02:00
Micky 34804a68e8 Rewrite most of Resource's documentation 2022-10-18 21:03:29 +02:00
clayjohn 15e14c5b59 Use CameraAttributesPractical in the editor default environment
This avoids forcing DoF in the editor when physical light units are enabled
2022-10-18 10:15:53 -07:00
clayjohn c4ba1565d0 Update the DisplayServer video driver error message
to be more accurate and friendly
2022-10-18 10:15:11 -07:00
Patrick 91a9e7af3f Fix typo in VisualShader DistanceFade node 2022-10-18 18:20:31 +02:00
Bastiaan Olij 4a96fce801
Merge pull request #67529 from BastiaanOlij/filter_out_htc_paths
Filter out HTC OpenXR paths based on extension
2022-10-19 01:53:56 +11:00
Micky 474edca100 Tweak `@GlobalScope` functions documentation overall
Generally:
- Made use of [param] more frequently;
- Link to other classes' documentation more often;
- Improve and add more examples;
- Ensure that multiple comments of an codeblock example are spaced out equally for better readability;
- Made the writing style closer to how the rest of the documentation is formatted;
- Ensure these are called "functions", not "methods".
- Fixed a few typos.
- Touched up a few cases of zero being written as "zero" or "0" where "0" or "0.0" would be more appropriate.
- Removed mentions of "(real)". In 3.x, this was associated with floats, because TYPE_FLOAT was called TYPE_REAL.

More specifically:
- Every type-safe version of a function (such as `ceili` has a consistent final note ("A type-safe version of [method ceil], returning a [int]").
- Added more details to `randomize`, `seed`.
- Corrected `floori()`'s description. It's not the same as `int()`. This was not correct behavior and has been fixed.
2022-10-18 15:36:18 +02:00
Bastiaan Olij 19f9fe1dec Filter out HTC OpenXR paths based on extension 2022-10-19 00:09:54 +11:00
Aaron Franke 9ebd8c5bb5
Remove the global space `get_transformed_aabb` helper method 2022-10-18 07:30:31 -05:00
Markus Sauermann b8031bb7d6 Code simplifications
1. Viewport::get_visible_rect().position is always zero.
So Control::get_window_rect is identical to Control::get_global_rect.
Remove Control::get_window_rect since it is not used in the source code.

2. sqrt(a * a) = abs(a) for doubles

3. Simplify affine_inverse combination

4. Simplify calculation in shaders
2022-10-18 12:47:40 +02:00
bruvzg a3cb6163cc
[macOS] Fit OS::alert to the text width for better readability. 2022-10-18 12:11:39 +03:00
Bastiaan Olij 2e3662acbd
Merge pull request #67561 from BastiaanOlij/fix_openxr_missing_itos
Fix missing itos for OpenXR logging
2022-10-18 17:00:57 +11:00
Bastiaan Olij 45ce45c001 Fix missing itos for OpenXR logging 2022-10-18 13:55:39 +11:00
João Martins 97bada99ee Fix single-quotes incorrectly escaped when dragging into script editor 2022-10-17 16:05:53 -04:00
Rémi Verschelde 28a4eec9a7 Merge pull request #67532 from Faless/ws/4.x_fix_poll
[WebSocket] Fix client failing to connect to direct IP.
2022-10-17 17:32:16 +02:00
Rémi Verschelde b545d55df9 Merge pull request #67539 from bruvzg/check_ctx
Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages.
2022-10-17 17:32:07 +02:00
Rémi Verschelde 667bc202b5 Merge pull request #67179 from BastiaanOlij/openxr_add_refresh_rate_extension
Adding support for the OpenXR Display Refresh Rate extension
2022-10-17 17:32:01 +02:00
Rémi Verschelde 3c4b110ae0 Merge pull request #67521 from nikitalita/speed_up_texture_pos
Speed up `find_texture_pos_for_glyph()`
2022-10-17 17:31:54 +02:00
Rémi Verschelde fde8838316 Merge pull request #67463 from aaronfranke/num-real-negative
Fix big negative numbers printing incorrect decimals in `num_real`
2022-10-17 17:31:47 +02:00
Rémi Verschelde 69bcda3dd2 Merge pull request #67514 from timothyqiu/defer
Fix memory leak when `_ensure_cache_for_size()` fails
2022-10-17 17:31:41 +02:00
Rémi Verschelde 1654810409 Merge pull request #67469 from anvilfolk/resource-load-clarification
Clarified reason why a resource cannot be preload()'ed
2022-10-17 17:31:32 +02:00
Rémi Verschelde ebca8b8aea Merge pull request #67491 from Paulb23/fix-undo-redo-viewport-adjust
Fix undo redo not adjusting TextEdit viewport to caret
2022-10-17 17:31:26 +02:00
Rémi Verschelde c43ce5e341 Merge pull request #67485 from kdada/kdada/master
Fix peer visiblity in SceneReplicationInterface._update_sync_visibility
2022-10-17 17:31:20 +02:00
Rémi Verschelde 36d5f0d1cc Merge pull request #64277 from KoBeWi/script_editor🧹🧹
Reorganize script editor menu
2022-10-17 17:31:14 +02:00
Rémi Verschelde eb4711dafb Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-17 17:31:07 +02:00
Rémi Verschelde 6fb3a14263 Merge pull request #67458 from Sauermann/fix-expose-viewport-get-screen-transform
Expose Viewport::get_screen_transform to GDScript
2022-10-17 17:31:01 +02:00
Rémi Verschelde 235c5c60f8 Merge pull request #67322 from ztc0611/add-ios-ui-options
Add iOS UI Options
2022-10-17 17:30:55 +02:00
Rémi Verschelde f921409984 Merge pull request #67428 from aaronfranke/gltf-additional-data
Add a way to store additional data in GLTFState and GLTFNode
2022-10-17 17:30:49 +02:00
Rémi Verschelde a9114c602b Merge pull request #67441 from Zylann/fix_tileset_editor_mutex
Fix case where mutex is never unlocked
2022-10-17 17:30:44 +02:00
Rémi Verschelde 00d44a9c73 Merge pull request #67118 from Mickeon/
Fix Typed Array of Objects not accepting `null`.
2022-10-17 17:30:38 +02:00
Fredia Huya-Kouadio 64e8d8cd1f
Merge pull request #67259 from lucasnlm/optimiza-android-export
Optimize Android export process
2022-10-17 08:22:37 -07:00
bruvzg 667a052ed8 Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages. 2022-10-17 17:26:57 +03:00
Fabio Alessandrelli adb3d2338e [WebSocket] Fix client failing to connect to direct IP.
The bug was caused by not checking the TCP CONNECTING state
appropriately during the client handshake, and not checking the TCP
CONNECTED state during connection (which is unlikely, but might still
happen).
2022-10-17 12:52:09 +02:00
Bastiaan Olij 1e7f009492 Fix two typos in tracker names and a bug in OpenXR haptic feedback 2022-10-17 20:29:19 +11:00
nikitalita 21341ddaed Speed up `find_texture_pos_for_glyph()` 2022-10-16 22:29:26 -07:00
Yuri Rubinsky 0d28820c81
Merge pull request #67488 from Iniquitatis/patch-1 2022-10-17 08:12:34 +03:00
Haoyu Qiu 6db8e79eed Fix memory leak when `_ensure_cache_for_size()` fails 2022-10-17 12:47:38 +08:00
Hugo Locurcio 6dcb295a07
Fix Light2D Shadow Filter Smooth property being visible with filter None 2022-10-17 01:35:10 +02:00
Ignacio Roldán Etcheverry 9afc8337bd
Merge pull request #67440 from raulsntos/dotnet/bindings-conflicts
Guard against more potential conflicts in C# bindings generator
2022-10-17 00:28:07 +02:00
João Martins a0c4002520 Clarified reason why a resource cannot be loaded. 2022-10-16 17:27:00 -04:00
Paulb23 4bfb1d953c Fix undo redo not adjusting TextEdit viewport to caret 2022-10-16 19:30:03 +01:00