Rémi Verschelde
d8e590195a
Merge pull request #65366 from KoBeWi/3333333_33333_33_3_3333333333
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[3.x] Add Dictionary.find_key()
2022-09-06 12:30:11 +02:00
lawnjelly
c8a39f6fb3
Fix RayCast2DEditor uninitialized value
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node was previously read before being set. Found by Valgrind.
2022-09-06 10:02:22 +01:00
lawnjelly
9b294b298e
Fix GLES directional shadow uninitialized data
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Valgrind shows directional_shadow.fbo accessed when uninitialized in directional_shadow_create.
2022-09-06 09:21:56 +01:00
Rémi Verschelde
bc14fc7039
Merge pull request #65400 from m4gr3d/disable_android_editor_auto_focus_3x
2022-09-06 10:14:55 +02:00
lawnjelly
fa4a325180
FlowContainer fix uninitialized data
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This uninitialized data was finding its way into the renderer.
2022-09-06 09:04:00 +01:00
lawnjelly
c254e97c6b
FindBar fix uninitialized results_count
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Found by Valgrind.
2022-09-06 09:00:04 +01:00
Rémi Verschelde
5ccb86276c
Merge pull request #65403 from lawnjelly/batching_ununit_color
2022-09-06 09:55:39 +02:00
Rémi Verschelde
feea3df0dc
Merge pull request #65364 from akien-mga/3.x-cherrypicks
2022-09-06 09:51:11 +02:00
lawnjelly
23fedc0d1a
Batching - fix uninitialized color read
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Valgrind was showing a read from uninitialized memory. r_fill_state.curr_batch->color is unset (for performance reasons), so can contain random data.
This actually doesn't matter in practice, since logically this uninitialized state can only occur when change_batch is set, and the only side effect is that change_batch is set. Hence why no bugs occur in practice.
This PR prevents this read from uninitialized data. It is likely free in terms of performance after optimization, and keeps the Valgrind logs clearer, so why not.
2022-09-06 07:01:18 +01:00
Maxim Kulkin
466c912344
Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
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Backport of the fix from master to 3.x
2022-09-06 01:35:58 -04:00
Fredia Huya-Kouadio
c875f23750
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
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For the Godot Android Editor, this is an inconvenience as it causes the soft keyboard to show and block half of the view
2022-09-05 22:13:03 -07:00
Hugo Locurcio
ea1e4bf9ac
Fix missing `import sys` in `methods.py`
2022-09-05 17:14:21 +02:00
kobewi
fdbef1c074
Add Dictionary.find_key()
2022-09-05 16:08:41 +02:00
Rémi Verschelde
5271d69909
HTML5: Fix warning with Emscripten 3.1.20
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And use that version for CI.
2022-09-05 15:37:33 +02:00
Micky
b14754d984
Modify newlines in Editor Spin Slider tooltip
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Makes both key suggestions easier to read.
(cherry picked from commit a2ba189fef
)
2022-09-05 15:35:45 +02:00
Leonardo Santagada
b9eed3a455
Mention an issue with infinite scroll on mirroring of Parallax layer
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(cherry picked from commit 74df54a99e
)
2022-09-05 15:35:45 +02:00
Hugo Locurcio
d3c9817300
Use verbose prints when registering cameras in CameraServer
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This prevents lines from being printed every time the editor or project
starts in the editor Output log.
(cherry picked from commit b83e0b6447
)
2022-09-05 15:35:45 +02:00
kobewi
0511f48c49
Fix Viewport size change not updating textures
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(cherry picked from commit 3a4a4aeade
)
2022-09-05 15:35:45 +02:00
Rémi Verschelde
2969922ba9
SCons: Enforce version 4.0+ when `compiledb=yes` is used
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Fixes #65233 .
(cherry picked from commit 6c5e085d13
)
2022-09-05 15:35:45 +02:00
BenniKane
c030cc1ef6
doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
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(cherry picked from commit ed5b832a81
)
2022-09-05 15:35:45 +02:00
Micky
a01ae706ae
Mark Script button if it's tool in Scene Tree Editor
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Also adds a note on the tooltip if the Script is tool.
The color is the same one used on the Script Editor's script list.
(cherry picked from commit ad5ff9f78f
)
2022-09-05 15:35:45 +02:00
kobewi
739919469e
Mention that grab_focus is more reliable deferred
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(cherry picked from commit 188d5593e1
)
2022-09-05 15:35:45 +02:00
kobewi
737bfa57d3
Allow to change the Stop shortcut used at runtime
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(cherry picked from commit 409613ba7b
)
2022-09-05 15:35:45 +02:00
Micky
9ca40f0e0a
Cast between float and ints in SceneTreeTween.`tween_property()`
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(cherry picked from commit 2b18a4002c
)
2022-09-05 14:58:56 +02:00
Rémi Verschelde
570e6c1730
SCons: Refactor LTO options with `lto=<none|thin|full>`
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Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.
Also add `linker` option to `server` platform missed in #63283 .
Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-05 14:45:12 +02:00
Rémi Verschelde
4d4c6c187d
Merge pull request #65270 from Calinou/doc-audio-input-permissions-3.x
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Improve documentation related to audio input permissions (3.x)
2022-09-03 10:15:46 +02:00
Hugo Locurcio
ac31fac9a5
Improve documentation related to audio input permissions
2022-09-03 01:36:55 +02:00
Rémi Verschelde
b38ac3f09f
Merge pull request #55618 from madmiraal/fix-55384-3.x
2022-09-01 23:58:12 +02:00
Marcel Admiraal
3cbc6330bb
Fix Geometry::get_closest_points_between_segments() returns NaN
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Also fix Geometry::get_closest_distance_between_segments() returning
incorrect values.
2022-09-01 17:51:33 +01:00
Fredia Huya-Kouadio
8d22a5f4c0
Fix build failures for Android on Windows
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The issue is caused by https://github.com/godotengine/godot/pull/64306 which makes use of a 3.7 feature while the current recommended python version is 3.5 for 3.x and 3.6 for master.
(cherry picked from commit 667f4ed742
)
2022-09-01 10:34:49 +02:00
Pedro J. Estébanez
105e8a8111
Add ability to extend the set of Git pre-commit hooks
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(cherry picked from commit 8e2d0e1bb1
)
2022-09-01 10:34:29 +02:00
Pedro J. Estébanez
a6ed4649de
Make Git hooks work on worktrees on Windows
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(cherry picked from commit 4bf03afe8b
)
2022-09-01 10:34:13 +02:00
Rémi Verschelde
4196cc0c00
Merge pull request #64445 from timothyqiu/action-completion-3.x
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[3.x] Fix action name completion for `Input.get_{axis,vector}`
2022-09-01 08:20:40 +02:00
Rémi Verschelde
0881ca5cca
Merge pull request #64778 from akien-mga/3.x-mono-uwp-unsupported
2022-08-31 21:03:55 +02:00
Rémi Verschelde
4b066320f4
Merge pull request #65093 from m4gr3d/update_get_current_dir_3x
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[3.x] Additional fixes to the Android `get_current_dir()` implementation.
2022-08-31 09:01:11 +02:00
Rémi Verschelde
2ee933bb77
Merge pull request #64920 from lawnjelly/bind_physics_interpolation
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Bind Physics Interpolation functions in VisualServer
2022-08-30 22:02:58 +02:00
Fredia Huya-Kouadio
9910d4681d
Additional fixes to the Android `get_current_dir()` implementation.
2022-08-30 10:08:30 -07:00
lawnjelly
96a1b86717
Bind Physics Interpolation functions in VisualServer
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To allow maximum flexibility in the initial rollout, VisualServer functions were not bound in order to prevent compatibility issues if the API changed.
These functions are now bound to allow direct use from the VisualServer.
2022-08-30 18:06:12 +01:00
Yuri Sizov
373a67b7a0
Merge pull request #63040 from QbieShay/sorting-pivot
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[3.x] added options for sorting transparent objects
2022-08-30 18:35:33 +03:00
QbieShay
acdcbefa4e
added options for sorting transparent objects
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-08-30 13:39:32 +02:00
Rémi Verschelde
aeb70fc0e2
Merge pull request #65043 from akien-mga/3.x-cherrypicks
2022-08-30 12:51:53 +02:00
Rémi Verschelde
bbaedffb93
Merge pull request #64875 from fabriceci/ulgy-hack-bullet-margin
2022-08-30 11:44:25 +02:00
Atlinx
f624acef42
Add missing parameters for signal in docs
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(cherry picked from commit 0e3097c023
)
2022-08-30 11:05:37 +02:00
Kongfa Waroros
77a4615031
Update all AnimationTree's editors when editing
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(cherry picked from commit 0f17fe642c
)
2022-08-30 11:03:24 +02:00
Rémi Verschelde
747d30d567
Merge pull request #64372 from smix8/navigation_fix_obstacles_default_map_3.x
2022-08-30 11:01:30 +02:00
Rémi Verschelde
32367e41de
Merge pull request #65067 from bruvzg/fix_dup_locales3
2022-08-30 09:41:28 +02:00
Rémi Verschelde
ac00cad299
Merge pull request #65050 from KoBeWi/suffix_b3gon3
2022-08-30 09:14:06 +02:00
Rémi Verschelde
7df5f37237
Merge pull request #64495 from kleonc/scene-dock-change-many-node-unique-names-3x
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[3.x] `SceneTreeDock` Allow/fix toggling unique name in owner for all selected nodes
2022-08-30 08:43:16 +02:00
Rémi Verschelde
c551a79084
Merge pull request #65063 from Atlinx/fix/65033_fix-hdr-warning
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Disable HDR warning for Viewport on GLES2 projects
2022-08-30 08:38:06 +02:00
bruvzg
3a24839cb2
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-30 08:16:49 +03:00