kobewi
1fcd124ea8
Clarify visibility in VisibleOnScreenNotifier
2023-02-09 23:58:20 +01:00
Rémi Verschelde
929ee61170
Merge pull request #72931 from TokageItLab/improve-root-motion-for-rot-and-pos
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Add root motion accumulator to fix broken RootMotionView
2023-02-09 23:43:08 +01:00
Rémi Verschelde
1a5f28df20
Merge pull request #72991 from Sauermann/fix-popup-window-minsize
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Fix that `popup_centered` didn't take the window's size into consideration
2023-02-09 23:42:42 +01:00
Rémi Verschelde
91409fe0c8
Merge pull request #72964 from AThousandShips/input_early_exit
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Perform early exit in Input::is_anything_pressed
2023-02-09 23:42:12 +01:00
SaracenOne
27f8da7493
Emit reimport signal in reimport_file_with_custom_parameters
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method to fix resources not updating when reimported from the
advanced import menu.
2023-02-09 22:26:52 +00:00
Markus Sauermann
88f4e5cc94
Fix that `popup_centered` didn't take the window's size into consideration
2023-02-09 22:05:39 +01:00
Silc Renew
7b18ad7d98
Add root motion accumulator to fix broken RootMotionView
2023-02-10 01:22:00 +09:00
Rémi Verschelde
5c1295dc20
Merge pull request #72884 from groud/fix_trackpad_viewpanner
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Fix panning via InputEventPanGesture
2023-02-09 16:44:56 +01:00
Rémi Verschelde
cd7c65ab67
Merge pull request #72862 from Sauermann/fix-viewport-event-unittests
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Add Unit Tests for Viewport InputEvent handling
2023-02-09 16:21:09 +01:00
Rémi Verschelde
dc7f08b556
Merge pull request #72971 from vnen/gdscript-multiline-comment
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GDScript: Allow strings as multiline comments
2023-02-09 16:19:03 +01:00
Rémi Verschelde
ab4a7b2b77
Merge pull request #72547 from MewPurPur/string-split-fix
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Fix String.split() with empty string and delimeter
2023-02-09 16:12:57 +01:00
Rémi Verschelde
6fca54a81b
Merge pull request #72975 from vnen/gdscript-no-ascii-spoof-check
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GDScript: Be more lenient with identifiers
2023-02-09 16:12:09 +01:00
George Marques
03ea77407c
GDScript: Be more lenient with identifiers
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- Allow identifiers similar to keywords if they are in ASCII range.
- Allow constants to be treated as regular identifiers.
- Allow keywords that can be used as identifiers in expressions.
2023-02-09 11:19:05 -03:00
Markus Sauermann
ce6c290528
Add Unit Tests for Viewport InputEvent handling
2023-02-09 14:53:04 +01:00
George Marques
f95967c299
GDScript: Allow strings as multiline comments
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Bring back the behavior in 3.x that was left out by oversight.
2023-02-09 10:16:00 -03:00
Rémi Verschelde
b12bf7ff02
Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp
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Fix internal editor not updating when using external editor via LSP
2023-02-09 14:01:33 +01:00
Rémi Verschelde
d02a7bc00d
Merge pull request #72953 from timothyqiu/i18n-improvements
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Improve some editor strings for localization
2023-02-09 12:38:17 +01:00
Haoyu Qiu
a40ccc2d7e
Improve some editor strings for localization
2023-02-09 19:32:02 +08:00
Rémi Verschelde
ebe3cfc061
Merge pull request #72926 from Bromeon/bugfix/gdext-set-typed
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GDExtension: `array_set_typed` now accepts enum instead of `uint32_t`
2023-02-09 12:05:14 +01:00
Rémi Verschelde
340f24f75b
Merge pull request #72898 from OverloadedOrama/fix-microphone-issue
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Further refactoring to AudioDriver implementations after #69120 , fixes PulseAudio microphone input
2023-02-09 12:04:35 +01:00
Ninni Pipping
29031700ba
Perform early exit in Input::is_anything_pressed
2023-02-09 11:43:23 +01:00
Emmanouil Papadeas
c36460060e
Further refactoring to AudioDriver implementations after #69120 .
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- Rename all instances of `capture_start()` and `capture_end()` to their new
names. Fixes #72892 .
- More internal renames to match what was started in #69120 .
- Use `override` consistently so that such refactoring bugs can be caught.
- Harmonize the order of definition of the overridden virtual methods in each
audio driver.
- Harmonize prototype for `set_output_device` and `set_input_device`.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-09 11:02:00 +01:00
Rémi Verschelde
d69809cab6
Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback
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Fix missing avoidance updates when using same velocity
2023-02-09 10:13:35 +01:00
Rémi Verschelde
edae21f3aa
Merge pull request #72897 from Geometror/graphedit-set-deprecated
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Update configuration warning for `GraphEdit` and mark it as experimental
2023-02-09 09:29:27 +01:00
Rémi Verschelde
3fb3e560e9
Merge pull request #72929 from Sauermann/fix-unittest-parameter-removal
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Remove `m_object` parameter from unit test macros
2023-02-09 09:29:04 +01:00
Rémi Verschelde
ea274af71a
Merge pull request #72922 from smix8/fix_debug_binding_rb_4.x
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Fix NavigationAgent debug functions bindings in release builds
2023-02-09 09:28:38 +01:00
Rémi Verschelde
bcee13e82d
Merge pull request #72920 from clayjohn/GL-fma
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Mark fma function as high end so it isn't used with the gl_compatibility renderer
2023-02-09 09:27:56 +01:00
Rémi Verschelde
dabf64bb97
Merge pull request #72913 from KoBeWi/assertion_failed_failed
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Fix null message in assert()
2023-02-09 09:26:43 +01:00
Rémi Verschelde
913a65c044
Merge pull request #72914 from JonqsGames/GL-half_to_float_zero_exp
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OpenGl : Handle 0 exponent in float/half conversion
2023-02-09 09:26:06 +01:00
Josh Jones
097f8a5fdb
Fix missing avoidance updates when using same velocity
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When using avoidance, if you set the same velocity for the agent, you won't get an update from the avoidance system.
This changes both the `set_target_position` and `set_velocity` setters to always accept user provided values, even if they are the same. This ensures that repathing and avoidance logic is always run when the user expects.
2023-02-08 23:18:53 -08:00
Hendrik Brucker
4601acbaf4
Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
2023-02-09 02:39:55 +01:00
Markus Sauermann
888add8418
Fix Color Picking
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With the 4.x-introduction of Windows the previous method for
color picking was no longer working.
This PR uses the following approach to reintroduce color-picking.
When the Color-Picking-Button is pressed, a quasi-screenshot of the
Window-content is created and displayed in a new Popup-Window.
This new Window allows selecting colors by Mouse-Click.
A Preview of the targeted Color is also displayed.
2023-02-09 01:00:54 +01:00
Markus Sauermann
1b2ba353dc
Remove `m_object` parameter from unit test Macros
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This serves no longer any purpose and can be removed.
2023-02-09 00:20:25 +01:00
Dmitrii Maganov
cedc5fa823
GDScript: Fix error about enum typed arrays
2023-02-09 00:31:40 +02:00
Jan Haller
45e6abde1d
GDExtension: array_set_typed() accepts enum instead of uint32_t
2023-02-08 23:24:56 +01:00
clayjohn
04a9933f2e
Mark fma function as high end so it isn't used with the gl_compatibility renderer
2023-02-08 12:56:15 -08:00
smix8
820b841fcb
Fix NavigationAgent debug functions bindings in release builds
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Fixes that certain NavigationAgent debug functions bindings were not available in release builds.
2023-02-08 21:49:04 +01:00
JoJoX
a7f3b4459a
Handle 0 exponent in float/half conversion for OpenGl
2023-02-08 20:41:44 +01:00
kobewi
e822182bb7
Fix null message in assert()
2023-02-08 20:19:24 +01:00
Yuri Sizov
2572f6800a
Merge pull request #72907 from akien-mga/doc-image-create
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doc: Fix Image 'set_pixel' doc for use of 'create'
2023-02-08 22:06:26 +03:00
Rémi Verschelde
1bdc85b917
doc: Fix Image 'set_pixel' doc for use of 'create'
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Fixes #72904 .
2023-02-08 19:02:19 +01:00
Rémi Verschelde
ccd4caa3de
Merge pull request #72887 from bruvzg/bmp_count
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[Bitmap Font] Fix character count check.
2023-02-08 18:29:26 +01:00
bruvzg
504ca3940c
[Bitmap Font] Fix character count check.
2023-02-08 13:51:19 +02:00
Gilles Roudière
ca4bc8de81
Fix panning via InputEventPanGesture
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-02-08 12:01:20 +01:00
Rémi Verschelde
c4fb119f03
Merge pull request #72816 from m4gr3d/downgrade_vulkan_warning
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Downgrade the vulkan abort logic to a warning
2023-02-08 11:24:48 +01:00
Rémi Verschelde
8843d9ad34
Bump version to 4.0-rc
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It's been 3 years since the release of Godot 3.2 and the start of the
major overhaul of the codebase for Godot 4.0.
And the work on that new version had started even 6 months before with
Juan working on the Vulkan renderer and various core changes in a
feature branch. This got merged in #36098 on Feb 11, 2020, oh well, we
3 days early ;)
Close to 15,000 pull requests have been merged for the 4.0 milestone,
which is half of the total amount of PRs in Godot's open source
lifetime. This is our biggest release by far, and it's finally time to
let it loose.
A huge thankyou to all the contributors who were involved over the
years, with contributions of any kind. Now's the final stretch to iron
out the remaining blocking bugs and release 4.0-stable.
2023-02-08 10:04:22 +01:00
Rémi Verschelde
9f859a111c
Merge pull request #72866 from Sauermann/fix-release-button-mask
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Fix mouse-button-mask on button release in unit test
2023-02-08 09:45:11 +01:00
Rémi Verschelde
9f85deb75a
Merge pull request #72880 from dalexeev/optimize-draw-dashed-line-and-draw-rect
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Optimize `draw_dashed_line()` and `draw_rect()`
2023-02-08 09:44:47 +01:00
Rémi Verschelde
8ec0b02430
Merge pull request #72878 from timothyqiu/gdext-bool
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Use `GDExtensionBool` in GDExtension interface
2023-02-08 09:44:23 +01:00
Rémi Verschelde
0e97806c1d
Merge pull request #72860 from RedworkDE/editor-export-plugin-bind
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Bind `EditorExportPlugin::_get_export_features`
2023-02-08 09:37:40 +01:00