Commit Graph

34128 Commits

Author SHA1 Message Date
Fabio Alessandrelli f7ae5442a6
Merge pull request #47708 from Calinou/doc-websocketclient-secure
Document secure wss:// caveats for WebSocketClient
2021-04-08 00:47:04 +02:00
Rémi Verschelde 40dff7117a
Merge pull request #47648 from Blackiris/fix-gdscript-editor-hangs
Fix infinite loop when guessing argument type from parent class
2021-04-07 23:19:29 +02:00
Rémi Verschelde 73a1253095
Merge pull request #47672 from Blackiris/fix-setter-stackoverflow
Fix stack overflow in setter
2021-04-07 23:17:30 +02:00
Hugo Locurcio a56e37545b
Document secure wss:// caveats for WebSocketClient
See https://github.com/godotengine/godot/issues/37739.
2021-04-07 21:32:17 +02:00
Sushi a4d5664858 Fix: Selection Only in Find/Replace now preserves selection 2021-04-07 16:38:22 +02:00
Rémi Verschelde 47aef8e8dc
Merge pull request #47441 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2
Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation
2021-04-07 16:25:30 +02:00
Kongfa Waroros ce126d4b79 Fix ColorPicker's RGB bars are show in RAW mode and other 2021-04-07 18:39:37 +07:00
Rémi Verschelde 1075943cc5
Merge pull request #43900 from nathanfranke/fix-stream-peer-tcp-ambiguity
Improve Ambiguous StreamPeerTCP `set_no_delay` Documentation
2021-04-07 11:54:59 +02:00
Rémi Verschelde e261c2dd9d
Merge pull request #46877 from W4RH4WK/always-dynamically-allocate-property-table
Always dynamically allocate PropertyTable
2021-04-07 11:25:38 +02:00
PouleyKetchoupp 9d87bcdcde Fix TextEdit cursor update when adding or deleting text
Updating the viewport while setting the line index before the column is
set could wrongly cause the text to be scrolled down.
2021-04-06 22:17:16 -07:00
Aaron Franke 5a9037f828
Warn when creating a script with the same name as the parent class 2021-04-06 22:43:00 -04:00
Rémi Verschelde f96392a2b5
Merge pull request #47683 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2021-04-06 22:53:01 +02:00
Rémi Verschelde f83486b430
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@01dce71403.
2021-04-06 22:39:35 +02:00
Rémi Verschelde 68b28c6cd4
Merge pull request #47678 from madmiraal/fix-47436.1
Check for empty ConcavePolygonShape2D before checking for intersection
2021-04-06 22:35:49 +02:00
Rémi Verschelde 7fa84d8bd3
Merge pull request #47675 from madmiraal/fix-47436
Check ConvexPolygonShape2D point count before calcuating moment of inertia
2021-04-06 22:35:01 +02:00
Rémi Verschelde 0d37116aee
Merge pull request #47674 from madmiraal/fix-47437
Check for the use of an empty shape in Bullet Kinematic collisions
2021-04-06 22:34:17 +02:00
Rémi Verschelde 0485a0d8b2
Merge pull request #47668 from madmiraal/fix-47438
Ensure ConvexPolygonShape3D support count variable is initialised
2021-04-06 22:30:07 +02:00
Marcel Admiraal 2abfc0518f Check for empty ConcavePolygonShape2D before checking for intersection 2021-04-06 20:05:10 +01:00
Rémi Verschelde 17e0ad9d5b
Merge pull request #47666 from madmiraal/fix-46137
Ensure ConvexPolygonShape2D support count variable is initialised
2021-04-06 21:03:00 +02:00
pkowal f93de6f94f Clean up profiler 2021-04-06 20:31:41 +02:00
Marcel Admiraal 25593a481a Check ConvexPolygonShape2D point count before calcuating moment of inertia 2021-04-06 19:15:09 +01:00
Marcel Admiraal ff9a6c4e39 Check for the use of an empty shape in Bullet Kinematic collisions 2021-04-06 18:40:13 +01:00
Julien Nguyen 43c1c680f0 Fix stack overflow in setter 2021-04-06 19:00:08 +02:00
Kongfa Waroros 6294507acb Add Various ColorPicker shapes 2021-04-06 22:48:03 +07:00
Marcel Admiraal 6544f8422f Ensure ConvexPolygonShape3D support count variable is initialised 2021-04-06 16:46:15 +01:00
Marcel Admiraal 0d4d8925b7 Ensure ConvexPolygonShape support count variable is initialised 2021-04-06 16:18:49 +01:00
Andrii Doroshenko (Xrayez) 679d038043 makerst: Fix generation of overridden properties in child classes
This only affects `Object` classes, not `Variant`.
2021-04-06 17:26:18 +03:00
Rémi Verschelde 55faf1c874
Merge pull request #47651 from Calinou/export-improve-nonexistent-preset-errors
Improve error messages for missing export presets when using `--export`
2021-04-06 14:37:25 +02:00
Hugo Locurcio 09f38ea215
Improve error messages for missing export presets when using `--export`
- Display a specific error message if the project doesn't have an
  `export_presets.cfg` file.
- Display a list of detected export presets if an invalid export
  preset name is supplied.
2021-04-06 14:27:15 +02:00
Rémi Verschelde 2d16ccaaa1
Merge pull request #47654 from vnen/stdout-disable
Add flag to stop printing to stdout/stderr
2021-04-06 13:34:05 +02:00
Rémi Verschelde 64e8eee3c6
Merge pull request #47660 from Faless/js/4.x_webgl_fallback
[HTML5] Implement WebGL fallback.
2021-04-06 13:07:51 +02:00
Fabio Alessandrelli 34fd48f68d [HTML5] Implement WebGL fallback.
According to project settings and when WebGL2 is not available.
This does nothing in current master, as we have no rendering yet!
2021-04-06 12:57:24 +02:00
George Marques f8dd7917ec
Add flag to stop printing to stdout/stderr
This allows the terminal output to be suppressed but still be captured
by print/error handlers.
2021-04-06 07:36:41 -03:00
Rémi Verschelde 45f0b5db28
Merge pull request #47200 from LightningAA/delete-from-project-manager-4.0
Add the ability to remove project contents from the remove project dialog
2021-04-06 11:30:14 +02:00
Rémi Verschelde 096ef0dc91
Main: Default `--doctool` path to '.' if none given 2021-04-06 10:23:50 +02:00
Rémi Verschelde 12286a1fde
Merge pull request #47655 from BastiaanOlij/fix_reloadable
Only cleanup meta data if GDNative library is reloadable
2021-04-06 09:45:04 +02:00
Rémi Verschelde c647e41e60
Merge pull request #47657 from LightningAA/graphedit-zoom-follow-mouse-4.0
Make `GraphEdit` scrollwheel zoom based on mouse position
2021-04-06 08:46:51 +02:00
Lightning_A d514949755 Make scrollwheel zoom based on mouse position 2021-04-05 23:00:56 -06:00
Bastiaan Olij 81131bd844 Only cleanup meta data if GDNative library is reloadable and we're about to unload it 2021-04-06 11:55:15 +10:00
Rémi Verschelde f4b82814f8
Merge pull request #47622 from pycbouh/editor-plugins-expose-scale
Expose editor scale to the plugin API
2021-04-05 19:00:45 +02:00
Yuri Sizov ea31af68ba Expose editor scale to the plugin API 2021-04-05 18:44:01 +03:00
Rémi Verschelde 3d84fa85b4
Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@gongpha, @jmb462

Thanks to all contributors and donors for making Godot possible!
2021-04-05 17:35:11 +02:00
Julien Nguyen 20f18f1621 Fix infinite loop when guessing argument type from parent class 2021-04-05 16:39:41 +02:00
Rémi Verschelde 4296b135b7
i18n: Sync translations with Weblate
(cherry picked from commit 5cfdb86660)
2021-04-05 16:30:22 +02:00
Juan Linietsky 6c6c05adb9
Merge pull request #47291 from BastiaanOlij/move_clustered
Move clustered renderer functionality
2021-04-05 10:23:14 -03:00
Rémi Verschelde 5b2c4ad91c
Merge pull request #47569 from vnen/gdscript-typed-return
GDScript: Properly validate return type
2021-04-05 15:16:43 +02:00
Bastiaan Olij dad40fa2df Move clustered renderer functionality 2021-04-05 23:11:38 +10:00
Rémi Verschelde ccdcb29df1
Merge pull request #47645 from akien-mga/animatedsprite2d-no-frames
Re-allow playing AnimatedSprite2D without frames
2021-04-05 14:58:38 +02:00
Rémi Verschelde 9e8acb3897
Merge pull request #47640 from BastiaanOlij/fix_vulkan_format
Chose format from supported ones that we support
2021-04-05 14:55:32 +02:00
George Marques 35682d3079
GDScript: Properly validate return type
When the type cannot be validated at compile time, the runtime must do a
check to ensure type safety is kept, as the code might be assuming the
return type is correct in another place, leading to crashes if the
contract is broken.
2021-04-05 09:52:05 -03:00