Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
...
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
ce53362f98
Merge pull request #83670 from raulsntos/notification-predelete-cleanup
...
Add `NOTIFICATION_PREDELETE_CLEANUP` notification to fix C# `Dispose()`
2023-11-09 11:45:49 +01:00
Rémi Verschelde
84e16de8eb
Merge pull request #84099 from BastiaanOlij/fix_openxr_samplecount
...
Fix OpenXR sample count
2023-11-08 19:08:48 +01:00
Yuri Sizov
b04b546092
Fix node names of submenu items across the editor
...
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
Yuri Sizov
4c96e9676b
Merge pull request #84494 from Calinou/fastnoiselite-tweak-property-hints
...
Tweak FastNoiseLite property hints for better slider usability
2023-11-06 15:43:28 +01:00
Yuri Sizov
3c68ab679a
Merge pull request #84271 from aaronfranke/gltf-compat-version
...
Implement glTF compat version system for files from older Godot versions
2023-11-06 13:23:07 +01:00
Yuri Sizov
a8bcbff59f
Merge pull request #82133 from MewPurPur/svg-tweaks
...
Optimize and tweak some SVGs, improve consistency between icons, and fix broken masks in light mode
2023-11-06 13:22:59 +01:00
Hugo Locurcio
6b7ec62b96
Tweak FastNoiseLite property hints for better slider usability
...
- Mark Frequency as exponential to make low frequency values easier
to control when dragging the slider. The default now
conveniently appears halfway in the middle.
- Reduce range hint for Offset to make "absolute"
slider dragging more controllable, but allow lower/greater
values to be entered manually.
2023-11-05 23:25:05 +01:00
MewPurPur
03d1830176
Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode
2023-11-04 17:36:18 +02:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions
2023-11-03 12:07:25 -05:00
smix8
0cba21f2da
Fix CSGShape debug_collision_shape crash
...
Fixes CSGShape debug_collision_shape crash.
2023-11-02 11:23:47 +01:00
Rémi Verschelde
44a54f4500
Merge pull request #84252 from clayjohn/ensure_tangents
...
Enhance checks and user experience around tangent arrays in meshes.
2023-11-02 09:11:32 +01:00
clayjohn
d1043a5f93
Enhance checks and user experience around tangents.
...
Ensure `ensure_tangents` option actually creates tangent array. Even if it is just a dummy array.
Allow mesh to generate its own tangents when using compression. This allows users to compress meshes without tangents.
Warn users if they are trying to read from tangents without providing tangents.
2023-11-01 22:40:42 +01:00
bruvzg
9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-10-31 22:39:42 +02:00
Rémi Verschelde
6afd320984
Merge pull request #78157 from RedworkDE/net-shutting-down-abruptly
...
C#: Fix crash with `DisposablesTracker_OnGodotShuttingDown`
2023-10-31 20:52:27 +01:00
Rémi Verschelde
8c7f836c19
Merge pull request #84191 from akien-mga/scons-gdscript-fix-no-lsp-build
...
SCons: Fix build with GDScript LSP disabled
2023-10-31 20:15:53 +01:00
bruvzg
f52559bf98
[TextServer] Fix glyph comparator ambiguous output, causing "bad comparison function" error spam when processing text with excessive use of combining diacritics.
2023-10-31 08:41:35 +02:00
Rémi Verschelde
67941551ca
Merge pull request #83809 from raulsntos/dotnet/free-dialogs
...
C#: Free dialogs when exiting the editor
2023-10-30 16:26:15 +01:00
Rémi Verschelde
bfd7a50036
SCons: Fix build with GDScript LSP disabled
...
Fixes #83947 .
2023-10-30 15:28:34 +01:00
Rémi Verschelde
5dc10b5aa5
Merge pull request #84181 from jsjtxietian/fix-FastNoiseLite.get_image-crash
...
Fix `FastNoiseLite.get_image` crashes with bad param
2023-10-30 13:58:06 +01:00
Rémi Verschelde
23bcb702ec
Merge pull request #84174 from jsjtxietian/hide_debug_collision_shape_when_csgshape_invisible
...
Hide CSGShape's `debug_collision_shape` when it is invisible
2023-10-30 13:57:42 +01:00
jsjtxietian
ff45c08143
Fix FastNoiseLite.get_image crashes with bad param
2023-10-30 18:44:44 +08:00
jsjtxietian
173e2c7f29
Hide CSGShape's debug_collision_shape when it is invisible
2023-10-30 14:53:09 +08:00
Bastiaan Olij
c512e85082
Fix OpenXR sample count
2023-10-28 17:17:13 +11:00
Saracen
4b671eec0e
Reimport bone attachment fixes:
...
Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
Rémi Verschelde
c05341e048
Merge pull request #83984 from akien-mga/openxr-1.0.31
...
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-27 11:38:08 +02:00
Rémi Verschelde
bf41c6bd34
Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node
...
C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-27 11:36:33 +02:00
Rémi Verschelde
adcd16c710
Merge pull request #83569 from vnen/gdscript-no-opt-division-modulo
...
GDScript: Don't optimize division and modulo on debug
2023-10-26 15:59:44 +02:00
Rémi Verschelde
7443fb2cf2
Merge pull request #83978 from jsjtxietian/fix-FastNoiseLite.get_seamless_image-crash-on-bad-input
...
Fix `FastNoiseLite.get_seamless_image` function crash with bad param
2023-10-26 12:10:08 +02:00
jsjtxietian
1fafca56a6
Fix FastNoiseLite.get_seamless_image function will crashes with bad param
2023-10-26 17:13:04 +08:00
Rémi Verschelde
f0b6677906
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-26 10:01:48 +02:00
smix8
5e4ff965cc
Fix potential crashes with TileMap navmesh baking
...
Fixes potential crashes with TileMap navmesh baking.
2023-10-24 14:51:52 +02:00
Rémi Verschelde
adc4566b1e
Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash
...
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
2023-10-24 10:54:38 +02:00
Rémi Verschelde
9d4fe33dd9
Merge pull request #83792 from ryanabx/fixes/gdscript-parser-typo
...
Fix comment typo in `gdscript_parser.h`
2023-10-24 10:54:35 +02:00
Rémi Verschelde
398b254f27
Merge pull request #83325 from raulsntos/dotnet/find-latest-sdk
...
C#: Fallback to the latest SDK
2023-10-24 10:54:04 +02:00
ryanabx
e945a8fbad
Fix typo in gdscript_parser.h and gdscript_translation_parser_plugin.cpp
2023-10-23 08:48:36 -05:00
Rémi Verschelde
c21c2706ad
Merge pull request #83827 from bruvzg/icu_data_keep
...
[TextServerAdvanced] Keep dynamically loaded ICU data in memory.
2023-10-23 12:44:02 +02:00
Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
...
Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
...
Reverts #82582 .
Works around #83674 .
Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +02:00
bruvzg
0fb5d53feb
[TextServerAdvanced] Keep dynamically loaded ICU data in memory.
2023-10-23 11:21:13 +03:00
Haoyu Qiu
2413952a4c
Fix "as" capitalization in editor strings
2023-10-23 16:10:05 +08:00
Raul Santos
48edcc3b34
C#: Free dialogs when exiting the editor
2023-10-23 02:10:06 +02:00
smix8
9416f0c266
Fix hole in heightmap navigation mesh baking
...
Fixes hole in heightmap navigation mesh baking.
2023-10-22 18:23:43 +02:00
smix8
ade4d3cf28
Fix NavigationLink enabled toggle
...
Fixes NavigationLink enabled toggle.
2023-10-21 03:11:37 +02:00
Rémi Verschelde
46efe48386
Merge pull request #83683 from YuriSizov/random-cleanup
...
Clean up some Editor, OpenXR, VideoStream code
2023-10-20 22:03:14 +02:00
Danil Alexeev
7f4721a941
GDScript: Fix non-static call is allowed in static var lambda body
2023-10-20 20:43:07 +03:00
Yuri Sizov
cd31407cb3
Clean up some Editor, OpenXR, VideoStream code
...
- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde
78e47a4523
Merge pull request #83663 from jsjtxietian/prevent-invalid-gltf-crash-godot
...
Prevent godot crash from importing a certain kind of invalid gltf
2023-10-20 15:13:50 +02:00
Rémi Verschelde
a63bff4ce4
Merge pull request #83619 from YuriSizov/core-our-vessel-only-has-one-node-left
...
Fix StringName leaks in VariantParser
2023-10-20 15:11:24 +02:00
Rémi Verschelde
7270da76ba
Merge pull request #83540 from mattbork/get_shallow_script_fix
...
Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit
2023-10-20 15:09:04 +02:00