Fredia Huya-Kouadio
27f69b6f8b
Merge pull request #67576 from m4gr3d/delete_old_godot_lib_main
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Delete Android godot-lib with the old naming scheme
2022-10-19 09:32:58 -07:00
Max Hilbrunner
5f7906a289
Merge pull request #67527 from BastiaanOlij/fix_tracker_names
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Fix two typos in tracker names and a bug in OpenXR haptic feedback
2022-10-19 18:18:36 +02:00
kobewi
4efa851d7f
Add methods to get target filter and repeat
2022-10-19 14:41:42 +02:00
Ev1lbl0w
b8aa5ebfeb
Document PopupMenu id behavior
2022-10-19 11:46:28 +01:00
Riteo
dca76957b2
Use opaque composition if transparency is disabled
2022-10-19 11:01:53 +02:00
Yuri Rubinsky
19126d22a4
Fix code generation for some visual shader nodes
2022-10-19 09:09:56 +03:00
Yuri Rubinsky
61051a44cc
Merge pull request #67583 from paddy-exe/fix-distane-fade-node
2022-10-19 09:06:50 +03:00
Fredia Huya-Kouadio
20d1c882cd
Delete Android godot-lib with the old naming scheme
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Update the `clean` task configuration: running `gradlew clean` will now properly delete the generated build artifacts
2022-10-18 20:36:40 -07:00
Peter Eastman
562aa1bf76
Optimized support function for large meshes
2022-10-18 19:54:29 -07:00
Micky
a34cf161aa
Tweak `@GDScript` documentation overall
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- Made use of [param] more frequently,
- Link to other classes' documentation more often, improve the examples.
- Made the writing style closer to how the rest of the documentation is formatted.
- Ensure these are called "functions", not "methods".
- Add [b]Warning:[/b] where more appropriate than [b]Note:[/b]
Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug.
2022-10-18 22:54:46 +02:00
Micky
34804a68e8
Rewrite most of Resource's documentation
2022-10-18 21:03:29 +02:00
clayjohn
15e14c5b59
Use CameraAttributesPractical in the editor default environment
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This avoids forcing DoF in the editor when physical light units are enabled
2022-10-18 10:15:53 -07:00
clayjohn
c4ba1565d0
Update the DisplayServer video driver error message
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to be more accurate and friendly
2022-10-18 10:15:11 -07:00
Patrick
91a9e7af3f
Fix typo in VisualShader DistanceFade node
2022-10-18 18:20:31 +02:00
Bastiaan Olij
4a96fce801
Merge pull request #67529 from BastiaanOlij/filter_out_htc_paths
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Filter out HTC OpenXR paths based on extension
2022-10-19 01:53:56 +11:00
Micky
474edca100
Tweak `@GlobalScope` functions documentation overall
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Generally:
- Made use of [param] more frequently;
- Link to other classes' documentation more often;
- Improve and add more examples;
- Ensure that multiple comments of an codeblock example are spaced out equally for better readability;
- Made the writing style closer to how the rest of the documentation is formatted;
- Ensure these are called "functions", not "methods".
- Fixed a few typos.
- Touched up a few cases of zero being written as "zero" or "0" where "0" or "0.0" would be more appropriate.
- Removed mentions of "(real)". In 3.x, this was associated with floats, because TYPE_FLOAT was called TYPE_REAL.
More specifically:
- Every type-safe version of a function (such as `ceili` has a consistent final note ("A type-safe version of [method ceil], returning a [int]").
- Added more details to `randomize`, `seed`.
- Corrected `floori()`'s description. It's not the same as `int()`. This was not correct behavior and has been fixed.
2022-10-18 15:36:18 +02:00
Bastiaan Olij
19f9fe1dec
Filter out HTC OpenXR paths based on extension
2022-10-19 00:09:54 +11:00
Aaron Franke
9ebd8c5bb5
Remove the global space `get_transformed_aabb` helper method
2022-10-18 07:30:31 -05:00
Markus Sauermann
b8031bb7d6
Code simplifications
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1. Viewport::get_visible_rect().position is always zero.
So Control::get_window_rect is identical to Control::get_global_rect.
Remove Control::get_window_rect since it is not used in the source code.
2. sqrt(a * a) = abs(a) for doubles
3. Simplify affine_inverse combination
4. Simplify calculation in shaders
2022-10-18 12:47:40 +02:00
bruvzg
a3cb6163cc
[macOS] Fit OS::alert to the text width for better readability.
2022-10-18 12:11:39 +03:00
Bastiaan Olij
2e3662acbd
Merge pull request #67561 from BastiaanOlij/fix_openxr_missing_itos
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Fix missing itos for OpenXR logging
2022-10-18 17:00:57 +11:00
Bastiaan Olij
45ce45c001
Fix missing itos for OpenXR logging
2022-10-18 13:55:39 +11:00
João Martins
97bada99ee
Fix single-quotes incorrectly escaped when dragging into script editor
2022-10-17 16:05:53 -04:00
Rémi Verschelde
28a4eec9a7
Merge pull request #67532 from Faless/ws/4.x_fix_poll
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[WebSocket] Fix client failing to connect to direct IP.
2022-10-17 17:32:16 +02:00
Rémi Verschelde
b545d55df9
Merge pull request #67539 from bruvzg/check_ctx
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Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages.
2022-10-17 17:32:07 +02:00
Rémi Verschelde
667bc202b5
Merge pull request #67179 from BastiaanOlij/openxr_add_refresh_rate_extension
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Adding support for the OpenXR Display Refresh Rate extension
2022-10-17 17:32:01 +02:00
Rémi Verschelde
3c4b110ae0
Merge pull request #67521 from nikitalita/speed_up_texture_pos
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Speed up `find_texture_pos_for_glyph()`
2022-10-17 17:31:54 +02:00
Rémi Verschelde
fde8838316
Merge pull request #67463 from aaronfranke/num-real-negative
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Fix big negative numbers printing incorrect decimals in `num_real`
2022-10-17 17:31:47 +02:00
Rémi Verschelde
69bcda3dd2
Merge pull request #67514 from timothyqiu/defer
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Fix memory leak when `_ensure_cache_for_size()` fails
2022-10-17 17:31:41 +02:00
Rémi Verschelde
1654810409
Merge pull request #67469 from anvilfolk/resource-load-clarification
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Clarified reason why a resource cannot be preload()'ed
2022-10-17 17:31:32 +02:00
Rémi Verschelde
ebca8b8aea
Merge pull request #67491 from Paulb23/fix-undo-redo-viewport-adjust
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Fix undo redo not adjusting TextEdit viewport to caret
2022-10-17 17:31:26 +02:00
Rémi Verschelde
c43ce5e341
Merge pull request #67485 from kdada/kdada/master
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Fix peer visiblity in SceneReplicationInterface._update_sync_visibility
2022-10-17 17:31:20 +02:00
Rémi Verschelde
36d5f0d1cc
Merge pull request #64277 from KoBeWi/script_editor 🧹 🧹
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Reorganize script editor menu
2022-10-17 17:31:14 +02:00
Rémi Verschelde
eb4711dafb
Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
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Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-17 17:31:07 +02:00
Rémi Verschelde
6fb3a14263
Merge pull request #67458 from Sauermann/fix-expose-viewport-get-screen-transform
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Expose Viewport::get_screen_transform to GDScript
2022-10-17 17:31:01 +02:00
Rémi Verschelde
235c5c60f8
Merge pull request #67322 from ztc0611/add-ios-ui-options
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Add iOS UI Options
2022-10-17 17:30:55 +02:00
Rémi Verschelde
f921409984
Merge pull request #67428 from aaronfranke/gltf-additional-data
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Add a way to store additional data in GLTFState and GLTFNode
2022-10-17 17:30:49 +02:00
Rémi Verschelde
a9114c602b
Merge pull request #67441 from Zylann/fix_tileset_editor_mutex
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Fix case where mutex is never unlocked
2022-10-17 17:30:44 +02:00
Rémi Verschelde
00d44a9c73
Merge pull request #67118 from Mickeon/ ⬛
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Fix Typed Array of Objects not accepting `null`.
2022-10-17 17:30:38 +02:00
Fredia Huya-Kouadio
64e8d8cd1f
Merge pull request #67259 from lucasnlm/optimiza-android-export
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Optimize Android export process
2022-10-17 08:22:37 -07:00
bruvzg
667a052ed8
Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages.
2022-10-17 17:26:57 +03:00
Fabio Alessandrelli
adb3d2338e
[WebSocket] Fix client failing to connect to direct IP.
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The bug was caused by not checking the TCP CONNECTING state
appropriately during the client handshake, and not checking the TCP
CONNECTED state during connection (which is unlikely, but might still
happen).
2022-10-17 12:52:09 +02:00
Bastiaan Olij
1e7f009492
Fix two typos in tracker names and a bug in OpenXR haptic feedback
2022-10-17 20:29:19 +11:00
nikitalita
21341ddaed
Speed up `find_texture_pos_for_glyph()`
2022-10-16 22:29:26 -07:00
Yuri Rubinsky
0d28820c81
Merge pull request #67488 from Iniquitatis/patch-1
2022-10-17 08:12:34 +03:00
Haoyu Qiu
6db8e79eed
Fix memory leak when `_ensure_cache_for_size()` fails
2022-10-17 12:47:38 +08:00
Hugo Locurcio
6dcb295a07
Fix Light2D Shadow Filter Smooth property being visible with filter None
2022-10-17 01:35:10 +02:00
Ignacio Roldán Etcheverry
9afc8337bd
Merge pull request #67440 from raulsntos/dotnet/bindings-conflicts
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Guard against more potential conflicts in C# bindings generator
2022-10-17 00:28:07 +02:00
João Martins
a0c4002520
Clarified reason why a resource cannot be loaded.
2022-10-16 17:27:00 -04:00
Paulb23
4bfb1d953c
Fix undo redo not adjusting TextEdit viewport to caret
2022-10-16 19:30:03 +01:00