Rémi Verschelde
a42549b8f7
Merge pull request #26474 from akien-mga/scons-silence-x11
...
SCons: Reduce spam from x11:can_build
2019-03-02 10:48:42 +01:00
Rémi Verschelde
2fa5bb6be7
Merge pull request #26473 from akien-mga/scons-opus-fixed
...
SCons: Move platform-specific Opus config to its module
2019-03-02 10:48:30 +01:00
Rémi Verschelde
c77c4ef3b1
SCons: Reduce spam from x11:can_build
...
When cross-compiling for non-X11 on Linux, it used to be quite spammy.
Now it will only print errors if you miss more than just pkg-config and x11.
2019-03-02 10:39:20 +01:00
Rémi Verschelde
1807e0f135
SCons: Move platform-specific Opus config to its module
2019-03-02 10:30:25 +01:00
Rémi Verschelde
e930fb9a6e
Fix typo in 7bad170
...
And cleanup.
2019-03-02 00:45:01 +01:00
Juan Linietsky
7bad1706c2
-Fix prepass state not being reset, closes #26348
...
-Send zero values for shader if no default exists
2019-03-01 19:28:24 -03:00
Rémi Verschelde
78fcbb80c5
Merge pull request #26455 from hpvb/fix-21141
...
Scale quickhull tolerance with mesh size
2019-03-01 22:39:33 +01:00
Juan Linietsky
834a984b08
Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an probably others.
2019-03-01 18:18:55 -03:00
Juan Linietsky
4b679f7f16
Remove old method that makes no sense today, fixes #25566
2019-03-01 18:02:45 -03:00
Hein-Pieter van Braam
33c6b0ec1a
Scale quickhull tolerance with mesh size
...
Taken from three.js's implementation. Tested with a wide variety of
meshes.
2019-03-01 20:58:39 +00:00
Juan Linietsky
ff34cd58ff
Skeleton was not providing prober AABB in GLES2, fixed.
2019-03-01 17:41:15 -03:00
Juan Linietsky
51b80f6857
Fixed some crashers, closes #26393
2019-03-01 17:24:57 -03:00
Juan Linietsky
8a9119ad7f
Fix non initialized variable.
2019-03-01 16:45:38 -03:00
Juan Linietsky
abbca3b3cc
Flush stuff pending on visual server thread when exiting, fixes #24669
2019-03-01 16:34:03 -03:00
Rémi Verschelde
856c36cb89
Merge pull request #26451 from ptrojahn/modified
...
Fix misleading modified status of scenes
2019-03-01 20:20:50 +01:00
Rémi Verschelde
351a2fa41c
Merge pull request #26353 from ivanarh/android_hide_keyboard_crash
...
Android: Fixed a possible crash in keyboard hide method.
2019-03-01 20:19:48 +01:00
Rémi Verschelde
03862d43ad
Merge pull request #26441 from QbieShay/fix_sigill_when_no_parent_escn
...
Engine does not crash anymore if a non root node in escn is missing a parent.
2019-03-01 20:18:59 +01:00
Rémi Verschelde
3ece0004fa
Remove unused include from previous commit
2019-03-01 20:12:35 +01:00
Juan Linietsky
3f681b0681
Clean up blend shape support in GLES2 and GLES3.
2019-03-01 16:01:44 -03:00
Paul Trojahn
f3d94cc752
Fix misleading modified status of scenes
...
If a scene is instanced in another scene, any changes to the first
triggers _clear_undo_history in EditorNode::set_current_scene, which
increments the version in UndoRedo::clear_history. This results in a
modified status. Passing false to clear_history fixes this issue.
Fixes #25942
2019-03-01 18:27:37 +01:00
Rémi Verschelde
e47915f7cd
Merge pull request #26449 from marcelofg55/audio_input_crash
...
Fix possible crash when AudioDriver::capture_start fails
2019-03-01 18:17:27 +01:00
Rémi Verschelde
994bdc9adc
Merge pull request #26140 from karliss/meta-item
...
Use correct meta item in rich text.
2019-03-01 18:16:27 +01:00
Juan Linietsky
a73ca79402
Fix CSG crash, closes #26281
2019-03-01 13:36:21 -03:00
Juan Linietsky
8799f69b2c
Strive for maximum compatibility in GLES2 regarding depth buffers.
2019-03-01 11:21:21 -03:00
Rémi Verschelde
2363c38d87
Merge pull request #26442 from PapaFl/fix-wrong-control-binding
...
Fixed wrong method binding in control
2019-03-01 14:58:22 +01:00
Ilaria Cislaghi
9d41ee71f6
Editor does not crash anymore if a non root node in escn is missing a parent
2019-03-01 14:38:02 +01:00
Justin Vesper
079ed007c8
Fixed wrong method binding in control
...
Control.get_parent_area_size() is now bound to
Control::get_parent_area_size() instead of Control::get_size()
2019-03-01 14:16:19 +01:00
Marcelo Fernandez
f04bff349b
Fix possible crash when AudioDriver::capture_start fails
2019-03-01 09:33:15 -03:00
Rémi Verschelde
3c59604061
i18n: Sync translation template with current source
2019-03-01 13:04:23 +01:00
Rémi Verschelde
4c8db607fb
i18n: Sync translations with Weblate
2019-03-01 13:01:50 +01:00
Rémi Verschelde
e7dd05fed8
Merge pull request #26419 from SeleckyErik/errors-tab-bug
...
Fixed Errors Tab Indexing Bug in the Debugger
2019-03-01 12:07:31 +01:00
Rémi Verschelde
02cca1f31b
Merge pull request #26430 from clayjohn/visual_shader_diffuse
...
Added DIFFUSE and SPECULAR as inputs to visual shader light function
2019-03-01 12:02:51 +01:00
Rémi Verschelde
3baa499a9c
Merge pull request #26431 from Chaosus/error_font_update
...
Updates error label font in script's status bar
2019-03-01 12:02:09 +01:00
Chaosus
7bb449ae70
Updates error label font in status bar
2019-03-01 11:48:36 +03:00
Rémi Verschelde
482dcf5266
Merge pull request #26407 from marcelofg55/audio_input_android
...
Implement Audio Input support on Android
2019-03-01 08:51:00 +01:00
clayjohn
9fdc77c222
added diffuse and specular as inputs to visual shader
2019-02-28 22:02:06 -08:00
Mariano Suligoy
65084a70fd
Allow to change selection of collision shapes added to the same tile. Fixes #26369 .
2019-02-28 22:45:16 -03:00
Mariano Suligoy
33be8b0701
Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203 . Fixes #22077
2019-02-28 20:48:34 -03:00
Ignacio Etcheverry
8d117b214f
Merge pull request #26425 from neikeq/issue-24958
...
C#: Fix parsing of class full name when the base has generics
2019-03-01 00:40:37 +01:00
Ignacio Etcheverry
42c57eef13
C#: Fix parsing of class full name when the base has generics
...
Also we no longer ignore base classes with generics, since we don't really care about that.
2019-03-01 00:23:23 +01:00
Ignacio Etcheverry
ba9bfb8593
Merge pull request #26423 from neikeq/issue-24490
...
Mono: Fail on script instance creation if constructor was not found
2019-02-28 23:34:12 +01:00
Ignacio Etcheverry
22b41ab2fe
Mono: Fail on script instance creation if constructor was not found
...
Previously this would result in NULL dereferencing. Now we fail with an error.
2019-02-28 23:22:46 +01:00
Ignacio Etcheverry
cf6d003df1
Merge pull request #26421 from neikeq/issue-21757
...
Mono: Make sure the generated RootNamespace is a valid identifier
2019-02-28 22:44:25 +01:00
Ignacio Etcheverry
5a4475fce3
Mono: Make sure the generated RootNamespace is a valid identifier
2019-02-28 22:26:15 +01:00
Erik
3f9ba2bd14
Fixed Errors Tab Indexing Bug in the Debugger
...
FIxed bug with Errors tab in the Debugger using wrong index in the
tab container.
Also removed unused variable that was probably left behind.
2019-02-28 22:12:14 +01:00
Ignacio Etcheverry
b69569415f
Merge pull request #26411 from neikeq/issue-26195
...
C#: Add Array.Resize(int) method
2019-02-28 18:53:14 +01:00
Marcelo Fernandez
29fb6b4e15
Implement Audio Input support on Android
2019-02-28 14:33:43 -03:00
Ignacio Etcheverry
32cd8ba9bd
C#: Add Array.Resize(int) method
2019-02-28 18:33:42 +01:00
Rémi Verschelde
5a6bcff527
Merge pull request #26400 from akien-mga/opus-sources-list
...
opus: Better sync sources list with upstream buildsystem
2019-02-28 16:58:45 +01:00
Rémi Verschelde
b09f3f93af
opus: Better sync sources list with upstream buildsystem
2019-02-28 14:27:56 +01:00