mxaddict
e45579fcc6
Added proper timeout for blender rpc connection
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(cherry picked from commit 857586b7ae
)
2024-03-11 15:00:41 +01:00
A Thousand Ships
c17688fa6c
Fix running tests in template builds
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Also fixes some errors with 3D disabled
2024-02-27 16:03:18 +01:00
Pedro J. Estébanez
d8cbaa3a8b
Fix warning in MSVC
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(cherry picked from commit fe8c217b7c
)
2024-02-27 15:59:48 +01:00
Michael Wörner
7ca66462ac
Fixed an issue that could cause a crash when encountering a zero-length packet in an OGG stream.
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A zero-length memcpy into a null pointer itself does not fail, but for gcc with optimizations, this can cause incorrect code to be generated further down the line since the pointer is then assumed to be non-null.
Now stripping zero-length packets and pages without packets from the OggPacketSequence during import. This prevents various warning and error messages for files that end on a zero-length packet.
(cherry picked from commit a4db4ae658
)
2024-02-27 15:45:39 +01:00
A Thousand Ships
e070bbc77e
[C#] Fix `Encloses` failing on shared upper bound for `AABB` and
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`Rect2(I)`
(cherry picked from commit 227a165ce4
)
2024-01-25 18:56:36 +01:00
Danil Alexeev
c35e05e7b1
GDScript: Fix accessing static function as `Callable` in static context
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(cherry picked from commit 10dcb21d8b
)
2024-01-25 18:45:01 +01:00
Danil Alexeev
ee1034d355
GDScript: Fix POT generator skips some nodes
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(cherry picked from commit 1aa242f7c4
)
2024-01-25 18:32:37 +01:00
jsjtxietian
bce0ada5f4
Prompt require editor restart to user when gizmo color changed
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(cherry picked from commit b0ccd5c84f
)
2024-01-25 18:32:37 +01:00
eldidou
b34af3aa5a
Speed up GDScript::get_must_clear_dependencies()
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get_must_clear_dependencies() has a N^3*log(N) time complexity, and this can very quickly slow down the quitting process as more gdscripts are added in a project.
This change improves it to N^2*log(N).
Instead of using all the inverted dependencies, we do the same with all (non-inverted) dependencies, which is N times faster.
Fixes #85435
(cherry picked from commit 0d77c3e092
)
2024-01-25 18:32:36 +01:00
Yuri Sizov
9f10aedb17
Correctly register editor-only module classes with the API
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(cherry picked from commit 0f8c955c1a
)
2024-01-25 18:08:46 +01:00
BlueCube3310
5f3bd68cfe
Fix squish DXT5 RA-As-RG channel swapping
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(cherry picked from commit 1224129c50
)
2024-01-25 18:08:46 +01:00
zinefer
89f22518dc
Bugfix: Replace // with \\ before sending path to Blender
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On Windows, Blender treats //fileshare/assets/model.blend as a relative
path which will not be found. Instead, replace the first two chars with
`\\` which when escaped becomes `\\\\`.
(cherry picked from commit 72d18d50a4
)
2024-01-25 18:08:46 +01:00
Sofox
cd29fb22a0
Fixed RegEx search_all for zero length matches/lookahead/lookbehind
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(cherry picked from commit 7b2fd342e3
)
2024-01-25 18:08:45 +01:00
Fabio Alessandrelli
8544106b7e
[MP] Handle cleanup of "scene cache" nodes
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Make sure we delete the relevant ObjectID from the cache when the nodes
are removed from tree.
(cherry picked from commit 853df2895a
)
2024-01-25 18:08:45 +01:00
HolonProduction
571cb746f9
Improve sorting of enum autocompletion
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(cherry picked from commit 76fd7ec394
)
2024-01-25 18:08:44 +01:00
Martin Capitanio
08772e3fd3
ThorVG: update from v0.11.6 to v0.12.0
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https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
(cherry picked from commit e090b112ef
)
2024-01-25 17:53:49 +01:00
Haoyu Qiu
4a036b5fe7
Fix ZIPPacker storing file permissions unexpectedly
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(cherry picked from commit 7a833c9b2e
)
2024-01-25 17:19:41 +01:00
S.V.I. Vilcrow
89fd2c30e1
Fix the autocomplete function for the 'self' keyword.
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(cherry picked from commit c8fc824608
)
2024-01-25 17:19:41 +01:00
HolonProduction
7c22d5444a
Fix regression when autocompleting subscript on get node
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(cherry picked from commit 5f72254d4d
)
2024-01-25 17:19:41 +01:00
Lyuma
80bf0cff65
gltf: fix three bugs which prevented extracted textures from being refreshed.
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1. Extracted texture paths in `GLTFDocument::_parse_image_save_image` at the project root started with res:/// which broke cache invalidation
2. md5 hashes were not being written to generator_parameters for new imports, which led Godot to think the file was manually created.
3. `EditorFileSystem::reimport_append` must emit the `resources_reimported` signal in order for the resource cache to be updated.
(cherry picked from commit fea4165ca8
)
2024-01-24 16:38:28 +01:00
BlueCube3310
90a29fb844
Fix BasisUniversal ETC RA_AS_RG transcoding
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(cherry picked from commit 51ad937532
)
2024-01-24 16:29:32 +01:00
Fabio Alessandrelli
240f7dc21e
[MP] Fix complete_auth notifying the wrong peer
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The SceneMultiplayer complete_auth method was not configuring the
multiplayer peer correctly, causing it to potentially send the
notification to the wrong peer, on the wrong channel, and/or with an
incorrect transfer mode.
(cherry picked from commit 4826c14d20
)
2024-01-24 15:57:58 +01:00
LunaticInAHat
26fa8d13eb
Support unspecified linear size in DDS files
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Not all exporters choose to populate that (optional) header field.
(cherry picked from commit a344d7f906
)
2024-01-24 15:57:49 +01:00
rune-scape
4d4ec47690
GDScript: Lambda hotswap fixes
2024-01-05 17:18:46 -08:00
Rémi Verschelde
d5064a7d44
Bump version to 4.2.2-rc
2023-12-12 11:03:21 +01:00
Haoyu Qiu
5db5f0b52b
Set language encoding flag when using ZIPPacker
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When non-ASCII filenames are used, this indicates that the encoding is
UTF-8. Programs like ZIPReader can then parse the filename correctly.
(cherry picked from commit 08b1354b36
)
2023-12-07 10:27:08 +01:00
HolonProduction
6f8cc1b8de
Improve autocompletion with get_node
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(cherry picked from commit c8889a7fe7
)
2023-12-07 10:27:08 +01:00
HolonProduction
0ba32ac384
Filter groups and categories from autocompletion
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(cherry picked from commit e253250814
)
2023-12-07 10:27:08 +01:00
DmitriySalnikov
2b3a8f060a
Update cached singletons when reloading GDScripts
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(cherry picked from commit 8cdbec0434
)
2023-12-07 10:27:07 +01:00
MewPurPur
bcf09f1d9e
Remove exp hint of a few properties
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(cherry picked from commit 09270f9624
)
2023-12-07 10:27:07 +01:00
Yuri Sizov
4564a8513a
Correctly check scripts that must inherit `EditorPlugin`
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Also updates some error messages related to this kind of check
across the codebase.
(cherry picked from commit bc1949d797
)
2023-12-07 10:27:06 +01:00
Bastiaan Olij
1d82ae22c0
Remove unused grip touch action from default OpenXR action map
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(cherry picked from commit 3af0176e8c
)
2023-12-07 10:27:04 +01:00
Alistair Leslie-Hughes
779414c1e8
Fix memory leak on error paths in tinyexr loader
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(cherry picked from commit f912a5aa56
)
2023-12-07 10:27:04 +01:00
Pawel Lampe
c913a8de58
Fix memory leak in 'NavigationServer3D' involving static obstacles
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(cherry picked from commit a4b3546577
)
2023-12-07 10:27:03 +01:00
Rémi Verschelde
0bf12956a1
Bump version to 4.2.1-rc
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And update CI base branch to 4.2.
2023-11-30 09:35:35 +01:00
Pedro J. Estébanez
cfa7e72057
Fix GDScript thread-exit routine assuming thread-enter was called
2023-11-27 13:01:37 +01:00
Pedro J. Estébanez
bfe66ab7cd
Fixup thread-owned lambda bookkeeping on thread exit (take 2)
2023-11-23 18:50:20 +01:00
Pedro J. Estébanez
f26328e9a3
Revert recently added approach to cross-thread lambda survival
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Commits reverted:
- 1ed6919148
- 271511726b
2023-11-22 20:07:01 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
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Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
Rémi Verschelde
fa259a77cd
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
Pedro J. Estébanez
1ed6919148
Fix leak in the bookkeeping of GDScript lambdas
2023-11-21 12:52:55 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
bruvzg
a92511fec3
[iOS] Fix dotnet export.
2023-11-16 15:05:44 +02:00
Rémi Verschelde
c455cb6555
Merge pull request #84897 from raulsntos/dotnet/callp-when-invalid
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C#: Fail `callp` silently if script is not valid
2023-11-14 19:31:55 +01:00
Raul Santos
3936871077
C#: Fail `callp` silently if script is not valid
2023-11-14 16:56:16 +01:00
Rémi Verschelde
70ec97aadf
Merge pull request #84844 from Calinou/doc-runtime-loading-image
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Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:17:31 +01:00
Hugo Locurcio
e5270c0db2
Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:05:54 +01:00
smix8
3f26191d16
Fix NavigationObstacle height
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Fixes NavigationObstacle height.
2023-11-13 21:32:22 +01:00
smix8
fc4cc27e66
Fix NavigationObstacle elevation
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FixesNavigationObstacle elevation.
2023-11-13 06:55:31 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
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Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00